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Set hotkey for screen rotation
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3 changed files with 8 additions and 2 deletions
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@ -57,7 +57,7 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
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// This must be in alphabetical order according to action name as it must have the same order as
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// UISetting::values.shortcuts, which is alphabetically ordered.
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// clang-format off
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const std::array<UISettings::Shortcut, 20> default_hotkeys{
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const std::array<UISettings::Shortcut, 21> default_hotkeys{
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{{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral("\\"), Qt::ApplicationShortcut}},
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{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::ApplicationShortcut}},
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{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
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@ -70,6 +70,7 @@ const std::array<UISettings::Shortcut, 20> default_hotkeys{
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{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), Qt::WindowShortcut}},
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{QStringLiteral("Remove Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F3"), Qt::ApplicationShortcut}},
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{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
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{QStringLiteral("Rotate Screens Upright"), QStringLiteral("Main Window"), {QStringLiteral("F8"), Qt::WindowShortcut}},
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{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
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{QStringLiteral("Swap Screens"), QStringLiteral("Main Window"), {QStringLiteral("F9"), Qt::WindowShortcut}},
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{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
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@ -410,6 +410,8 @@ void GMainWindow::InitializeHotkeys() {
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Swap Screens", render_window),
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&QShortcut::activated, ui.action_Screen_Layout_Swap_Screens, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Rotate Screens Upright", render_window),
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&QShortcut::activated, ui.action_Screen_Layout_Upright_Screens, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Toggle Screen Layout", render_window),
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&QShortcut::activated, this, &GMainWindow::ToggleScreenLayout);
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connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
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@ -607,6 +609,9 @@ void GMainWindow::ConnectMenuEvents() {
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ui.action_Screen_Layout_Swap_Screens->setShortcut(
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hotkey_registry.GetHotkey("Main Window", "Swap Screens", this)->key());
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ui.action_Screen_Layout_Swap_Screens->setShortcutContext(Qt::WidgetWithChildrenShortcut);
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ui.action_Screen_Layout_Upright_Screens->setShortcut(
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hotkey_registry.GetHotkey("Main Window", "Rotate Screens Upright", this)->key());
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ui.action_Screen_Layout_Upright_Screens->setShortcutContext(Qt::WidgetWithChildrenShortcut);
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connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
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connect(ui.action_Screen_Layout_Default, &QAction::triggered, this,
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&GMainWindow::ChangeScreenLayout);
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@ -109,8 +109,8 @@
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<addaction name="action_Screen_Layout_Large_Screen"/>
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<addaction name="action_Screen_Layout_Side_by_Side"/>
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<addaction name="separator"/>
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<addaction name="action_Screen_Layout_Swap_Screens"/>
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<addaction name="action_Screen_Layout_Upright_Screens"/>
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<addaction name="action_Screen_Layout_Swap_Screens"/>
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</widget>
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<addaction name="action_Fullscreen"/>
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<addaction name="action_Single_Window_Mode"/>
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