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Robin Charges (#624)

This commit is contained in:
GradualSyrup 2023-09-05 00:19:40 -05:00 committed by GitHub
parent 9ffe3c7ceb
commit adf59618af
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2 changed files with 88 additions and 5 deletions

View file

@ -16,6 +16,17 @@ fn copy_setup(
bool_2: bool,
);
#[derive(Serialize, Deserialize, Default, Copy, Clone, Debug)]
pub struct RobinCharges {
pub thunder_kind: i32,
pub yellow_book: i32,
pub red_book: f32,
pub green_book: i32,
pub purple_book: i32,
pub levin_charge: i32,
pub levin_recharge: i32,
}
#[derive(Serialize, Deserialize, Default, Copy, Clone, Debug)]
pub struct ChargeState {
pub int_x: Option<i32>,
@ -25,6 +36,7 @@ pub struct ChargeState {
pub float_y: Option<f32>,
pub float_z: Option<f32>,
pub has_charge: Option<bool>,
pub robin_charges: Option<RobinCharges>,
}
impl ChargeState {
@ -70,6 +82,11 @@ impl ChargeState {
self
}
fn set_robin(mut self, robin_charges: RobinCharges) -> Self {
self.robin_charges = Some(robin_charges);
self
}
pub fn has_charge(mut self, has_charge: bool) -> Self {
self.has_charge = Some(has_charge);
self
@ -237,11 +254,46 @@ pub unsafe fn get_charge(
}
// Robin Thunder Tome Spells
else if fighter_kind == FIGHTER_KIND_REFLET {
let my_charge = WorkModule::get_int(
let thunder_kind = WorkModule::get_int(
module_accessor,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_N_THUNDER_KIND,
);
charge_state.int_x(my_charge)
let yellow_book = WorkModule::get_int(
module_accessor,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_N_CURRENT_POINT,
);
let red_book = WorkModule::get_float(
module_accessor,
*FIGHTER_REFLET_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_CURRENT_POINT,
);
let green_book = WorkModule::get_int(
module_accessor,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_HI_CURRENT_POINT,
);
let purple_book = WorkModule::get_int(
module_accessor,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_LW_CURRENT_POINT,
);
let levin_charge = WorkModule::get_int(
module_accessor,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THUNDER_SWORD_CURRENT_POINT,
);
// Might be worth forcing Levin charge full on L+R+A restart for Robin, if we find Robin's reset function.
// Until then, this is to make it more convenient if a player starts up training mode and instantly saves state.
let levin_recharge = WorkModule::get_int(
module_accessor,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THUNDER_SWORD_REVIVAL_COUNT,
);
let robin_charges = RobinCharges {
thunder_kind,
yellow_book,
red_book,
green_book,
purple_book,
levin_charge,
levin_recharge,
};
charge_state.set_robin(robin_charges)
}
// Plant Poison Breath
else if fighter_kind == FIGHTER_KIND_PACKUN {
@ -785,13 +837,13 @@ pub unsafe fn handle_charge(
}
// Robin Thunder Tome Spells - 0 to 3
else if fighter_kind == FIGHTER_KIND_REFLET {
charge.int_x.map(|thunder_kind| {
charge.robin_charges.map(|robin_charges| {
WorkModule::set_int(
module_accessor,
thunder_kind,
robin_charges.thunder_kind,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_N_THUNDER_KIND,
);
if thunder_kind == 3 {
if robin_charges.thunder_kind == 3 {
EffectModule::req_common(module_accessor, Hash40::new("charge_max"), 0.0);
let reflet_hash = Hash40::new("reflet_thunder_max");
let joint_hash = Hash40::new("handl");
@ -822,6 +874,36 @@ pub unsafe fn handle_charge(
false,
);
}
WorkModule::set_int(
module_accessor,
robin_charges.yellow_book,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_N_CURRENT_POINT,
);
WorkModule::set_float(
module_accessor,
robin_charges.red_book,
*FIGHTER_REFLET_INSTANCE_WORK_ID_FLOAT_SPECIAL_S_CURRENT_POINT,
);
WorkModule::set_int(
module_accessor,
robin_charges.green_book,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_HI_CURRENT_POINT,
);
WorkModule::set_int(
module_accessor,
robin_charges.purple_book,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_SPECIAL_LW_CURRENT_POINT,
);
WorkModule::set_int(
module_accessor,
robin_charges.levin_charge,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THUNDER_SWORD_CURRENT_POINT,
);
WorkModule::set_int(
module_accessor,
robin_charges.levin_recharge,
*FIGHTER_REFLET_INSTANCE_WORK_ID_INT_THUNDER_SWORD_REVIVAL_COUNT,
);
});
}
// Mii Gunner Charge Blast - 0 to 120

View file

@ -107,6 +107,7 @@ macro_rules! default_save_state {
float_y: None,
float_z: None,
has_charge: None,
robin_charges: None,
},
steve_state: Some(steve::SteveState {
mat_g1: 36,