code-mod-framework@a31fc22e18 | ||
romfs | ||
source | ||
.gitignore | ||
.gitmodules | ||
Makefile | ||
README.md | ||
switch.ld | ||
switch.specs |
Ultimate Training Modpack Plugin
A SaltyNX plugin for adding features to the training mode.
Built releases can be found here.
Features
Toggles are changed with taunts, with the following functionality:
- Up taunt: Hitbox Visualization
- Down taunt: Force CPU Options
- Side taunt: Force CPU DI
Hitbox Visualization
Hitbox visualization is toggled on or off with up taunt. Currently, hitboxes and grabboxes are supported.
Force CPU Options
CPU Toggles are split into groups, and are first chosen with the training mode menu's CPU Shuffling option.
If you haven't installed the aesthetic .msbt
file, these will look like:
CPU Shuffling: SMASH -> SPEED -> SHIELD
If you have installed the .msbt
, it will look like:
CPU Toggles: Mash -> Escape -> Shield
,
and the help text at the bottom will tell you your current option in the toggle group and other information.
Mash
Airdodge
CPUs will mash airdodge on the first frame out of hitstun.
CPUs will also shield quickly if they are hit and remain grounded.
Jump
CPUs will mash jump on the first frame out of hitstun.
Attack
CPUs will mash an attack on the first frame out of hitstun and when landing. Attacks can be chosen with side taunt while on this toggle, and include:
- All aerials, followed by all specials
Random
CPUs will mash an aerial or grounded option on the first frame out of hitstun and when landing. The aerial options include:
- Airdodge, jump, all aerials, all specials
The grounded options include:
- Jump, jab, all tilts, all smashes, all specials, grab, spotdodge, and rolls
Escape
Ledge Option
CPUs will perform a random ledge option. Specific ledge options can be chosen with side taunt while this toggle is active, and include:
- Normal, roll, jump, and attack
CPUs will also perform a random defensive option after getting up.
Shield
Infinite
CPUs will hold a shield that does not deteriorate over time or by damage.
Hold
CPUs will hold a normal shield.
Force CPU DI
All DI Toggles
Specified Direction
CPUs DI in the direction specified by the player's stick input when pressing right taunt.
Random Direction
CPUs DI randomly in or away when the player presses left taunt.
Build from Source
git clone --recursive https://github.com/jugeeya/UltimateTrainingModpack.git
cd UltimateTrainingModpack/
make