forked from Mirror/Ryujinx
Implement GetCurrentIpAddress() and stub GetCurrentNetworkProfile() (#271)
* Implement GetCurrentIpAddress() ...and stub GetCurrentNetworkProfile() * Update IGeneralService.cs * Actually implement it properly this time... * <snip> * Made some requested changes * Added requested changes. * Added more requested changes. * oof * Local > Address * Cyuubumped * Change PrintInfo > PrintDebug * Revert change
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1 changed files with 27 additions and 2 deletions
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@ -1,6 +1,11 @@
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.OsHle.Ipc;
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using Ryujinx.HLE.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Net.NetworkInformation;
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namespace Ryujinx.HLE.OsHle.Services.Nifm
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namespace Ryujinx.HLE.OsHle.Services.Nifm
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{
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{
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@ -14,10 +19,13 @@ namespace Ryujinx.HLE.OsHle.Services.Nifm
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{
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{
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{ 4, CreateRequest }
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{ 4, CreateRequest },
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{ 12, GetCurrentIpAddress }
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};
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};
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}
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}
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public const int NoInternetConnection = 0x2586e;
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//CreateRequest(i32)
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//CreateRequest(i32)
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public long CreateRequest(ServiceCtx Context)
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public long CreateRequest(ServiceCtx Context)
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{
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{
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@ -29,5 +37,22 @@ namespace Ryujinx.HLE.OsHle.Services.Nifm
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return 0;
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return 0;
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}
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}
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public long GetCurrentIpAddress(ServiceCtx Context)
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{
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if (!NetworkInterface.GetIsNetworkAvailable())
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{
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return NoInternetConnection;
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}
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IPHostEntry Host = Dns.GetHostEntry(Dns.GetHostName());
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IPAddress Address = Host.AddressList.FirstOrDefault(A => A.AddressFamily == AddressFamily.InterNetwork);
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Context.ResponseData.Write(BitConverter.ToUInt32(Address.GetAddressBytes()));
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Context.Ns.Log.PrintInfo(LogClass.ServiceNifm, "Console's local IP is " + Address.ToString());
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return 0;
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}
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}
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}
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}
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}
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