github-actions[bot]
146146f4b9
Format Rust code using rustfmt
2022-11-07 19:12:55 +00:00
jugeeya
dba668430c
Bugfix: pausing hitbox visualization
2022-11-07 11:06:40 -08:00
jugeeya
ccac7c958d
Keep effects for most statuses including double jump, missed tech
2022-11-07 10:55:13 -08:00
jugeeya
bc3d2d8df5
Add rustfmt action ( #265 )
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* Add rustfmt action
* Update rust.yml
* Format Rust code using rustfmt
* Update consts.rs
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-09-14 14:05:48 -07:00
jugeeya
c82cd073f4
Revert "Blujay's visualizer"
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This reverts commit f8dba57044
.
2021-08-24 19:27:29 -07:00
jugeeya
f8dba57044
Blujay's visualizer
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Use blujay's visualizer plugin for hitbox/hurtbox visualization (#236 )
* working
* Update rust.yml
Fix GH Action for getting visualizer.nro
Fix to visualization, allow hitbox/hurtbox toggle
2021-08-24 19:27:04 -07:00
jugeeya
46484bafff
Make changes to satisfy clippy; add cargo clippy PR commenter ( #223 )
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* raygun print frame advantage
* Don't release, but allow action for raygun-print branch
* Add as menu option, only print in that case
* revert change to workflow file
* fixes
* add workflow clippy spec
2021-08-14 19:06:25 -07:00
jugeeya
2e5097bcd0
nit refactor: use OnOff when possible
2020-11-08 19:35:42 -08:00
jugeeya
9df85a7d05
Fix lack of import for L2CValue
2020-10-22 22:28:13 -07:00
jugeeya
1c827df52a
Quickfix for infinite shield
2020-10-22 21:03:20 -07:00
jugeeya
9746349a69
refactor, disable input delay outside training, disable recording
2020-10-01 02:46:25 +00:00
jugeeya
67a03dd38a
satisfy clippy rules
2020-09-27 22:24:50 +00:00
jugeeya
e74ee787f3
Fix infinite shield with projectiles
2020-09-08 21:10:27 -07:00
sidschingis
4753258874
Shield Tilt & Refactor Training Checks ( #150 )
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* Rename Module
left_stick => air_dodge_direction
* Extract Method
Added shared hook that is called once per frame per fighter
* Refactor Training Mode Checks
Moved checks to skyline hook
* Add Reset Module
Unlink SDI from mash toggle
* Add Shield Tilt Toggle
* Version +
* Fix Rumble
* Remove Debugging Code
2020-08-27 16:35:38 -07:00
jugeeya
6f5c30fd18
missed tech effect with hitbox visualization on
2020-07-07 08:28:54 -07:00
jugeeya
ee7a485f11
Revert to previous hitbox methods
2020-06-30 07:59:53 -07:00
sidschingis
186c6ddc2d
Implement Tilts ( #102 )
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* Code Formatting
* Cleanup
* Implement Tilts
* Update TrainingModpackOverlay
* Move is_shielding to Commong
* Fix Flash Shield
Fixed not dropping shield again
* Formatting
* Remove ToDos
2020-06-28 12:21:20 -07:00
sidschingis
32f7fb0808
Add Neutral Mashing Toggle ( #84 )
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* Add Mash Toggle
Added toggle to set the cpu to also mash in neutral
* Add Utility Functions
is_grounded
is_airborne
* Fix Neutral Mashing Aerials
Added jump flag
* Update README.md
* Changed Button Combination
Changed mash Toggle to Attack + Dpad Up/Down
* use Tesla overlay for mash in neutral
* add menu commit for neutral mash
* Update README.md
Co-authored-by: jugeeya <jugeeya@live.com>
2020-06-12 22:45:25 -07:00
sidschingis
e67c69ed63
Code Refactoring ( #83 )
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* Update TrainingModpackOverlay
* Apply Auto Formatter
* Auto Format
* Extract Modding Behaviour
Moved to separate function
* Guard Clause
* Guard Clause
* Use Match Clause
* Fix Comment
* Extract Shared Condition
* Extract Modding Function
* Guard Clause
* Guard Clause
* Guard Clause
* Guard Clause
* Guard Clause
* Extract Shared Code
* Fix Variable Reference
Properly borrow the variables
* Fix Missed Tech Buffering
* Move Training Mode Check To Start
* Guard Clause
* Guard Clause
* Extract Modding Behaviour
* Extract Function
For randomizing the di angle
* Guard Clause
* Guard Clause
* Simplify Loop
Separate condition from behaviour
* Extract Modding Behaviour
* Extract Modding Behaviour
* Formatting
* Fix Typos
* Fix Typos
* Fix Mash Toggle
! was binding stronger than ==
* Move Negation Inwards
* Reduce Nesting
* Extract Shared Condition
* Extract Method
Moved random command list definition to separate function
2020-06-11 14:57:35 -07:00
sidschingis
b3cf1a69f4
Code Formatting ( #82 )
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* Update TrainingModpackOverlay
* Apply Auto Formatter
2020-06-10 11:51:43 -07:00
jugeeya
e7f661b10a
fix tech options
2020-05-23 11:16:15 -07:00
jugeeya
4396dad31c
add flash on save state, update Hash40 init
2020-05-23 00:23:02 -07:00
jugeeya
968aba008f
Fix joker jab2 (NIL offsets used instead of 0)
2020-05-22 12:52:54 -07:00
jugeeya
c470d54621
turn visuals back on in non-training
2020-05-17 16:20:27 -07:00
jugeeya
43af53dc26
various changes to hitbox visualizer
2020-05-17 14:53:02 -07:00
jam1garner
95180e6364
Move shield_state from a group of consts to an enum
2020-05-16 01:45:35 -04:00
jam1garner
798e18a71a
Fix all style/dead_code lints
2020-05-15 23:40:27 -04:00
jam1garner
a79bedfa7f
Prefix underscore to unused variables
2020-05-15 22:02:45 -04:00
jam1garner
6eb99546f9
Clean up hook installations by switching to install_hooks
2020-05-15 20:24:35 -04:00
jam1garner
cd3a6d938b
Clean up various imports
2020-05-15 19:49:25 -04:00
jam1garner
f75ff6468a
Change menu from pointer to reference
2020-05-15 19:43:37 -04:00
jugeeya
12ecda2dce
fix graphics bugs
2020-05-15 10:04:57 -07:00
jugeeya
5b1b611787
fix save states
2020-05-14 13:54:32 -07:00
jugeeya
6cf353faec
reformatting
2020-05-13 13:52:20 -07:00
jugeeya
329f0cd3f0
clean up imports
2020-05-13 13:36:55 -07:00
jugeeya
548b306645
huge migration, get menu working, OoS grab
2020-05-13 12:20:52 -07:00
jugeeya
7a57b8e247
new method of hitbox visualization
2020-05-06 17:50:31 -07:00
jugeeya
a5fc17904f
finish porting non-beta features
2020-05-04 18:55:19 -07:00
jugeeya
8ab1d8a0d8
initial rust migration
2020-04-30 16:13:49 -07:00