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[![Github all releases](https://img.shields.io/github/downloads/jugeeya/UltimateTrainingModpack/total.svg)](https://GitHub.com/jugeeya/UltimateTrainingModpack/releases/) [![Github all releases](https://img.shields.io/github/downloads/jugeeya/UltimateTrainingModpack/total.svg)](https://GitHub.com/jugeeya/UltimateTrainingModpack/releases/)
A [SaltyNX](https://github.com/shinyquagsire23/SaltyNX) plugin for adding features to the training mode. A [SaltyNX](https://github.com/shinyquagsire23/SaltyNX) plugin for adding features to the training mode. It interfaces with a fork of [Layoff](https://github.com/crc-32/layoff), a Switch custom overlay, for use as a menu to the features offered in training mode.
Built releases can be found [here](https://github.com/jugeeya/UltimateTrainingModpack/releases/). Built releases can be found [here](https://github.com/jugeeya/UltimateTrainingModpack/releases/).
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<a name="features"/> <a name="features"/>
# Features # Features
Toggles are changed with taunts, with the following functionality: The features in this modpack are configured through the Layoff menu, which can be accessed at any time with by long pressing the Home button on a right Joy-con or Switch Pro controller.
- **Up taunt**: Hitbox Visualization
- **Down taunt**: Force CPU Options
- **Side taunt**: Force CPU DI
#### Hitbox Visualization #### Hitbox Visualization
Hitbox visualization is toggled on or off with up taunt. Currently, hitboxes and grabboxes are supported. Currently, hitboxes and grabboxes are supported.
#### Force CPU Options
CPU Toggles are split into groups, and are first chosen with the training mode menu's CPU Shuffling option.
If you haven't installed the aesthetic `.msbt` file, these will look like:
`CPU Shuffling: SMASH -> SPEED -> SHIELD`
If you have installed the `.msbt`, it will look like:
`CPU Toggles: Mash -> Escape -> Shield`,
and the help text at the bottom will tell you your current option in the toggle group and other information.
##### Mash ##### Mash Toggles
###### Airdodge ###### Airdodge
CPUs will mash airdodge on the first frame out of hitstun. CPUs will mash airdodge on the first frame out of hitstun.
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###### Attack ###### Attack
CPUs will mash an attack on the first frame out of hitstun and when landing. CPUs will mash an attack on the first frame out of hitstun and when landing.
Attacks can be chosen with side taunt while on this toggle, and include: Attacks that can be chosen include:
- All aerials, followed by all specials - All aerials, followed by all specials
###### Random ###### Random
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The grounded options include: The grounded options include:
- Jump, jab, all tilts, all smashes, all specials, grab, spotdodge, and rolls - Jump, jab, all tilts, all smashes, all specials, grab, spotdodge, and rolls
##### Escape ##### Ledge Option
###### Ledge Option
CPUs will perform a random ledge option. CPUs will perform a random ledge option.
Specific ledge options can be chosen with side taunt while this toggle is active, and include: Specific ledge options that can be chosen include:
- Normal, roll, jump, and attack - Normal, roll, jump, and attack
CPUs will also perform a random defensive option after getting up. CPUs will also perform a defensive option after getting up.
###### Tech Option ##### Tech Option
CPUs will perform a random tech option. CPUs will perform a random tech option.
Specific tech options can be chosen with side taunt while this toggle is active, and include: Specific tech options that can be chosen include:
- In place, roll, and miss tech - In place, roll, and miss tech
CPUs will also perform a random defensive option after getting up. CPUs will also perform a defensive option after getting up.
##### Defensive Option
Choose the defensive option a CPU will perform after teching or getting up from the ledge.
Specific options include:
Flash shield, spotdodge, and jab
##### Shield ##### Shield
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##### All DI Toggles ##### All DI Toggles
##### Specified Direction ##### Specified Direction
CPUs DI in the direction specified by the player's stick input when pressing right taunt. CPUs DI in the direction specified, relative to the player's facing position.
##### Random Direction ##### Random Direction
CPUs DI randomly in or away when the player presses left taunt. CPUs DI randomly in or away when the player presses left taunt.
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Requires [DEVKITPRO](https://devkitpro.org/wiki/Getting_Started) in path. Requires [DEVKITPRO](https://devkitpro.org/wiki/Getting_Started) in path.
```sh ```sh
# building the modpack ELF itself
git clone --recursive https://github.com/jugeeya/UltimateTrainingModpack.git git clone --recursive https://github.com/jugeeya/UltimateTrainingModpack.git
cd UltimateTrainingModpack/ cd UltimateTrainingModpack/
make make
# building the Layoff menu
cd layoff/libnx
make
cd ..
make
# make_layeredfs.bat for windows
./make_layeredfs.sh
``` ```