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build: Use new glslang tool name. (#6889)
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2 changed files with 22 additions and 18 deletions
21
.github/workflows/ci.yml
vendored
21
.github/workflows/ci.yml
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@ -161,9 +161,16 @@ jobs:
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- name: Set up MSVC
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uses: ilammy/msvc-dev-cmd@v1
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if: ${{ matrix.target == 'msvc' }}
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- name: Install MSVC extra tools
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- name: Install extra tools (MSVC)
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run: choco install ccache ninja wget
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if: ${{ matrix.target == 'msvc' }}
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- name: Set up Vulkan SDK (MSVC)
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uses: humbletim/setup-vulkan-sdk@v1.2.0
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if: ${{ matrix.target == 'msvc' }}
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with:
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vulkan-query-version: latest
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vulkan-components: Glslang
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vulkan-use-cache: true
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- name: Set up MSYS2
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uses: msys2/setup-msys2@v2
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if: ${{ matrix.target == 'msys2' }}
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@ -172,16 +179,10 @@ jobs:
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update: true
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install: git make p7zip
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pacboy: >-
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toolchain:p ccache:p cmake:p ninja:p
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toolchain:p ccache:p cmake:p ninja:p glslang:p
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qt6-base:p qt6-multimedia:p qt6-multimedia-wmf:p qt6-tools:p qt6-translations:p
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- name: Setup Vulkan SDK
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uses: humbletim/setup-vulkan-sdk@v1.2.0
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with:
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vulkan-query-version: latest
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vulkan-components: Glslang
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vulkan-use-cache: true
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- name: Test glslangValidator
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run: glslangValidator --version
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- name: Test glslang
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run: glslang --version || glslangValidator --version
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- name: Disable line ending translation
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run: git config --global core.autocrlf input
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- name: Build
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@ -27,9 +27,12 @@ set(SHADER_FILES
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vulkan_blit_depth_stencil.frag
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)
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find_program(GLSLANGVALIDATOR "glslangValidator")
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if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND")
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message(FATAL_ERROR "Required program `glslangValidator` not found.")
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find_program(GLSLANG "glslang")
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if ("${GLSLANG}" STREQUAL "GLSLANG-NOTFOUND")
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find_program(GLSLANG "glslangValidator")
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if ("${GLSLANG}" STREQUAL "GLSLANG-NOTFOUND")
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message(FATAL_ERROR "Required program `glslang` (or `glslangValidator`) not found.")
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endif()
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endif()
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set(MACROS "-Dgl_VertexID=gl_VertexIndex")
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@ -42,11 +45,11 @@ set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
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set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
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set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
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# Check if `--quiet` is available on host's glslangValidator version
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# glslangValidator prints to STDERR iff an unrecognized flag is passed to it
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# Check if `--quiet` is available on host's glslang version
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# glslang prints to STDERR iff an unrecognized flag is passed to it
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execute_process(
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COMMAND
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${GLSLANGVALIDATOR} ${QUIET_FLAG}
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${GLSLANG} ${QUIET_FLAG}
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ERROR_VARIABLE
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GLSLANG_ERROR
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# STDOUT variable defined to silence unnecessary output during CMake configuration
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@ -55,7 +58,7 @@ execute_process(
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)
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if (NOT GLSLANG_ERROR STREQUAL "")
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message(WARNING "Refusing to use unavailable flag `${QUIET_FLAG}` on `${GLSLANGVALIDATOR}`")
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message(WARNING "Refusing to use unavailable flag `${QUIET_FLAG}` on `${GLSLANG}`")
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set(QUIET_FLAG "")
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endif()
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@ -87,7 +90,7 @@ foreach(FILENAME IN ITEMS ${SHADER_FILES})
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OUTPUT
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${SPIRV_HEADER_FILE}
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COMMAND
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${GLSLANGVALIDATOR} --target-env vulkan1.1 --glsl-version 450 ${QUIET_FLAG} ${MACROS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
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${GLSLANG} --target-env vulkan1.1 --glsl-version 450 ${QUIET_FLAG} ${MACROS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
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MAIN_DEPENDENCY
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${SOURCE_FILE}
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)
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