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UltimateTrainingModpack/source/imports/app/lua_bind/ShadowModule.hpp
2019-06-08 20:11:06 -07:00

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525 B
C++

#pragma once
namespace app::lua_bind {
namespace ShadowModule {
u64 set_draw(u64,int shadowDrawFlag,bool) asm("_ZN3app8lua_bind27ShadowModule__set_draw_implEPNS_26BattleObjectModuleAccessorENS_14ShadowDrawFlagEb") LINKABLE;
u64 set_draw_status(u64,bool) asm("_ZN3app8lua_bind34ShadowModule__set_draw_status_implEPNS_26BattleObjectModuleAccessorEb") LINKABLE;
u64 set_offset_y(u64,float) asm("_ZN3app8lua_bind31ShadowModule__set_offset_y_implEPNS_26BattleObjectModuleAccessorEf") LINKABLE;
}
}