forked from Mirror/Ryujinx
23 lines
630 B
C#
23 lines
630 B
C#
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using System;
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namespace Ryujinx.Common.GraphicsDriver
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{
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public static class DriverUtilities
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{
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public static void ToggleOGLThreading(bool enabled)
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{
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Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString());
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Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
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try
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{
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NVThreadedOptimization.SetThreadedOptimization(enabled);
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}
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catch
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{
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// NVAPI is not available, or couldn't change the application profile.
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}
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}
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}
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}
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