mirror of
https://github.com/PabloMK7/citra.git
synced 2024-11-26 01:14:04 +00:00
HLE/GSP: Only trigger GSP interrupts for the current active GSP thread.
This is true for all interrupts except PDC0 and PDC1, which should be triggered for all registered threads. TODO: The real GSP module seems to only trigger PDC0 after updating the screens (both top and bottom). PDC1 doesn't seem to be triggered at all.
This commit is contained in:
parent
05a44ed353
commit
68fc3b36e6
1 changed files with 19 additions and 1 deletions
|
@ -50,6 +50,9 @@ constexpr ResultCode ERR_REGS_INVALID_SIZE(ErrorDescription::InvalidSize, ErrorM
|
||||||
ErrorSummary::InvalidArgument,
|
ErrorSummary::InvalidArgument,
|
||||||
ErrorLevel::Usage); // 0xE0E02BEC
|
ErrorLevel::Usage); // 0xE0E02BEC
|
||||||
|
|
||||||
|
/// Maximum number of threads that can be registered at the same time in the GSP module.
|
||||||
|
constexpr u32 MaxGSPThreads = 4;
|
||||||
|
|
||||||
/// Gets a pointer to a thread command buffer in GSP shared memory
|
/// Gets a pointer to a thread command buffer in GSP shared memory
|
||||||
static inline u8* GetCommandBuffer(Kernel::SharedPtr<Kernel::SharedMemory> shared_memory,
|
static inline u8* GetCommandBuffer(Kernel::SharedPtr<Kernel::SharedMemory> shared_memory,
|
||||||
u32 thread_id) {
|
u32 thread_id) {
|
||||||
|
@ -325,6 +328,7 @@ void GSP_GPU::RegisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) {
|
||||||
interrupt_event->name = "GSP_GSP_GPU::interrupt_event";
|
interrupt_event->name = "GSP_GSP_GPU::interrupt_event";
|
||||||
|
|
||||||
u32 thread_id = next_thread_id++;
|
u32 thread_id = next_thread_id++;
|
||||||
|
ASSERT_MSG(thread_id < MaxGSPThreads, "GSP thread id overflow");
|
||||||
|
|
||||||
SessionData* session_data = GetSessionData(ctx.Session());
|
SessionData* session_data = GetSessionData(ctx.Session());
|
||||||
session_data->thread_id = thread_id;
|
session_data->thread_id = thread_id;
|
||||||
|
@ -370,11 +374,23 @@ void GSP_GPU::UnregisterInterruptRelayQueue(Kernel::HLERequestContext& ctx) {
|
||||||
* @todo This probably does not belong in the GSP module, instead move to video_core
|
* @todo This probably does not belong in the GSP module, instead move to video_core
|
||||||
*/
|
*/
|
||||||
void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) {
|
void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) {
|
||||||
|
// Don't do anything if no process has acquired the GPU right.
|
||||||
|
if (active_thread_id == -1)
|
||||||
|
return;
|
||||||
|
|
||||||
if (nullptr == shared_memory) {
|
if (nullptr == shared_memory) {
|
||||||
LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
|
LOG_WARNING(Service_GSP, "cannot synchronize until GSP shared memory has been created!");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
|
|
||||||
|
// Normal interrupts are only signaled for the active thread (ie, the thread that has the GPU
|
||||||
|
// right), but the PDC0/1 interrupts are signaled for every registered thread.
|
||||||
|
for (int thread_id = 0; thread_id < MaxGSPThreads; ++thread_id) {
|
||||||
|
if (interrupt_id != InterruptId::PDC0 && interrupt_id != InterruptId::PDC1) {
|
||||||
|
// Ignore threads that aren't the current active thread
|
||||||
|
if (thread_id != active_thread_id)
|
||||||
|
continue;
|
||||||
|
}
|
||||||
SessionData* session_data = FindRegisteredThreadData(thread_id);
|
SessionData* session_data = FindRegisteredThreadData(thread_id);
|
||||||
if (session_data == nullptr)
|
if (session_data == nullptr)
|
||||||
continue;
|
continue;
|
||||||
|
@ -398,6 +414,8 @@ void GSP_GPU::SignalInterrupt(InterruptId interrupt_id) {
|
||||||
// Update framebuffer information if requested
|
// Update framebuffer information if requested
|
||||||
// TODO(yuriks): Confirm where this code should be called. It is definitely updated without
|
// TODO(yuriks): Confirm where this code should be called. It is definitely updated without
|
||||||
// executing any GSP commands, only waiting on the event.
|
// executing any GSP commands, only waiting on the event.
|
||||||
|
// TODO(Subv): The real GSP module triggers PDC0 after updating both the top and bottom
|
||||||
|
// screen, it is currently unknown what PDC1 does.
|
||||||
int screen_id =
|
int screen_id =
|
||||||
(interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
|
(interrupt_id == InterruptId::PDC0) ? 0 : (interrupt_id == InterruptId::PDC1) ? 1 : -1;
|
||||||
if (screen_id != -1) {
|
if (screen_id != -1) {
|
||||||
|
|
Loading…
Reference in a new issue