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UltimateTrainingModpack/source/main.cpp
2019-05-19 15:21:05 -07:00

98 lines
2.2 KiB
C++

#include <switch.h>
#include <string.h>
#include <math.h>
#include <stdio.h>
#include <dirent.h>
#include <sys/iosupport.h>
#include <sys/reent.h>
#include <switch/kernel/ipc.h>
#include "useful.h"
#include "saltysd_core.h"
#include "saltysd_ipc.h"
#include "saltysd_dynamic.h"
#include "saltysd_helper.hpp"
#include "script_replacement.hpp"
#include "hitbox_visualizer.hpp"
#include "training_mods.hpp"
extern "C" {
extern u32 __start__;
static char g_heap[0x8000];
void __libnx_init(void* ctx, Handle main_thread, void* saved_lr);
void __attribute__((weak)) NORETURN __libnx_exit(int rc);
void __nx_exit(int, void*);
void __libc_fini_array(void);
void __libc_init_array(void);
}
u32 __nx_applet_type = AppletType_None;
Handle orig_main_thread;
void* orig_ctx;
void* orig_saved_lr;
void __libnx_init(void* ctx, Handle main_thread, void* saved_lr)
{
extern char* fake_heap_start;
extern char* fake_heap_end;
fake_heap_start = &g_heap[0];
fake_heap_end = &g_heap[sizeof g_heap];
orig_ctx = ctx;
orig_main_thread = main_thread;
orig_saved_lr = saved_lr;
// Call constructors.
//void __libc_init_array(void);
__libc_init_array();
}
void __attribute__((weak)) NORETURN __libnx_exit(int rc)
{
// Call destructors.
//void __libc_fini_array(void);
__libc_fini_array();
SaltySD_printf("SaltySD Plugin: jumping to %p\n", orig_saved_lr);
__nx_exit(0, orig_saved_lr);
while (true);
}
int main(int argc, char *argv[])
{
SaltySD_printf("SaltySD Plugin: alive\n");
// Get anchor for imports
// do not remove if you plan on using IMPORT
ANCHOR_ABS = SaltySDCore_getCodeStart();
/*
Example of string replacement:
replaces the title screen's version number with the string
below.
*/
const char *ver = "Ver. %d.%d.%d";
u64 version_string = SaltySDCore_findCode((u8 *)ver, strlen(ver));
if (version_string) {
SaltySD_Memcpy(version_string, (u64) "Salty v%d%d%d", 13);
}
// Necessary for script replacement
SaltySD_function_replace_sym("_ZN3lib8L2CAgent15clear_lua_stackEv", (u64) &clear_lua_stack_replace);
hitbox_vis_main();
training_mods_main();
__libnx_exit(0);
}