112 lines
2.8 KiB
Rust
112 lines
2.8 KiB
Rust
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#![no_std]
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#![no_main]
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#![feature(min_type_alias_impl_trait)]
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#![feature(impl_trait_in_bindings)]
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#![feature(type_alias_impl_trait)]
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#![allow(incomplete_features)]
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#[path = "../example_common.rs"]
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mod example_common;
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use core::future::pending;
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use example_common::*;
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use cortex_m_rt::entry;
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use defmt::panic;
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use embassy::executor::{task, Executor};
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use embassy::util::Forever;
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use embassy_nrf::gpio::{Input, Level, Output, OutputDrive, Pull};
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use embassy_nrf::gpiote::{self, InputChannel, InputChannelPolarity};
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use embassy_nrf::ppi::Ppi;
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use embassy_nrf::{interrupt, Peripherals};
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use gpiote::{OutputChannel, OutputChannelPolarity};
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#[task]
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async fn run() {
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let p = Peripherals::take().unwrap();
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let g = gpiote::initialize(p.GPIOTE, interrupt::take!(GPIOTE));
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info!("Starting!");
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let button1 = InputChannel::new(
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g,
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p.GPIOTE_CH0,
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Input::new(p.P0_11, Pull::Up),
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InputChannelPolarity::HiToLo,
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);
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let button2 = InputChannel::new(
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g,
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p.GPIOTE_CH1,
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Input::new(p.P0_12, Pull::Up),
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InputChannelPolarity::HiToLo,
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);
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let button3 = InputChannel::new(
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g,
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p.GPIOTE_CH2,
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Input::new(p.P0_24, Pull::Up),
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InputChannelPolarity::HiToLo,
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);
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let button4 = InputChannel::new(
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g,
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p.GPIOTE_CH3,
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Input::new(p.P0_25, Pull::Up),
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InputChannelPolarity::HiToLo,
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);
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let led1 = OutputChannel::new(
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g,
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p.GPIOTE_CH4,
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Output::new(p.P0_13, Level::Low, OutputDrive::Standard),
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OutputChannelPolarity::Toggle,
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);
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let led2 = OutputChannel::new(
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g,
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p.GPIOTE_CH5,
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Output::new(p.P0_14, Level::Low, OutputDrive::Standard),
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OutputChannelPolarity::Toggle,
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);
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let mut ppi = Ppi::new(p.PPI_CH0);
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ppi.set_event(button1.event_in());
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ppi.set_task(led1.task_out());
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ppi.enable();
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let mut ppi = Ppi::new(p.PPI_CH1);
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ppi.set_event(button2.event_in());
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ppi.set_task(led1.task_clr());
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ppi.enable();
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let mut ppi = Ppi::new(p.PPI_CH2);
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ppi.set_event(button3.event_in());
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ppi.set_task(led1.task_set());
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ppi.enable();
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let mut ppi = Ppi::new(p.PPI_CH3);
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ppi.set_event(button4.event_in());
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ppi.set_task(led1.task_out());
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ppi.set_fork_task(led2.task_out());
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ppi.enable();
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info!("PPI setup!");
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info!("Press button 1 to toggle LED 1");
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info!("Press button 2 to turn on LED 1");
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info!("Press button 3 to turn off LED 1");
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info!("Press button 4 to toggle LEDs 1 and 2");
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// Block forever so the above drivers don't get dropped
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pending::<()>().await;
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}
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static EXECUTOR: Forever<Executor> = Forever::new();
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#[entry]
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fn main() -> ! {
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info!("Hello World!");
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let executor = EXECUTOR.put(Executor::new());
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executor.run(|spawner| {
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unwrap!(spawner.spawn(run()));
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});
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}
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