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This commit is contained in:
Naxdy 2024-10-02 13:57:39 +02:00
parent a2c0035013
commit f1f0154b4a
Signed by: Naxdy
GPG key ID: CC15075846BCE91B
6 changed files with 442 additions and 27 deletions

4
.gitignore vendored
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@ -173,3 +173,7 @@ PublishProfiles/
# Glade backup files
*.glade~
# nix
/result
/result-*

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@ -1,6 +1,17 @@
> [!WARNING]
> Ryujinx has ceased upstream development. This repository exists for historical purposes only, as well as to provide a Nix flake that can be easily installed on other systems.
To run Ryujinx on a system with nix installed, simply run:
```shell
nix run gitea@git.naxdy.org/NaxdyOrg/Ryujinx.git#default
```
---
<h1 align="center">
<br>
<a href="https://ryujinx.org/"><img src="https://raw.githubusercontent.com/Ryujinx/Ryujinx/master/distribution/misc/Logo.svg" alt="Ryujinx" width="150"></a>
<a href="https://ryujinx.org/"><img src="./distribution/misc/Logo.svg" alt="Ryujinx" width="150"></a>
<br>
<b>Ryujinx</b>
<br>
@ -12,28 +23,10 @@
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan, written in C#.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface and consistent builds.
It was written from scratch and development on the project began in September 2017.
Ryujinx is available on Github under the <a href="https://github.com/Ryujinx/Ryujinx/blob/master/LICENSE.txt" target="_blank">MIT license</a>.
Ryujinx is available on Github under the [MIT license](./LICENSE.txt).
<br />
</p>
<p align="center">
<a href="https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml">
<img src="https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml/badge.svg"
alt="">
</a>
<a href="https://crwd.in/ryujinx">
<img src="https://badges.crowdin.net/ryujinx/localized.svg"
alt="">
</a>
<a href="https://discord.com/invite/VkQYXAZ">
<img src="https://img.shields.io/discord/410208534861447168?color=5865F2&label=Ryujinx&logo=discord&logoColor=white"
alt="Discord">
</a>
<br>
<br>
<img src="https://raw.githubusercontent.com/Ryujinx/Ryujinx-Website/master/public/assets/images/shell.png">
</p>
## Compatibility
As of May 2024, Ryujinx has been tested on approximately 4,300 titles;
@ -53,7 +46,7 @@ failing to meet this requirement may result in a poor gameplay experience or une
See our [Setup & Configuration Guide](https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide) on how to set up the emulator.
For our Local Wireless (LDN) builds, see our [Multiplayer: Local Play/Local Wireless Guide
](https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide).
](<https://github.com/Ryujinx/Ryujinx/wiki/Multiplayer-(LDN-Local-Wireless)-Guide>).
Avalonia UI comes with translations for various languages. See [Crowdin](https://crwd.in/ryujinx) for more information.
@ -149,10 +142,11 @@ If you'd like to support the project financially, Ryujinx has an active Patreon
</a>
All developers working on the project do so in their free time, but the project has several expenses:
* Hackable Nintendo Switch consoles to reverse-engineer the hardware
* Additional computer hardware for testing purposes (e.g. GPUs to diagnose graphical bugs, etc.)
* Licenses for various software development tools (e.g. Jetbrains, IDA)
* Web hosting and infrastructure maintenance (e.g. LDN servers)
- Hackable Nintendo Switch consoles to reverse-engineer the hardware
- Additional computer hardware for testing purposes (e.g. GPUs to diagnose graphical bugs, etc.)
- Licenses for various software development tools (e.g. Jetbrains, IDA)
- Web hosting and infrastructure maintenance (e.g. LDN servers)
All funds received through Patreon are considered a donation to support the project. Patrons receive early access to progress reports and exclusive access to developer interviews.

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]

61
flake.lock Normal file
View file

@ -0,0 +1,61 @@
{
"nodes": {
"flake-utils": {
"inputs": {
"systems": "systems"
},
"locked": {
"lastModified": 1726560853,
"narHash": "sha256-X6rJYSESBVr3hBoH0WbKE5KvhPU5bloyZ2L4K60/fPQ=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "c1dfcf08411b08f6b8615f7d8971a2bfa81d5e8a",
"type": "github"
},
"original": {
"owner": "numtide",
"repo": "flake-utils",
"type": "github"
}
},
"nixpkgs": {
"locked": {
"lastModified": 1727634051,
"narHash": "sha256-S5kVU7U82LfpEukbn/ihcyNt2+EvG7Z5unsKW9H/yFA=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "06cf0e1da4208d3766d898b7fdab6513366d45b9",
"type": "github"
},
"original": {
"owner": "nixos",
"ref": "nixos-unstable",
"repo": "nixpkgs",
"type": "github"
}
},
"root": {
"inputs": {
"flake-utils": "flake-utils",
"nixpkgs": "nixpkgs"
}
},
"systems": {
"locked": {
"lastModified": 1681028828,
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
"owner": "nix-systems",
"repo": "default",
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
"type": "github"
},
"original": {
"owner": "nix-systems",
"repo": "default",
"type": "github"
}
}
},
"root": "root",
"version": 7
}

