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Add beta changelog to README (#466)
* Update README.md * Update rust.yml * Update README.md * Authors
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@ -128,6 +128,10 @@ jobs:
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Beta built off of the latest code in the repository.
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# Changelog
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You can find the changelog here: https://github.com/jugeeya/UltimateTrainingModpack#beta-changelog
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## Installation
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@ -17,7 +17,9 @@ A [Skyline](https://github.com/shadowninja108/Skyline) plugin using [cargo-skyli
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The latest stable release can be found [here](https://github.com/jugeeya/UltimateTrainingModpack/releases/latest).
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The latest beta release can be found [here](https://github.com/jugeeya/UltimateTrainingModpack/tree/beta).
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The latest beta release can be found [here](https://github.com/jugeeya/UltimateTrainingModpack/releases/tag/beta).
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- [Beta Changelog](#beta-changelog)
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- [Features](#features)
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@ -27,6 +29,43 @@ The latest beta release can be found [here](https://github.com/jugeeya/UltimateT
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- [Build Instructions](#build)
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<a name="beta-changelog"/>
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# Beta Changelog
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These are the features that can be found [in the latest beta release](https://github.com/jugeeya/UltimateTrainingModpack/releases/tag/beta) that are not in the stable release.
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### Features
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* Added option for CPU to crouch when grounded - @asimon-1
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* Improved web menu UI - @asimon-1, @xhudaman, @jugeeya
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* Added Mash Triggers feature, allowing configuration of when the CPU performs mash options - @GradualSyrup
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* Add ability to perform mash option after ledge trump, footstool, clatter, hitstun, tumble, and within certain distances - @asimon-1
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* Allow configurable button combinations for save states and opening the menu - @asimon-1
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* Prevent Star KOs in training mode - @GradualSyrup
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* Allow user to select random damage values on save state load - @asimon-1, @jugeeya
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* Clear articles like boomerang, anvil, hydrant when loading save states (crafting table excluded) - @jugeeya,
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* Display frame advantage as a notification textbox - @jugeeya
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* Display welcome notification with instructions on how to use the mod - @jugeeya
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* Greatly improved UI and speed for the quick menu - @jugeeya, @xhudaman
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* Add option to toggle off HUD - @jugeeya
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### Bugfixes
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* No longer change pokemon when loading a save state with PT - @jugeeya
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* Mash options are no longer buffered when loading a save state - @GradualSyrup
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* Fixed issue where input delay menu selection would not be respected - @jugeeya, @asimon-1
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* Fixed bug where Pac-Man fruit preparedness wasn't saved in state - @GradualSyrup
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* Fixed bug where items would deplete shields set to "Infinite" - @jugeeya
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* Fixed bug where back button would not work with touch screen - @gnaomo
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* Fix Joycon controllers with input delay - @asimon-1, @jugeeya
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* Fix issue where CPU would perform options out of Snake's down throw too early - @asimon-1
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* Fix issue where CPU could tech untechables - @asimon-1
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* Fixed several bugs when loading a save state on ledge - @asimon-1
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* When loading mirrors save states on asymmetric stages, mirror around the stage center - @asimon-1
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* Fixes to Quick Menu when using joycons - @jugeeya
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### Adjustments
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* Adjust clatter strength values - @asimon-1
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* Update infinite shield compatibility with modded gameplay - @techyCoder81
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<a name="features"/>
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# Features
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