forked from Mirror/Ryujinx
43 lines
2 KiB
C#
43 lines
2 KiB
C#
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using Ryujinx.Cpu.Tracking;
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using Ryujinx.Memory;
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using System;
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namespace Ryujinx.Cpu
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{
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public interface IVirtualMemoryManagerTracked : IVirtualMemoryManager
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{
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/// <summary>
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/// Writes data to CPU mapped memory, without write tracking.
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/// </summary>
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/// <param name="va">Virtual address to write the data into</param>
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/// <param name="data">Data to be written</param>
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void WriteUntracked(ulong va, ReadOnlySpan<byte> data);
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/// <summary>
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/// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
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/// </summary>
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/// <param name="address">CPU virtual address of the region</param>
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/// <param name="size">Size of the region</param>
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/// <returns>The memory tracking handle</returns>
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CpuRegionHandle BeginTracking(ulong address, ulong size);
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/// <summary>
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/// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
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/// </summary>
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/// <param name="address">CPU virtual address of the region</param>
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/// <param name="size">Size of the region</param>
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/// <param name="granularity">Desired granularity of write tracking</param>
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/// <returns>The memory tracking handle</returns>
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CpuMultiRegionHandle BeginGranularTracking(ulong address, ulong size, ulong granularity);
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/// <summary>
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/// Obtains a smart memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
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/// </summary>
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/// <param name="address">CPU virtual address of the region</param>
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/// <param name="size">Size of the region</param>
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/// <param name="granularity">Desired granularity of write tracking</param>
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/// <returns>The memory tracking handle</returns>
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CpuSmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity);
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}
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}
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