forked from Mirror/Ryujinx
12 lines
222 B
C#
12 lines
222 B
C#
namespace Ryujinx.Graphics.Gpu.State
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{
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/// <summary>
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/// 3D, 2D or 1D texture size.
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/// </summary>
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struct Size3D
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{
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public int Width;
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public int Height;
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public int Depth;
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}
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}
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