mirror of
https://github.com/jugeeya/UltimateTrainingModpack.git
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216bcbc0c2
Moved LOAD64 macro from l2c_imports.hpp to useful.h Moved round_to and the various linear interpolation functions from useful.h to useful_visual.h More formatting fixes
214 lines
5.7 KiB
C++
214 lines
5.7 KiB
C++
#ifndef RAYGUN_PRINTER_H
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#define RAYGUN_PRINTER_H
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#include <switch.h>
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#include <ctype.h>
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#include "useful.h"
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#include "acmd_wrapper.hpp"
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#define RAYGUN_LENGTH 8
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#define RAYGUN_HEIGHT 6
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#define RAYGUN_HORIZ_OFFSET 2
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using namespace app::lua_bind;
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/*
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segment data list : {Z, Y, X, ZRot, Size}
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segment labels :
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_
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|_| from top to top left, clockwise: a->f + g mid + \|/ from top mid to top left, clockwise: h->m + --two half g's: n, o
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|_| /|\
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*/
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const float segment_dict[15][5] = {
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{0, RAYGUN_HEIGHT*2, 0, 0, 0.25}, // a
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{0, RAYGUN_HEIGHT, RAYGUN_LENGTH, 90, 0.25}, // b
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{0, 0, RAYGUN_LENGTH, 90, 0.25}, // c
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{0, 0, 0, 0, 0.25}, // d
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{0, 0, 0, 90, 0.25}, // e
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{0, RAYGUN_HEIGHT, 0, 90, 0.25}, // f
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{0, RAYGUN_HEIGHT, 0, 0, 0.25}, // g mid
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{0, RAYGUN_HEIGHT, RAYGUN_LENGTH/2, 90, 0.25}, // h
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{0, RAYGUN_HEIGHT, RAYGUN_LENGTH/2, 52, 0.2}, // i
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{0, RAYGUN_HEIGHT, RAYGUN_LENGTH/2, -52, 0.2}, // j
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{0, 0, RAYGUN_LENGTH/2, 90, 0.25}, // k
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{0, RAYGUN_HEIGHT/2, RAYGUN_LENGTH*3/16, 52, 0.2}, // l
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{0, RAYGUN_HEIGHT*3/2, RAYGUN_LENGTH*3/16, -52, 0.2}, // m
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{0, RAYGUN_HEIGHT, 0, 0, 0.15}, // n
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{0, RAYGUN_HEIGHT, RAYGUN_LENGTH/2, 0, 0.15}, // o
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};
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/*
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Segments making up each character, each index corresponding to:
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'A' through 'Z', '0' through '9', ' ', '-', '+', '#' (where '#' is all segments)
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*/
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const char* alphabet[] = {
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"abcefg",
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"adefijn",
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"adef",
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"eflm",
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"adefn",
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"aefn",
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"acdefo",
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"bcefg",
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"adhk",
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"bcd",
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"efnij",
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"def",
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"bcefim",
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"bcefjm",
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"abcdef",
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"abefg",
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"abcdefj",
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"aefijn",
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"acdfg",
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"ahk",
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"bcdef",
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"efil",
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"bcefjl",
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"ijlm",
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"ikm",
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"adil",
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"abcdef",
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"ef",
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"abdeg",
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"abcdg",
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"bcfg",
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"acdfg",
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"acdefg",
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"abc",
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"abcdefg",
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"abcdfg",
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"",
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"g",
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"ghk",
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"abcdefhijklmno",
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};
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// Each index is a segment's corresponding flipped segment, for when facing left
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const char segment_rev[15] = {
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'a',
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'f',
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'e',
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'd',
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'c',
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'b',
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'g',
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'h',
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'm',
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'l',
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'k',
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'j',
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'i',
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'o',
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'n',
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};
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void show_segment(u64 battle_object_module_accessor, float z, float y, float x, float zrot, float size) {
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Hash40 raygunShot = { .hash = 0x11e470b07fLL };
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Hash40 top = { .hash = 0x031ed91fcaLL };
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Vector3f pos = { .x = x, .y = y, .z = z };
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Vector3f rot = { .x = 0, .y = 90, .z = zrot };
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Vector3f random = { .x = 0, .y = 0, .z = 0 };
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EffectModule::req_on_joint(battle_object_module_accessor, raygunShot.hash, top.hash,
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&pos, &rot, size,
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&random, &random,
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0, 0, 0, 0);
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}
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int alphabet_index(char to_print) {
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if (to_print >= 'A' && to_print <= 'Z')
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return to_print - 'A';
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else if (to_print >= '0' && to_print <= '9')
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return to_print - '0' + 'Z' - 'A' + 1;
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else if (to_print == ' ')
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return 36;
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else if (to_print == '-')
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return 37;
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else if (to_print == '+')
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return 38;
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else if (to_print == '#')
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return 39;
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else
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return -1;
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}
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void print_char( u64 module_accessor, char to_print, int line_num, float horiz_offset, float facing_left) {
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int alph_index = alphabet_index(to_print);
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if (alph_index < 0 || alph_index >= 40)
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return;
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const char* segment_str = alphabet[alph_index];
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int num_segments = strlen(segment_str);
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float lineOffset = 40 - (line_num * 16);
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for (int i = 0; i < num_segments; i++) {
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const float* segment;
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int index = segment_str[i] - 'a';
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if (facing_left == -1) {
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index = segment_rev[index] - 'a';
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}
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segment = segment_dict[index];
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float z = segment[0];
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float y = segment[1] + lineOffset;
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float x = segment[2] + horiz_offset;
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float zrot = segment[3];
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if (facing_left == -1)
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zrot *= -1;
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float size = segment[4];
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show_segment(module_accessor, z, y, x, zrot, size);
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}
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}
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void print_string( u64 module_accessor, const char* print_str) {
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// Delete any previous strings
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Hash40 raygunShot = { .hash = 0x11e470b07fLL };
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EffectModule::kill_kind(module_accessor, raygunShot.hash, 0, 1);
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int line_num = 0;
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float horiz_offset = 0;
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int char_num = 0;
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float facing_left = PostureModule::lr(module_accessor);
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if (strlen(print_str) <= 8 && strchr(print_str, '\n') == NULL) {
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line_num = 1;
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}
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horiz_offset = 0;
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char_num = 0;
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for (size_t i = 0; i < strlen(print_str); i++) {
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char curr_char = print_str[i];
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if (curr_char == '\n') {
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horiz_offset = 0;
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char_num = 0;
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line_num++;
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continue;
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}
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print_char(module_accessor, toupper(curr_char), line_num, horiz_offset, facing_left);
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char_num++;
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// short characters
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if (curr_char == 'D' || curr_char == '1') {
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horiz_offset += facing_left * (RAYGUN_LENGTH/2 + 3);
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} else {
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horiz_offset += facing_left * (RAYGUN_LENGTH + 3);
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}
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if (char_num > 8) {
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horiz_offset = 0;
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char_num = 0;
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line_num++;
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}
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}
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}
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#endif // RAYGUN_PRINTER_H
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