39
flake.nix Normal file
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{
description = "Experimental Nintendo Switch Emulator written in C#";
inputs = {
nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable";
flake-utils.url = "github:numtide/flake-utils";
};
outputs =
{ self
, nixpkgs
, flake-utils
}: flake-utils.lib.eachSystem [ "x86_64-linux" "aarch64-linux" ] (system: {
packages.default =
let
pkgs = import nixpkgs {
inherit system;
overlays = [
self.overlays.${system}.default
];
};
in
pkgs.ryujinx;
nixosModules.default = { config, lib, pkgs, ... }: {
nixpkgs.overlays = [
self.overlays.${system}.default
];
};
overlays.default = final: prev: {
ryujinx = final.callPackage ./package.nix {
src = self;
};
};
});
}

111
package.nix Normal file
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{ lib
, buildDotnetModule
, dotnetCorePackages
, libX11
, libgdiplus
, ffmpeg
, openal
, libsoundio
, sndio
, pulseaudio
, vulkan-loader
, glew
, libGL
, udev
, SDL2
, SDL2_mixer
, src
}:
buildDotnetModule {
pname = "ryujinx";
version = "1.1.1401"; # Based off of the official github actions builds: https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml
inherit src;
enableParallelBuilding = false;
dotnet-sdk = dotnetCorePackages.sdk_8_0;
dotnet-runtime = dotnetCorePackages.runtime_8_0;
nugetDeps = ./deps.nix;
runtimeDeps = [
libX11
libgdiplus
SDL2_mixer
openal
libsoundio
sndio
pulseaudio
vulkan-loader
ffmpeg
udev
# Avalonia UI
glew
# Headless executable
libGL
SDL2
];
projectFile = "Ryujinx.sln";
testProjectFile = "src/Ryujinx.Tests/Ryujinx.Tests.csproj";
doCheck = true;
dotnetFlags = [
"/p:ExtraDefineConstants=DISABLE_UPDATER%2CFORCE_EXTERNAL_BASE_DIR"
];
executables = [
"Ryujinx.Headless.SDL2"
"Ryujinx"
];
makeWrapperArgs = [
# Without this Ryujinx fails to start on wayland. See https://github.com/Ryujinx/Ryujinx/issues/2714
"--set SDL_VIDEODRIVER x11"
];
preInstall = ''
# workaround for https://github.com/Ryujinx/Ryujinx/issues/2349
mkdir -p $out/lib/sndio-6
ln -s ${sndio}/lib/libsndio.so $out/lib/sndio-6/libsndio.so.6
'';
preFixup = ''
mkdir -p $out/share/{applications,icons/hicolor/scalable/apps,mime/packages}
pushd ${src}/distribution/linux
install -D ./Ryujinx.desktop $out/share/applications/Ryujinx.desktop
install -D ./Ryujinx.sh $out/bin/Ryujinx.sh
install -D ./mime/Ryujinx.xml $out/share/mime/packages/Ryujinx.xml
install -D ../misc/Logo.svg $out/share/icons/hicolor/scalable/apps/Ryujinx.svg
substituteInPlace $out/share/applications/Ryujinx.desktop \
--replace "Ryujinx.sh %f" "$out/bin/Ryujinx.sh %f"
ln -s $out/bin/Ryujinx $out/bin/ryujinx
popd
'';
passthru.updateScript = ./updater.sh;
meta = with lib; {
homepage = "https://ryujinx.org/";
changelog = "https://github.com/Ryujinx/Ryujinx/wiki/Changelog";
description = "Experimental Nintendo Switch Emulator written in C#";
longDescription = ''
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan,
written in C#. This emulator aims at providing excellent accuracy and
performance, a user-friendly interface and consistent builds. It was
written from scratch and development on the project began in September
2017.
'';
license = licenses.mit;
maintainers = with maintainers; [ jk artemist ];
platforms = [ "x86_64-linux" "aarch64-linux" ];
mainProgram = "Ryujinx";
};
}