forked from Mirror/Ryujinx
39 lines
956 B
C#
39 lines
956 B
C#
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namespace Ryujinx.Audio.Renderer.Common
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{
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/// <summary>
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/// Late reverb reflection.
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/// </summary>
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public enum ReverbLateMode : uint
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{
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/// <summary>
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/// Room late reflection. (small acoustic space, fast reflection)
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/// </summary>
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Room,
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/// <summary>
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/// Hall late reflection. (large acoustic space, warm reflection)
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/// </summary>
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Hall,
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/// <summary>
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/// Classic plate late reflection. (clean distinctive reverb)
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/// </summary>
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Plate,
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/// <summary>
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/// Cathedral late reflection. (very large acoustic space, pronounced bright reflection)
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/// </summary>
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Cathedral,
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/// <summary>
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/// Do not apply any delay. (max delay)
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/// </summary>
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NoDelay,
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/// <summary>
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/// Max delay. (used for delay line limits)
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/// </summary>
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Limit = NoDelay
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}
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}
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