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UltimateTrainingModpack/source/taunt_toggles.h
2019-06-19 11:39:20 -07:00

39 lines
795 B
C

#ifndef TAUNT_TOGGLES_H
#define TAUNT_TOGGLES_H
#define NONE 0
/* Up Taunt */
bool HITBOX_VIS = 1;
/* Side Taunt
0, 0.785398, 1.570796, 2.356194, -3.14159, -2.356194, -1.570796, -0.785398
0, pi/4, pi/2, 3pi/4, pi, 5pi/4, 3pi/2, 7pi/4
*/
/* DI */
int DI_STATE = NONE;
#define DI_RANDOM_IN_AWAY 9
#define NUM_DI_STATES 10
/* Ledge Option */
#define RANDOM_LEDGE 0
#define NEUTRAL_LEDGE 1
#define ROLL_LEDGE 2
#define JUMP_LEDGE 3
#define ATTACK_LEDGE 4
int LEDGE_STATE = RANDOM_LEDGE;
#define NUM_LEDGE_STATES 5
// Down Taunt
#define MASH_AIRDODGE 1
#define MASH_JUMP 2
#define INFINITE_SHIELD 3
#define HOLD_SHIELD 4
#define LEDGE_OPTION 5
int TOGGLE_STATE = NONE;
#define NUM_TOGGLE_STATES 6
#endif // TAUNT_TOGGLES_H