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memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
154 lines
4.5 KiB
C++
154 lines
4.5 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <map>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "core/mem_map.h"
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#include "core/memory.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Memory {
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u8* g_exefs_code; ///< ExeFS:/.code is loaded here
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u8* g_heap; ///< Application heap (main memory)
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u8* g_shared_mem; ///< Shared memory
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u8* g_heap_linear; ///< Linear heap
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u8* g_vram; ///< Video memory (VRAM) pointer
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u8* g_dsp_mem; ///< DSP memory
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u8* g_tls_mem; ///< TLS memory
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namespace {
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struct MemoryArea {
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u8** ptr;
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size_t size;
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};
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// We don't declare the IO regions in here since its handled by other means.
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static MemoryArea memory_areas[] = {
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{&g_exefs_code, PROCESS_IMAGE_MAX_SIZE},
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{&g_heap, HEAP_SIZE },
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{&g_shared_mem, SHARED_MEMORY_SIZE },
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{&g_heap_linear, LINEAR_HEAP_SIZE },
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{&g_vram, VRAM_SIZE },
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{&g_dsp_mem, DSP_RAM_SIZE },
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{&g_tls_mem, TLS_AREA_SIZE },
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};
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/// Represents a block of memory mapped by ControlMemory/MapMemoryBlock
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struct MemoryBlock {
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MemoryBlock() : handle(0), base_address(0), address(0), size(0), operation(0), permissions(0) {
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}
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u32 handle;
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u32 base_address;
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u32 address;
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u32 size;
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u32 operation;
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u32 permissions;
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const u32 GetVirtualAddress() const{
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return base_address + address;
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}
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};
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static std::map<u32, MemoryBlock> heap_map;
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static std::map<u32, MemoryBlock> heap_linear_map;
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}
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u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
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MemoryBlock block;
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block.base_address = HEAP_VADDR;
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block.size = size;
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block.operation = operation;
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block.permissions = permissions;
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if (heap_map.size() > 0) {
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const MemoryBlock last_block = heap_map.rbegin()->second;
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block.address = last_block.address + last_block.size;
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}
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heap_map[block.GetVirtualAddress()] = block;
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return block.GetVirtualAddress();
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}
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
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MemoryBlock block;
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block.base_address = LINEAR_HEAP_VADDR;
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block.size = size;
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block.operation = operation;
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block.permissions = permissions;
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if (heap_linear_map.size() > 0) {
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const MemoryBlock last_block = heap_linear_map.rbegin()->second;
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block.address = last_block.address + last_block.size;
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}
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heap_linear_map[block.GetVirtualAddress()] = block;
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return block.GetVirtualAddress();
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}
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PAddr VirtualToPhysicalAddress(const VAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_VADDR && addr < VRAM_VADDR_END) {
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return addr - VRAM_VADDR + VRAM_PADDR;
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} else if (addr >= LINEAR_HEAP_VADDR && addr < LINEAR_HEAP_VADDR_END) {
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return addr - LINEAR_HEAP_VADDR + FCRAM_PADDR;
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} else if (addr >= DSP_RAM_VADDR && addr < DSP_RAM_VADDR_END) {
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return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
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} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
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return addr - IO_AREA_VADDR + IO_AREA_PADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown virtual address @ 0x%08x", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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VAddr PhysicalToVirtualAddress(const PAddr addr) {
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if (addr == 0) {
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return 0;
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} else if (addr >= VRAM_PADDR && addr < VRAM_PADDR_END) {
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return addr - VRAM_PADDR + VRAM_VADDR;
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} else if (addr >= FCRAM_PADDR && addr < FCRAM_PADDR_END) {
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return addr - FCRAM_PADDR + LINEAR_HEAP_VADDR;
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} else if (addr >= DSP_RAM_PADDR && addr < DSP_RAM_PADDR_END) {
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return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
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} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
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return addr - IO_AREA_PADDR + IO_AREA_VADDR;
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}
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LOG_ERROR(HW_Memory, "Unknown physical address @ 0x%08x", addr);
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// To help with debugging, set bit on address so that it's obviously invalid.
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return addr | 0x80000000;
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}
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void Init() {
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for (MemoryArea& area : memory_areas) {
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*area.ptr = new u8[area.size];
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}
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LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p", g_heap);
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}
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void Shutdown() {
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heap_map.clear();
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heap_linear_map.clear();
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for (MemoryArea& area : memory_areas) {
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delete[] *area.ptr;
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*area.ptr = nullptr;
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}
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LOG_DEBUG(HW_Memory, "shutdown OK");
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}
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} // namespace
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