forked from Mirror/Ryujinx
25 lines
687 B
C#
25 lines
687 B
C#
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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namespace Ryujinx.Graphics.Shader.StructuredIr
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{
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class AstTextureOperation : AstOperation
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{
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public TextureType Type { get; }
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public TextureFlags Flags { get; }
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public int Handle { get; }
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public AstTextureOperation(
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Instruction inst,
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TextureType type,
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TextureFlags flags,
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int handle,
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int compMask,
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params IAstNode[] sources) : base(inst, compMask, sources)
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{
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Type = type;
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Flags = flags;
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Handle = handle;
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}
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}
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}
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