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Merge pull request #4245 from wwylele/thread-cleanup
Common/Thread cleanup
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commit
ded7e1f7c3
1 changed files with 0 additions and 27 deletions
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@ -11,25 +11,6 @@
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#include <thread>
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#include <thread>
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#include "common/common_types.h"
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#include "common/common_types.h"
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// Support for C++11's thread_local keyword was surprisingly spotty in compilers until very
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// recently. Fortunately, thread local variables have been well supported for compilers for a while,
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// but with semantics supporting only POD types, so we can use a few defines to get some amount of
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// backwards compat support.
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// WARNING: This only works correctly with POD types.
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#if defined(__clang__)
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#if !__has_feature(cxx_thread_local)
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#define thread_local __thread
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#endif
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#elif defined(__GNUC__)
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#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
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#define thread_local __thread
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#endif
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#elif defined(_MSC_VER)
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#if _MSC_VER < 1900
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#define thread_local __declspec(thread)
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#endif
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#endif
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namespace Common {
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namespace Common {
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int CurrentThreadId();
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int CurrentThreadId();
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@ -115,14 +96,6 @@ private:
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void SleepCurrentThread(int ms);
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void SleepCurrentThread(int ms);
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void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
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void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
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// Use this function during a spin-wait to make the current thread
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// relax while another thread is working. This may be more efficient
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// than using events because event functions use kernel calls.
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inline void YieldCPU() {
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std::this_thread::yield();
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}
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void SetCurrentThreadName(const char* name);
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void SetCurrentThreadName(const char* name);
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} // namespace Common
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} // namespace Common
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