Ryujinx/src/Ryujinx.Graphics.Gpu/Memory
gdkchan f241f88558
Add a separate device memory manager (#6153)
* Add a separate device memory manager

* Still need this

* Device writes are always tracked

* Device writes are always tracked (2)

* Rename more instances of gmm to mm
2024-01-22 17:14:46 -03:00
..
Buffer.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
BufferBounds.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
BufferCache.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
BufferCacheEntry.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferManager.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
BufferMigration.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferModifiedRangeList.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferTextureBinding.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
BufferUpdater.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
CounterCache.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GpuRegionHandle.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IndexBuffer.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
MemoryManager.cs Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
MultiRangeBuffer.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
MultiRangeWritableBlock.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PhysicalMemory.cs Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
PteKind.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ResourceKind.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SupportBufferUpdater.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
UnmapEventArgs.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
VertexBuffer.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
VirtualBufferCache.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00