forked from Mirror/Ryujinx
e21ebbf666
* Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0 * Refactoring * Add a config entry to enable or disable the reg load/store opt. * Remove unnecessary register state stores for calls when the callee is know * Rename IoType to VarType * Enable tier 0 while fixing some perf issues related to tier 0 * Small tweak -- Compile before adding to the cache, to avoid lags * Add required config entry
9 lines
No EOL
122 B
C#
9 lines
No EOL
122 B
C#
namespace ChocolArm64.Translation
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{
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enum CallType
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{
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Call,
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VirtualCall,
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VirtualJump
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}
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} |