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20 commits

Author SHA1 Message Date
jugeeya
00f2284397
Open Menu with Start Press (#598)
* Initial

* Another fix

* Don't allow opening our menu when vanilla menu is active

* Add menu option ; remove delay to close menu

* Fix issues when closing menu

* Show button config first, log fade

* Fix test

* Fix test again

* Fix initial notification, turn off hitbox visualization by default
2023-08-22 16:12:12 -07:00
jugeeya
afdd620c53
Fix Toggle Naming; Update import for skyline-web (#596)
* Initial

* Convert to using Display

* Small test refactor

* Fix for recent skyline_web change
2023-08-17 13:10:31 -07:00
Austin Traver
10ebff5a6f
Refactor string representation for buttons and menus (#592)
* Refactor string representation for buttons and menus

* Pass test cases

* Update help text
2023-08-15 19:37:35 -07:00
jugeeya
2b241dcb19
Upscale size of menu items for better visibility, hide non-menu UI elements (#589)
* Initial

* Last changes

* Update menu.rs

* Update menu.rs

* Update menu.rs
2023-08-13 17:20:14 -07:00
Chris McDonald
5b2e4c7319
Add rustfmt CI checker and format (#518)
* Add rustfmt CI checker

Minimal checker that just runs `cargo fmt --check` on all targets.

* rustfmt
2023-04-11 14:56:14 -07:00
Austin Traver
c3a36e78e5
Convert line separators from CRLF to LF (#499) 2023-02-26 12:14:03 -08:00
jugeeya
d05f8ce918
Change Menu Buttons and Help Text; HUD Off Outside Training (#488)
* Avoid making layouts invisible outside training mode with HUD off

* Switch menu buttons around; change defaults resetting texts

* Fix unused feature import
2023-02-20 21:45:33 -08:00
Matthew Edell
10221973fa
Added early return for checked button on single option (#486) 2023-02-16 21:53:49 -08:00
Austin Traver
d128b902ed
Add icons to the new menu (#482)
* Added test icons to layout,
toggle visibility of icon based on submenu_id

* disable icon container pane when menu is open

* Add icons to 'layout.arc'

* Add remaining icons to 'layout.arc'

* Apply suggestions from code review

Co-authored-by: jugeeya <jugeeya@live.com>

* Incorporate feedback, remove deltas from formatting differences

* Updated some icon textures, updated layout

* Swapped x for check icon on selected toggles

* Moved logic to collect submenu id's to app impl

---------

Co-authored-by: Matthew Edell <edell.matthew@gmail.com>
Co-authored-by: jugeeya <jugeeya@live.com>
2023-02-15 22:47:36 -08:00
jugeeya
bbba8fd3ee
Quick Menu Defaults Help Text (#471)
* Update lib.rs

* Remaining fixes

* Initial

* Forgot to commit

* Clippy
2023-02-05 16:24:56 -08:00
jugeeya
d5c0d636a0
UI Code Refactor; Notifications; Save Defaults for Quick Menu (#461)
* Initial refactor

* Full refactor

* Depend only on pane creator flags

* Small refactor

* Small refactors; notification support

* Don't push event for every quick menu change

* Backend for defaults almost done

* Run tests on CI

* Finish save + reset defaults without confirmation

* Added slider menu UI

---------

Co-authored-by: xhudaman <edell.matthew@gmail.com>
2023-02-02 15:01:11 -08:00
jugeeya
52e3528292
Use ui2d-based Quick Menu; show dmg percentage on save state % reload with random damage (#450)
* A bunch of things

* Current progress

* Fix for ResAnimationContent

* Figure out Parts*

* Cleanup, just because

* New pane working!!!

* New null pane for hierarchy

* Success with parent pane

* Generate multiple panes

* Multiple panes, almost working text color

* MaterialColor test, but fails

* Forgot bitfield-struct

* Vtable for material. Fixes SetWhiteColor!

