forked from Mirror/Ryujinx
fix build id case issue for enabled cheats (#2970)
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1 changed files with 1 additions and 1 deletions
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@ -84,7 +84,7 @@ namespace Ryujinx.Ui.Windows
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currentCheatFile = cheat.Path.FullName;
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string parentPath = currentCheatFile.Replace(titleModsPath, "");
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buildId = System.IO.Path.GetFileNameWithoutExtension(currentCheatFile);
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buildId = System.IO.Path.GetFileNameWithoutExtension(currentCheatFile).ToUpper();
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parentIter = ((TreeStore)_cheatTreeView.Model).AppendValues(false, buildId, parentPath, "");
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}
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