forked from Mirror/Ryujinx
fb1d9493a3
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Apply previous refactorings to the merged code
79 lines
2.3 KiB
C#
79 lines
2.3 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.SystemState;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Set
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{
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class ISettingsServer : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public ISettingsServer()
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, GetLanguageCode },
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{ 1, GetAvailableLanguageCodes },
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{ 3, GetAvailableLanguageCodeCount },
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{ 5, GetAvailableLanguageCodes2 }
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};
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}
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public static long GetLanguageCode(ServiceCtx context)
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{
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context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
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return 0;
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}
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public static long GetAvailableLanguageCodes(ServiceCtx context)
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{
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GetAvailableLanguagesCodesImpl(
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context,
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context.Request.RecvListBuff[0].Position,
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context.Request.RecvListBuff[0].Size);
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return 0;
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}
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public static long GetAvailableLanguageCodeCount(ServiceCtx context)
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{
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context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
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return 0;
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}
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public static long GetAvailableLanguageCodes2(ServiceCtx context)
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{
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GetAvailableLanguagesCodesImpl(
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context,
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context.Request.ReceiveBuff[0].Position,
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context.Request.ReceiveBuff[0].Size);
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return 0;
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}
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public static long GetAvailableLanguagesCodesImpl(ServiceCtx context, long position, long size)
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{
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int count = (int)(size / 8);
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if (count > SystemStateMgr.LanguageCodes.Length)
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{
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count = SystemStateMgr.LanguageCodes.Length;
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}
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for (int index = 0; index < count; index++)
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{
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context.Memory.WriteInt64(position, SystemStateMgr.GetLanguageCode(index));
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position += 8;
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}
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context.ResponseData.Write(count);
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return 0;
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}
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}
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}
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