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8 commits

Author SHA1 Message Date
jugeeya
a364a214e2 Fix for recent rust-analyzer checkOnSave change; clippy fix 2023-01-17 17:23:24 -08:00
jugeeya
ed425d78e5
Add UI backing to text options in menu, always do new damage display (#451)
* A bunch of things

* Current progress

* Fix for ResAnimationContent

* Figure out Parts*

* Cleanup, just because

* New pane working!!!

* New null pane for hierarchy

* Success with parent pane

* Generate multiple panes

* Multiple panes, almost working text color

* MaterialColor test, but fails

* Forgot bitfield-struct

* Vtable for material. Fixes SetWhiteColor!

* Refactor color changing, change naming scheme

* Just Frame Advantage

* Merge

* Delete T_test.txt

* Delete set_txt_num_01.txt

* Delete libtraining_modpack.nro

* Format Rust code using rustfmt

* Ignore shell scripts in repo languages

* General refactor, add basis for quick menu

* Small refactor, fix ordering of submenu options

* Toggles, sliders

* Tons of progress...

* Correct dmg updater, remove old quick menu backend

* Fix damage percentage display

* Small QoL

* Format Rust code using rustfmt

* More edits. Use Quit Training button as Modpack Menu header

* Finish merge

* Format Rust code using rustfmt

* Use vanilla backgrounds for text options

* Format ui_hacks, also always do new percent display

* Fix merge

* That was the most awful merge ever

* Address clippy warnings

* Format Rust code using rustfmt

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-12-30 11:33:17 -08:00
asimon-1
0f510a7df5
Fix rust-analyzer config (#445) 2022-12-15 19:55:33 -08:00
Matthew Edell
16f975a9d0
Update web UI for better maintenance (#380)
* Updated menu buttons and icons

* Cleaned up .devcotainer

* removed dockerfile from .devcontainer in favour
of using image

* Added JS settings, updated menu template, css, js

* Updated tab width to 4

* Refactored openTab and closeAllItems,
default tab content to be hidden,
added polyfill for NodeList.forEach

* Refactored openItem, made targeting modals easier

* Refactored toggleOption

* Fixed clicking tab not closing active modals

* Updated aerial delay and falling aerial icons

* Updated colours of defensive settings menu icons

* Updated misc tab menu icon colours

* Fixed oos_offset, shield_state, and shield_tilt

* Fixed all tabs defaulting to active,
Updated modals to be outside menu_items,
Refactored JS to work with new HTML hierarchy

* Updated settings to be JSON

* Fixed single options not populating correctly from url

* Updated menu to edit settings object when toggled

* Removed updating settings from menu before exit

* Refactored comments to fewer lines

* Refactored to use const,
Refactored to use camelCase,
Refactored resetCurrentSubmenu & resetAllSubmenus

* Fixed size and alignment of menu item text,
Fixed size of option button's text,
Fixed colour of crouch icon

* Updated stroke width for crouch icon feet & arms

* Updated check to use fontawesome as a base,
Changed colour to have better contrast,
Added outline for better contrast

* Updated one-winged angel option to 1-winged angel

* Updated openTab and resetCurrentMenu to play sfx
2022-08-04 19:34:25 -07:00
jugeeya
9746349a69 refactor, disable input delay outside training, disable recording 2020-10-01 02:46:25 +00:00
jugeeya
e62d602895 refactor ANGLE_NONE 2020-09-27 23:56:18 +00:00
jugeeya
67a03dd38a satisfy clippy rules 2020-09-27 22:24:50 +00:00
jugeeya
c43da06180 DI fixes 2020-05-16 12:31:42 -07:00