Ryujinx/Ryujinx.HLE/HOS/Applets/IApplet.cs
mageven 2365ddfc36
HID SharedMem Rework (#1003)
* Delete old HLE.Input

* Add new HLE Input.

git shows Hid.cs as modified because of the same name. It is new.

* Change HID Service

* Change Ryujinx UI to reflect new Input

* Add basic ControllerApplet

* Add DebugPad

Should fix Kirby Star Allies

* Address Ac_K's comments

* Moved all of HLE.Input to Services.Hid
* Separated all structs and enums each to a file
* Removed vars
* Made some naming changes to align with switchbrew
* Added official joycon colors

As an aside, fixed a mistake in touchscreen headers and added checks to
important SharedMem structs at init time.

* Further address Ac_K's comments

* Addressed gdkchan's and some more Ac_K's comments

* Address AcK's review comments

* Address AcK's second review comments

* Replace missed Marshal.SizeOf and address gdkchan's comments
2020-04-03 11:10:02 +11:00

21 lines
518 B
C#

using Ryujinx.HLE.HOS.Services.Am.AppletAE;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Applets
{
interface IApplet
{
event EventHandler AppletStateChanged;
ResultCode Start(AppletSession normalSession,
AppletSession interactiveSession);
ResultCode GetResult();
static T ReadStruct<T>(ReadOnlySpan<byte> data) where T : struct
{
return MemoryMarshal.Cast<byte, T>(data)[0];
}
}
}