forked from Mirror/Ryujinx
fbb4019ed5
* Make GPU memory manager a member of GPU channel * Move physical memory instance to the memory manager, and the caches to the physical memory * PR feedback |
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NvDrvServices | ||
Types | ||
Host1xContext.cs | ||
INvDrvDebugFSServices.cs | ||
INvDrvServices.cs | ||
INvGemControl.cs | ||
INvGemCoreDump.cs | ||
NvIoctl.cs | ||
NvMemoryAllocator.cs |