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Loader: Initialize the default NCCH values in the class declaration, not in the constructor.
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2 changed files with 4 additions and 8 deletions
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@ -102,10 +102,6 @@ static bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompresse
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/// AppLoader_NCCH constructor
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/// AppLoader_NCCH constructor
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AppLoader_NCCH::AppLoader_NCCH(const std::string& filename) {
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AppLoader_NCCH::AppLoader_NCCH(const std::string& filename) {
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this->filename = filename;
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this->filename = filename;
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is_compressed = false;
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entry_point = 0;
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ncch_offset = 0;
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exefs_offset = 0;
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}
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}
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/// AppLoader_NCCH destructor
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/// AppLoader_NCCH destructor
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@ -216,11 +216,11 @@ private:
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std::string filename;
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std::string filename;
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bool is_loaded = false;
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bool is_loaded = false;
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bool is_compressed;
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bool is_compressed = false;
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u32 entry_point;
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u32 entry_point = 0;
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u32 ncch_offset; // Offset to NCCH header, can be 0 or after NCSD header
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u32 ncch_offset = 0; // Offset to NCCH header, can be 0 or after NCSD header
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u32 exefs_offset;
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u32 exefs_offset = 0;
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NCCH_Header ncch_header;
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NCCH_Header ncch_header;
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ExeFs_Header exefs_header;
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ExeFs_Header exefs_header;
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