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am: Improve code logic
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parent
c1e8600e94
commit
6f18e6a39f
1 changed files with 10 additions and 7 deletions
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@ -45,6 +45,7 @@ constexpr u16 CATEGORY_DLP = 0x0001;
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constexpr u8 VARIATION_SYSTEM = 0x02;
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constexpr u32 TID_HIGH_UPDATE = 0x0004000E;
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constexpr u32 TID_HIGH_DLC = 0x0004008C;
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constexpr u16 MAX_CONTENT_COUNT = 255;
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struct TitleInfo {
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u64_le tid;
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@ -194,7 +195,7 @@ Result CIAFile::WriteTitleMetadata() {
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// TODO: Correct error code.
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return FileSys::ResultFileNotFound;
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}
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if (content_count > 255)
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if (content_count > MAX_CONTENT_COUNT)
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file.Close();
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}
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@ -226,8 +227,6 @@ ResultVal<std::size_t> CIAFile::WriteContentData(u64 offset, std::size_t length,
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// has been written since we might get a written buffer which contains multiple .app
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// contents or only part of a larger .app's contents.
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const u64 offset_max = offset + length;
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if (content_written.size() > 255)
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content_files.clear();
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for (std::size_t i = 0; i < content_written.size(); i++) {
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if (content_written[i] < container.GetContentSize(i)) {
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// The size, minimum unwritten offset, and maximum unwritten offset of this content
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@ -247,9 +246,12 @@ ResultVal<std::size_t> CIAFile::WriteContentData(u64 offset, std::size_t length,
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// Since the incoming TMD has already been written, we can use GetTitleContentPath
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// to get the content paths to write to.
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FileSys::TitleMetadata tmd = container.GetTitleMetadata();
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auto path = GetTitleContentPath(media_type, tmd.GetTitleID(), i, is_update);
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auto& file = content_written.size() > 255 ? content_files.emplace_back(path, "ab+")
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: content_files[i];
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auto& file = content_files[i];
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if (content_written.size() > MAX_CONTENT_COUNT) {
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auto path = GetTitleContentPath(media_type, tmd.GetTitleID(), i, is_update);
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FileUtil::IOFile fp(path, "ab+");
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file = std::move(fp);
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}
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std::vector<u8> temp(buffer + (range_min - offset),
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buffer + (range_min - offset) + available_to_write);
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@ -265,8 +267,9 @@ ResultVal<std::size_t> CIAFile::WriteContentData(u64 offset, std::size_t length,
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content_written[i] += available_to_write;
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LOG_DEBUG(Service_AM, "Wrote {:x} to content {}, total {:x}", available_to_write, i,
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content_written[i]);
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if (content_written.size() > 255)
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if (content_written.size() > MAX_CONTENT_COUNT) {
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file.Close();
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}
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}
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}
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