forked from Mirror/Ryujinx
Remove IFileSystem::OpenDirectory extraneous check (#459)
A directory can be open more than one time. This fix issues with homebrews opening the same directory multiple time.
This commit is contained in:
parent
76330b10b4
commit
9b19ea3c87
1 changed files with 0 additions and 5 deletions
|
@ -281,11 +281,6 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
|
||||||
return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
|
return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsPathAlreadyInUse(DirName))
|
|
||||||
{
|
|
||||||
return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
|
|
||||||
}
|
|
||||||
|
|
||||||
IDirectory DirInterface = new IDirectory(DirName, FilterFlags);
|
IDirectory DirInterface = new IDirectory(DirName, FilterFlags);
|
||||||
|
|
||||||
DirInterface.Disposed += RemoveDirectoryInUse;
|
DirInterface.Disposed += RemoveDirectoryInUse;
|
||||||
|
|
Loading…
Reference in a new issue