forked from Mirror/Ryujinx
34 lines
862 B
C#
34 lines
862 B
C#
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namespace Ryujinx.Audio.Renderer.Common
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{
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/// <summary>
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/// Early reverb reflection.
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/// </summary>
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public enum ReverbEarlyMode : uint
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{
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/// <summary>
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/// Room early reflection. (small acoustic space, fast reflection)
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/// </summary>
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Room,
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/// <summary>
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/// Chamber early reflection. (bigger than <see cref="Room"/>'s acoustic space, short reflection)
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/// </summary>
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Chamber,
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/// <summary>
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/// Hall early reflection. (large acoustic space, warm reflection)
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/// </summary>
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Hall,
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/// <summary>
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/// Cathedral early reflection. (very large acoustic space, pronounced bright reflection)
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/// </summary>
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Cathedral,
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/// <summary>
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/// No early reflection.
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/// </summary>
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Disabled
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}
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}
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