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Slip options (#286)

* Try adding KIND_DOWN_SPOT for snake dthrow

* Fix snake dthrow status_kind

* Add slip conditions for diddy banana
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asimon-1 2021-12-12 21:20:01 -08:00 committed by GitHub
parent ed722c5fcb
commit f19bf47e2a
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@ -195,8 +195,9 @@ pub unsafe fn get_command_flag_cat(module_accessor: &mut app::BattleObjectModule
let status = StatusModule::status_kind(module_accessor) as i32; let status = StatusModule::status_kind(module_accessor) as i32;
if [ if [
*FIGHTER_STATUS_KIND_DOWN_WAIT, *FIGHTER_STATUS_KIND_DOWN_WAIT, // Mistech
*FIGHTER_STATUS_KIND_DOWN_WAIT_CONTINUE, *FIGHTER_STATUS_KIND_DOWN_WAIT_CONTINUE, // Mistech
*FIGHTER_STATUS_KIND_LAY_DOWN, // Snake down throw
] ]
.contains(&status) .contains(&status)
{ {
@ -213,11 +214,26 @@ pub unsafe fn get_command_flag_cat(module_accessor: &mut app::BattleObjectModule
} }
_ => return, _ => return,
}; };
StatusModule::change_status_request_from_script(module_accessor, status, false); StatusModule::change_status_request_from_script(module_accessor, status, false);
mash::perform_defensive_option(); mash::perform_defensive_option();
} } else if [
// Handle slips (like Diddy banana)
*FIGHTER_STATUS_KIND_SLIP_WAIT,
]
.contains(&status)
{
let status: i32 = match MENU.miss_tech_state.get_random() {
MissTechFlags::GETUP => *FIGHTER_STATUS_KIND_SLIP_STAND,
MissTechFlags::ATTACK => *FIGHTER_STATUS_KIND_SLIP_STAND_ATTACK,
MissTechFlags::ROLL_F => *FIGHTER_STATUS_KIND_SLIP_STAND_F,
MissTechFlags::ROLL_B => *FIGHTER_STATUS_KIND_SLIP_STAND_B,
_ => return,
};
StatusModule::change_status_request_from_script(module_accessor, status, false);
mash::perform_defensive_option();
};
} }
pub unsafe fn change_motion( pub unsafe fn change_motion(