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Refactor Vulkan stream buffer memory type selection (#238)
* Refactor Vulkan stream buffer memory type selection This is a fix for GPUs with Vulkan V1.1 and V1.2 * add requested refactoring * clang format * fix typo
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1 changed files with 27 additions and 5 deletions
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@ -47,19 +47,41 @@ vk::MemoryPropertyFlags MakePropertyFlags(BufferType type) {
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/// Get the preferred host visible memory type.
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u32 GetMemoryType(const vk::PhysicalDeviceMemoryProperties& properties, BufferType type) {
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vk::MemoryPropertyFlags flags = MakePropertyFlags(type);
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std::optional preferred_type = FindMemoryType(properties, flags);
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std::optional<u32> preferred_type;
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// Try to find a memory type with all the requested flags
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preferred_type = FindMemoryType(properties, flags);
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if (preferred_type) {
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return *preferred_type;
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}
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// If not found, try removing flags one by one
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constexpr std::array remove_flags = {
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vk::MemoryPropertyFlagBits::eDeviceLocal,
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vk::MemoryPropertyFlagBits::eHostCached,
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vk::MemoryPropertyFlagBits::eHostCoherent,
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};
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for (u32 i = 0; i < remove_flags.size() && !preferred_type; i++) {
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flags &= ~remove_flags[i];
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for (auto remove_flag : remove_flags) {
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if ((flags & remove_flag) == vk::MemoryPropertyFlags{}) {
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continue;
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}
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flags &= ~remove_flag;
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preferred_type = FindMemoryType(properties, flags);
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if (preferred_type) {
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return *preferred_type;
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}
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}
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ASSERT_MSG(preferred_type, "No suitable memory type found");
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return preferred_type.value();
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// If still not found, try with only eHostVisible flag
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preferred_type = FindMemoryType(properties, vk::MemoryPropertyFlagBits::eHostVisible);
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if (preferred_type) {
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return *preferred_type;
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}
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// If we reach here, we couldn't find any suitable memory type
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UNREACHABLE_MSG("Failed to find a suitable memory type for buffer type {}",
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BufferTypeName(type));
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}
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constexpr u64 WATCHES_INITIAL_RESERVE = 0x4000;
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