* Refactor color changing, change naming scheme

* Just Frame Advantage

* Merge

* Delete T_test.txt

* Delete set_txt_num_01.txt

* Delete libtraining_modpack.nro

* Format Rust code using rustfmt

* Ignore shell scripts in repo languages

* General refactor, add basis for quick menu

* Small refactor, fix ordering of submenu options

* Toggles, sliders

* Tons of progress...

* Correct dmg updater, remove old quick menu backend

* Fix damage percentage display

* Small QoL

* Format Rust code using rustfmt

* More edits. Use Quit Training button as Modpack Menu header

* Finish merge

* Format Rust code using rustfmt

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-12-29 20:09:22 -08:00
asimon-1
fa451986e0
Randomized percent on load (#394)
* Create save states tab

* Initial work - crashes on boot

* Change usizes to u32's.
Refactor toggle "checked" logic.
Add blujay's panic tracker.

* Rename tui mins/maxes

* Fix misc. TUI bugs

* Fix panic caused by prematurely setting the submenu state to GaugeState::None

Set submenu state to GaugeState::MinHover when opening a slider menu so that the slider is immediately loaded

When changing from GaugeState::Min/MaxSelected to Min/MaxHover, commit changes from App.current_sub_menu_slider to SubMenu.slider so that it can be exported to JSON

* Merge save_damage and save_state_pct_rand_enable settings

* Add comments to training_mod_tui::lib.rs

* Add icon

* Initial work on web slider

Todo:
Styling polish
Bugfix for initial settings load
Handle dragging using gamepad

* Style and fix web slider

* Add separate settings for player random damage

* TUI styling fixes

* Paginate TUI tabs

* Address CR comments
2022-11-01 13:52:38 -07:00
jugeeya
3f5e8398d7 Fix Quick Menu selection (failed to r/w hitbox vis + quick menu previously) 2022-10-04 01:23:55 -07:00
asimon-1
36c6e8859a
Refactor to use Web Sessions (#384)
* Initial commit

* don't rewrite file each time

* Format Rust code using rustfmt

* Receive menu settings from web via message

* Adjust logic

* Stub changes for json messages

* Rust: receive menu as json

* Small JS changes for desktop

* Attempt to fix exit issues

* Fix filename issue

* JS: Export menu as json

* Use JSON for Rust -> JS message

* Update .conf file schema to json

* Tear down session when leaving training mode

* Remove URL behavior, rename WebAppletResponse -> MenuJsonStruct

* Update TUI to use JSON

Co-authored-by: jugeeya <jugeeya@live.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-07 19:34:39 -07:00
jugeeya
283279b10c
Fixes for Quick Menu Multi-selections (#362) 2022-05-31 20:43:00 -07:00
asimon-1
a6bed95de3
Tabbed Web Menu (#333)
* Web menu refactor

* Fix some menu items

* Fixes for quick_menu, general clippy fixes

* Revert small testing change

* Add quick menu SVG

* Fix defaults saving/loading

* Log the last URL from the web menu

Co-authored-by: jugeeya <jugeeya@live.com>
2022-04-09 15:10:44 -07:00
jugeeya
6da6aa41b7
Clippy Linter Fixes (#323)
* initial

* small fix

* Update rust.yml

* Update lib.rs

* Format Rust code using rustfmt

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-03-24 23:48:50 -07:00
jugeeya
63d31499f5
Use colors in Quick Menu (#325) 2022-03-24 09:27:14 -07:00
jugeeya
e4e2de0a79
Quick Menu + Ryujinx Compatibility (#313)
* Initial commit

* Format Rust code using rustfmt

* Add back fs calls

* working with drawing

* wow we're almost there

* multi-lists working, selection within tui working

* working with tabs

* working with smash

* amend warnings, fix menu actually saving inputs

* small refactors

* Fully working!

* Fix warnings

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-03-20 11:09:25 -07:00