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Update README.md
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README.md
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README.md
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@ -2,7 +2,7 @@
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[](https://GitHub.com/jugeeya/UltimateTrainingModpack/releases/)
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[](https://GitHub.com/jugeeya/UltimateTrainingModpack/releases/)
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A [SaltyNX](https://github.com/shinyquagsire23/SaltyNX) plugin for adding features to the training mode.
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A [SaltyNX](https://github.com/shinyquagsire23/SaltyNX) plugin for adding features to the training mode. It interfaces with a fork of [Layoff](https://github.com/crc-32/layoff), a Switch custom overlay, for use as a menu to the features offered in training mode.
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Built releases can be found [here](https://github.com/jugeeya/UltimateTrainingModpack/releases/).
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Built releases can be found [here](https://github.com/jugeeya/UltimateTrainingModpack/releases/).
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<a name="features"/>
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<a name="features"/>
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# Features
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# Features
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Toggles are changed with taunts, with the following functionality:
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The features in this modpack are configured through the Layoff menu, which can be accessed at any time with by long pressing the Home button on a right Joy-con or Switch Pro controller.
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- **Up taunt**: Hitbox Visualization
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- **Down taunt**: Force CPU Options
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- **Side taunt**: Force CPU DI
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#### Hitbox Visualization
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#### Hitbox Visualization
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Hitbox visualization is toggled on or off with up taunt. Currently, hitboxes and grabboxes are supported.
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Currently, hitboxes and grabboxes are supported.
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#### Force CPU Options
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CPU Toggles are split into groups, and are first chosen with the training mode menu's CPU Shuffling option.
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If you haven't installed the aesthetic `.msbt` file, these will look like:
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`CPU Shuffling: SMASH -> SPEED -> SHIELD`
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If you have installed the `.msbt`, it will look like:
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`CPU Toggles: Mash -> Escape -> Shield`,
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and the help text at the bottom will tell you your current option in the toggle group and other information.
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##### Mash
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##### Mash Toggles
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###### Airdodge
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###### Airdodge
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CPUs will mash airdodge on the first frame out of hitstun.
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CPUs will mash airdodge on the first frame out of hitstun.
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###### Attack
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###### Attack
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CPUs will mash an attack on the first frame out of hitstun and when landing.
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CPUs will mash an attack on the first frame out of hitstun and when landing.
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Attacks can be chosen with side taunt while on this toggle, and include:
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Attacks that can be chosen include:
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- All aerials, followed by all specials
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- All aerials, followed by all specials
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###### Random
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###### Random
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The grounded options include:
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The grounded options include:
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- Jump, jab, all tilts, all smashes, all specials, grab, spotdodge, and rolls
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- Jump, jab, all tilts, all smashes, all specials, grab, spotdodge, and rolls
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##### Escape
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##### Ledge Option
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###### Ledge Option
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CPUs will perform a random ledge option.
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CPUs will perform a random ledge option.
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Specific ledge options can be chosen with side taunt while this toggle is active, and include:
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Specific ledge options that can be chosen include:
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- Normal, roll, jump, and attack
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- Normal, roll, jump, and attack
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CPUs will also perform a random defensive option after getting up.
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CPUs will also perform a defensive option after getting up.
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###### Tech Option
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##### Tech Option
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CPUs will perform a random tech option.
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CPUs will perform a random tech option.
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Specific tech options can be chosen with side taunt while this toggle is active, and include:
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Specific tech options that can be chosen include:
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- In place, roll, and miss tech
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- In place, roll, and miss tech
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CPUs will also perform a random defensive option after getting up.
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CPUs will also perform a defensive option after getting up.
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##### Defensive Option
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Choose the defensive option a CPU will perform after teching or getting up from the ledge.
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Specific options include:
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Flash shield, spotdodge, and jab
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##### Shield
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##### Shield
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##### All DI Toggles
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##### All DI Toggles
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##### Specified Direction
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##### Specified Direction
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CPUs DI in the direction specified by the player's stick input when pressing right taunt.
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CPUs DI in the direction specified, relative to the player's facing position.
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##### Random Direction
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##### Random Direction
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CPUs DI randomly in or away when the player presses left taunt.
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CPUs DI randomly in or away when the player presses left taunt.
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Requires [DEVKITPRO](https://devkitpro.org/wiki/Getting_Started) in path.
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Requires [DEVKITPRO](https://devkitpro.org/wiki/Getting_Started) in path.
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```sh
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```sh
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# building the modpack ELF itself
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git clone --recursive https://github.com/jugeeya/UltimateTrainingModpack.git
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git clone --recursive https://github.com/jugeeya/UltimateTrainingModpack.git
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cd UltimateTrainingModpack/
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cd UltimateTrainingModpack/
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make
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make
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# building the Layoff menu
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cd layoff/libnx
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make
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cd ..
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make
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# make_layeredfs.bat for windows
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./make_layeredfs.sh
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```
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```
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