2017-01-21 09:53:03 +00:00
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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namespace InputCommon {
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/// Initializes and registers all built-in input device factories.
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void Init();
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/// Unresisters all build-in input device factories and shut them down.
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void Shutdown();
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class Keyboard;
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/// Gets the keyboard button device factory.
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Keyboard* GetKeyboard();
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2017-08-06 21:04:06 +00:00
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class MotionEmu;
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/// Gets the motion emulation factory.
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MotionEmu* GetMotionEmu();
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2017-01-21 09:53:03 +00:00
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/// Generates a serialized param package for creating a keyboard button device
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std::string GenerateKeyboardParam(int key_code);
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2017-01-21 11:04:00 +00:00
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/// Generates a serialized param package for creating an analog device taking input from keyboard
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std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
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int key_modifier, float modifier_scale);
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2017-01-21 09:53:03 +00:00
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} // namespace InputCommon
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