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Format Rust code using rustfmt
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1c5a5a71fa
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1 changed files with 4 additions and 7 deletions
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@ -20,14 +20,12 @@ pub fn init() {
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}
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#[skyline::hook(replace = smash::lua2cpp::L2CFighterCommon_is_enable_passive)]
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pub unsafe fn mod_is_enable_passive(
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fighter: &mut L2CFighterCommon,
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) -> L2CValue {
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pub unsafe fn mod_is_enable_passive(fighter: &mut L2CFighterCommon) -> L2CValue {
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let ori = original!()(fighter);
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let module_accessor = sv_system::battle_object_module_accessor(fighter.lua_state_agent);
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if is_training_mode() && is_operation_cpu(module_accessor) {
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CAN_TECH = ori.get_bool();
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}
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CAN_TECH = ori.get_bool();
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}
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ori
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}
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@ -96,8 +94,7 @@ unsafe fn handle_grnd_tech(
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let can_tech = WorkModule::is_enable_transition_term(
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module_accessor,
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*FIGHTER_STATUS_TRANSITION_TERM_ID_PASSIVE,
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)
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&& (second_prev_status != FIGHTER_STATUS_KIND_CATCHED_AIR_FALL_GANON)
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) && (second_prev_status != FIGHTER_STATUS_KIND_CATCHED_AIR_FALL_GANON)
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&& CAN_TECH;
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if !can_tech {
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