forked from Mirror/Ryujinx
11 lines
197 B
C#
11 lines
197 B
C#
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using ChocolArm64.Memory;
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namespace Ryujinx.Graphics.Gpu
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{
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interface INvGpuEngine
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{
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int[] Registers { get; }
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void CallMethod(AMemory Memory, NsGpuPBEntry PBEntry);
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}
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}
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