citra/src/video_core
Markus Wick c4ff0ba137 renderer_opengl: Renumber all texture units.
We spend lots of texture units for our texture buffers. As they are now feed from
one buffer, there is no need to have the big gap in the list of IDs.
2018-06-22 17:21:28 +02:00
..
debug_utils Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
renderer_opengl renderer_opengl: Renumber all texture units. 2018-06-22 17:21:28 +02:00
shader Merge pull request #3787 from wwylele/shader-jit-state 2018-06-09 18:38:05 -06:00
swrasterizer pica/lighting: split FresnelSelector into bitfields 2018-04-10 20:25:56 +03:00
texture Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
CMakeLists.txt gl_rasterizer: isolate shader management into its own class 2018-04-11 14:52:37 +03:00
command_processor.cpp Merge pull request #3714 from wwylele/primitive-restart-guard 2018-05-29 23:22:00 -06:00
command_processor.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
geometry_pipeline.cpp Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
geometry_pipeline.h pica/command_processor: build geometry pipeline and run geometry shader 2017-08-19 10:13:20 +03:00
gpu_debugger.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
pica.cpp Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
pica.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
pica_state.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
pica_types.h video_core: fix infinity and NaN conversions 2017-12-14 19:51:58 +00:00
primitive_assembly.cpp primitive_assembly: Add getters for internal state 2018-05-14 10:17:35 +03:00
primitive_assembly.h video_core/command_processor: attempt accelerate draw in draw trigger 2018-05-14 10:17:36 +03:00
rasterizer_interface.h gl_rasterizer: implement AccelerateDrawBatch to emulate PICA shader on hardware 2018-05-14 10:17:36 +03:00
regs.cpp Pica/Regs: Use binary search to look up reg names 2017-02-09 00:04:24 -08:00
regs.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
regs_framebuffer.h Merge pull request #3580 from daniellimws/common-fmt 2018-04-06 12:38:08 +03:00
regs_lighting.h pica/lighting: split FresnelSelector into bitfields 2018-04-10 20:25:56 +03:00
regs_pipeline.h regs_pipeline: use proper unsigned type where applicable 2018-05-06 15:57:48 +03:00
regs_rasterizer.h Optimize AttributeBuffer to OutputVertex conversion (#3283) 2018-01-02 15:32:33 -08:00
regs_shader.h pica/regs: layout geometry shader configuration regs 2017-08-10 01:53:08 +03:00
regs_texturing.h swrasterizer: implement shadow map sampling 2018-03-13 12:56:19 +02:00
renderer_base.cpp VideoCore: Move software rasterizer files to sub-directory 2017-02-12 18:08:11 -08:00
renderer_base.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
vertex_loader.cpp Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
vertex_loader.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
video_core.cpp video_core: receive hardware shader settings 2018-05-14 10:17:35 +03:00
video_core.h video_core: receive hardware shader settings 2018-05-14 10:17:35 +03:00