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52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "core/arm/arm_interface.h"
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#include "core/arm/skyeye_common/armdefs.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Core {
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enum CPUCore {
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CPU_Interpreter,
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CPU_FastInterpreter
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};
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extern ARM_Interface* g_app_core; ///< ARM11 application core
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extern ARM_Interface* g_sys_core; ///< ARM11 system (OS) core
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Start the core
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void Start();
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/**
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* Run the core CPU loop
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* This function loops for 100 instructions in the CPU before trying to update hardware. This is a
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* little bit faster than SingleStep, and should be pretty much equivalent. The number of
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* instructions chosen is fairly arbitrary, however a large number will more drastically affect the
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* frequency of GSP interrupts and likely break things. The point of this is to just loop in the CPU
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* for more than 1 instruction to reduce overhead and make it a little bit faster...
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*/
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void RunLoop(int tight_loop=100);
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/// Step the CPU one instruction
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void SingleStep();
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/// Halt the core
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void Halt(const char *msg);
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/// Kill the core
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void Stop();
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/// Initialize the core
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int Init();
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/// Shutdown the core
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void Shutdown();
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} // namespace
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