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pixel_format: Constexpr implies inline
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2ed89b6448
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1 changed files with 9 additions and 9 deletions
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@ -45,7 +45,7 @@ enum class SurfaceType {
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Invalid = 5
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Invalid = 5
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};
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};
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inline constexpr std::string_view PixelFormatAsString(PixelFormat format) {
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constexpr std::string_view PixelFormatAsString(PixelFormat format) {
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switch (format) {
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switch (format) {
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case PixelFormat::RGBA8:
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case PixelFormat::RGBA8:
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return "RGBA8";
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return "RGBA8";
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@ -86,23 +86,23 @@ inline constexpr std::string_view PixelFormatAsString(PixelFormat format) {
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}
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}
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}
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}
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inline constexpr PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) {
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constexpr PixelFormat PixelFormatFromTextureFormat(Pica::TexturingRegs::TextureFormat format) {
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const u32 format_index = static_cast<u32>(format);
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const u32 format_index = static_cast<u32>(format);
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return (format_index < 14) ? static_cast<PixelFormat>(format) : PixelFormat::Invalid;
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return (format_index < 14) ? static_cast<PixelFormat>(format) : PixelFormat::Invalid;
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}
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}
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inline constexpr PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) {
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constexpr PixelFormat PixelFormatFromColorFormat(Pica::FramebufferRegs::ColorFormat format) {
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const u32 format_index = static_cast<u32>(format);
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const u32 format_index = static_cast<u32>(format);
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return (format_index < 5) ? static_cast<PixelFormat>(format) : PixelFormat::Invalid;
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return (format_index < 5) ? static_cast<PixelFormat>(format) : PixelFormat::Invalid;
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}
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}
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inline PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) {
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constexpr PixelFormat PixelFormatFromDepthFormat(Pica::FramebufferRegs::DepthFormat format) {
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const u32 format_index = static_cast<u32>(format);
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const u32 format_index = static_cast<u32>(format);
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return (format_index < 4) ? static_cast<PixelFormat>(format_index + 14)
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return (format_index < 4) ? static_cast<PixelFormat>(format_index + 14)
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: PixelFormat::Invalid;
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: PixelFormat::Invalid;
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}
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}
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inline constexpr PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelFormat format) {
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constexpr PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelFormat format) {
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const u32 format_index = static_cast<u32>(format);
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const u32 format_index = static_cast<u32>(format);
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switch (format) {
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switch (format) {
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// RGB565 and RGB5A1 are switched in PixelFormat compared to ColorFormat
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// RGB565 and RGB5A1 are switched in PixelFormat compared to ColorFormat
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@ -115,7 +115,7 @@ inline constexpr PixelFormat PixelFormatFromGPUPixelFormat(GPU::Regs::PixelForma
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}
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}
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}
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}
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static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
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constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
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const u32 format_index = static_cast<u32>(pixel_format);
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const u32 format_index = static_cast<u32>(pixel_format);
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if (format_index < 5) {
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if (format_index < 5) {
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return SurfaceType::Color;
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return SurfaceType::Color;
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@ -136,7 +136,7 @@ static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
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return SurfaceType::Invalid;
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return SurfaceType::Invalid;
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}
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}
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inline constexpr bool CheckFormatsBlittable(PixelFormat source_format, PixelFormat dest_format) {
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constexpr bool CheckFormatsBlittable(PixelFormat source_format, PixelFormat dest_format) {
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SurfaceType source_type = GetFormatType(source_format);
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SurfaceType source_type = GetFormatType(source_format);
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SurfaceType dest_type = GetFormatType(dest_format);
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SurfaceType dest_type = GetFormatType(dest_format);
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@ -156,7 +156,7 @@ inline constexpr bool CheckFormatsBlittable(PixelFormat source_format, PixelForm
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return false;
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return false;
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}
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}
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static constexpr u32 GetFormatBpp(PixelFormat format) {
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constexpr u32 GetFormatBpp(PixelFormat format) {
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switch (format) {
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switch (format) {
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case PixelFormat::RGBA8:
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case PixelFormat::RGBA8:
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case PixelFormat::D24S8:
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case PixelFormat::D24S8:
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@ -185,7 +185,7 @@ static constexpr u32 GetFormatBpp(PixelFormat format) {
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}
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}
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}
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}
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inline constexpr u32 GetBytesPerPixel(PixelFormat format) {
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constexpr u32 GetBytesPerPixel(PixelFormat format) {
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// OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type
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// OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type
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if (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture) {
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if (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture) {
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return 4;
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return 4;
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