rpc: Fix class hierarchy. (#6694)

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Steveice10 2023-07-13 16:29:54 -07:00 committed by GitHub
parent c10ffda91f
commit 0bedb28bdc
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6 changed files with 14 additions and 12 deletions

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@ -47,7 +47,7 @@
#include "core/hw/lcd.h"
#include "core/loader/loader.h"
#include "core/movie.h"
#include "core/rpc/rpc_server.h"
#include "core/rpc/server.h"
#include "network/network.h"
#include "video_core/custom_textures/custom_tex_manager.h"
#include "video_core/renderer_base.h"
@ -416,7 +416,7 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
telemetry_session = std::make_unique<Core::TelemetrySession>();
rpc_server = std::make_unique<RPC::RPCServer>(*this);
rpc_server = std::make_unique<RPC::Server>(*this);
service_manager = std::make_unique<Service::SM::ServiceManager>(*this);
archive_manager = std::make_unique<Service::FS::ArchiveManager>(*this);

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@ -33,7 +33,7 @@ class DspInterface;
}
namespace Core::RPC {
class RPCServer;
class Server;
}
namespace Service {
@ -384,7 +384,7 @@ private:
std::shared_ptr<Frontend::ImageInterface> registered_image_interface;
/// RPC Server for scripting support
std::unique_ptr<RPC::RPCServer> rpc_server;
std::unique_ptr<RPC::Server> rpc_server;
std::unique_ptr<Service::FS::ArchiveManager> archive_manager;

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@ -10,7 +10,7 @@
namespace Core::RPC {
RPCServer::RPCServer(Core::System& system_) : system{system_}, server{*this} {
RPCServer::RPCServer(Core::System& system_) : system{system_} {
LOG_INFO(RPC_Server, "Starting RPC server.");
request_handler_thread =
std::jthread([this](std::stop_token stop_token) { HandleRequestsLoop(stop_token); });

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@ -9,7 +9,6 @@
#include <span>
#include "common/polyfill_thread.h"
#include "common/threadsafe_queue.h"
#include "core/rpc/server.h"
namespace Core {
class System;
@ -36,7 +35,6 @@ private:
private:
Core::System& system;
Server server;
Common::SPSCQueue<std::unique_ptr<Packet>, true> request_queue;
std::jthread request_handler_thread;
};

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@ -2,7 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <functional>
#include "core/core.h"
#include "core/rpc/packet.h"
#include "core/rpc/rpc_server.h"
#include "core/rpc/server.h"
@ -10,7 +10,7 @@
namespace Core::RPC {
Server::Server(RPCServer& rpc_server) : rpc_server(rpc_server) {
Server::Server(Core::System& system_) : rpc_server{system_} {
const auto callback = [this](std::unique_ptr<Packet> new_request) {
NewRequestCallback(std::move(new_request));
};

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@ -5,22 +5,26 @@
#pragma once
#include <memory>
#include "core/rpc/rpc_server.h"
namespace Core {
class System;
}
namespace Core::RPC {
class RPCServer;
class UDPServer;
class Packet;
class Server {
public:
explicit Server(RPCServer& rpc_server);
explicit Server(Core::System& system_);
~Server();
void NewRequestCallback(std::unique_ptr<Packet> new_request);
private:
RPCServer& rpc_server;
RPCServer rpc_server;
std::unique_ptr<UDPServer> udp_server;
};