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Merge pull request #2469 from Kloen/killing-warnings
Fixing some MSVC warnings
This commit is contained in:
commit
327692ed9d
4 changed files with 9 additions and 8 deletions
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@ -93,7 +93,7 @@ static void StartSampling(Interface* self) {
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sample_rate = static_cast<SampleRate>(cmd_buff[2] & 0xFF);
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audio_buffer_offset = cmd_buff[3];
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audio_buffer_size = cmd_buff[4];
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audio_buffer_loop = static_cast<bool>(cmd_buff[5] & 0xFF);
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audio_buffer_loop = (cmd_buff[5] & 0xFF) != 0;
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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is_sampling = true;
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@ -202,7 +202,7 @@ static void GetGain(Interface* self) {
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*/
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static void SetPower(Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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mic_power = static_cast<bool>(cmd_buff[1] & 0xFF);
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mic_power = (cmd_buff[1] & 0xFF) != 0;
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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LOG_WARNING(Service_MIC, "(STUBBED) called, mic_power=%u", mic_power);
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}
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@ -252,7 +252,7 @@ static void SetIirFilterMic(Interface* self) {
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*/
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static void SetClamp(Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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clamp = static_cast<bool>(cmd_buff[1] & 0xFF);
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clamp = (cmd_buff[1] & 0xFF) != 0;
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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LOG_WARNING(Service_MIC, "(STUBBED) called, clamp=%u", clamp);
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}
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@ -282,7 +282,7 @@ static void GetClamp(Interface* self) {
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*/
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static void SetAllowShellClosed(Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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allow_shell_closed = static_cast<bool>(cmd_buff[1] & 0xFF);
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allow_shell_closed = (cmd_buff[1] & 0xFF) != 0;
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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LOG_WARNING(Service_MIC, "(STUBBED) called, allow_shell_closed=%u", allow_shell_closed);
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}
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@ -748,7 +748,8 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
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// Adjust the source rectangle to take into account parts of the input lines being cropped
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if (config.input_width > config.output_width) {
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src_rect.right -= (config.input_width - config.output_width) * src_surface->res_scale_width;
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src_rect.right -= static_cast<int>((config.input_width - config.output_width) *
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src_surface->res_scale_width);
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}
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// Require destination surface to have same resolution scale as source to preserve scaling
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@ -76,7 +76,7 @@ union PicaShaderConfig {
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}
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state.fog_mode = regs.fog_mode;
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state.fog_flip = regs.fog_flip;
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state.fog_flip = regs.fog_flip != 0;
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state.combiner_buffer_input = regs.tev_combiner_buffer_input.update_mask_rgb.Value() |
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regs.tev_combiner_buffer_input.update_mask_a.Value() << 4;
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@ -118,7 +118,7 @@ void ShaderSetup::Run(UnitState& state, const InputVertex& input, int num_attrib
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// Setup input register table
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const auto& attribute_register_map = config.input_register_map;
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for (unsigned i = 0; i < num_attributes; i++)
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for (int i = 0; i < num_attributes; i++)
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state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
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state.conditional_code[0] = false;
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@ -146,7 +146,7 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_
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// Setup input register table
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boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
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const auto& attribute_register_map = config.input_register_map;
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for (unsigned i = 0; i < num_attributes; i++)
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for (int i = 0; i < num_attributes; i++)
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state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
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state.conditional_code[0] = false;
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