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CMakeLists: Fixed GLEW include var name, compile flag vars
After adding FindGLEW.cmake to externals, the variable call for the GLEW include path needed to be revised. Append flags on OSX, rather than overwrite them. I realized that GCC_COMPILE_FLAGS was changed to CMAKE_CXX_FLAGS mistakenly, so both were changed to a more platform-independent name.
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1 changed files with 5 additions and 5 deletions
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@ -2,12 +2,12 @@ cmake_minimum_required(VERSION 2.6)
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project(citra)
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SET(CMAKE_CXX_FLAGS "-std=c++11 -fpermissive")
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SET(CXX_COMPILE_FLAGS "-std=c++11 -fpermissive")
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# silence some spam
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add_definitions(-Wno-attributes)
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add_definitions(-DSINGLETHREADED)
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add_definitions(${GCC_COMPILE_FLAGS})
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add_definitions(${CXX_COMPILE_FLAGS})
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# dependency checking
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules/")
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@ -21,14 +21,14 @@ pkg_search_module(GLFW REQUIRED glfw3)
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# corefoundation is required only on OSX
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IF (APPLE)
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FIND_LIBRARY(COREFOUNDATION_LIBRARY CoreFoundation)
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SET(CMAKE_CXX_FLAGS "-stdlib=libc++")
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SET(CMAKE_EXE_LINKER_FLAGS "-stdlib=libc++")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
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ENDIF (APPLE)
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#external includes
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include_directories(${GLFW_INCLUDE_DIRS})
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include_directories(${OPENGL_INCLUDE_DIR})
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include_directories(${GLEW_INCLUDE_DIR})
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include_directories(${GLEW_INCLUDE_PATH})
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# workaround for GLFW linking on OSX
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link_directories(${GLFW_LIBRARY_DIRS})
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