embassy/examples/boot/application/rp/memory.x

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MEMORY
{
/* NOTE 1 K = 1 KiBi = 1024 bytes */
BOOT2 : ORIGIN = 0x10000000, LENGTH = 0x100
BOOTLOADER_STATE : ORIGIN = 0x10006000, LENGTH = 4K
FLASH : ORIGIN = 0x10007000, LENGTH = 512K
DFU : ORIGIN = 0x10087000, LENGTH = 516K
2023-11-19 22:09:53 +00:00
/* Pick one of the two options for RAM layout */
/* OPTION A: Use all RAM banks as one big block */
/* Reasonable, unless you are doing something */
/* really particular with DMA or other concurrent */
/* access that would benefit from striping */
RAM : ORIGIN = 0x20000000, LENGTH = 264K
/* OPTION B: Keep the unstriped sections separate */
/* RAM: ORIGIN = 0x20000000, LENGTH = 256K */
/* SCRATCH_A: ORIGIN = 0x20040000, LENGTH = 4K */
/* SCRATCH_B: ORIGIN = 0x20041000, LENGTH = 4K */
}
__bootloader_state_start = ORIGIN(BOOTLOADER_STATE) - ORIGIN(BOOT2);
__bootloader_state_end = ORIGIN(BOOTLOADER_STATE) + LENGTH(BOOTLOADER_STATE) - ORIGIN(BOOT2);
__bootloader_dfu_start = ORIGIN(DFU) - ORIGIN(BOOT2);
__bootloader_dfu_end = ORIGIN(DFU) + LENGTH(DFU) - ORIGIN(BOOT2);