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missing load_module_impl call
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@ -565,7 +565,7 @@ void change_motion_replace(u64 module_accessor, u64 motion_kind,
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// call original
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u64 motion_module = load_module(module_accessor, 0x88);
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void (*change_motion)(u64, u64, float, float, bool, float, bool, bool) =
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(void (*)(u64, u64, float, float, bool, float, bool, bool))load_module(
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(void (*)(u64, u64, float, float, bool, float, bool, bool))load_module_impl(
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motion_module, 0xD8);
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change_motion(motion_module, motion_kind, start_frame, frame_speed_mult,
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