forked from Mirror/Ryujinx
Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions * Remove now unused code * Fix base offset register overwrite * Fix missing storage buffer set index when generating GLSL for Vulkan * Shader cache version bump * Remove more unused code * Some PR feedback
This commit is contained in:
parent
32d21ddf17
commit
f92921a6d1
30 changed files with 475 additions and 567 deletions
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||||
private const ushort FileFormatVersionMajor = 1;
|
private const ushort FileFormatVersionMajor = 1;
|
||||||
private const ushort FileFormatVersionMinor = 2;
|
private const ushort FileFormatVersionMinor = 2;
|
||||||
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
|
||||||
private const uint CodeGenVersion = 5080;
|
private const uint CodeGenVersion = 5241;
|
||||||
|
|
||||||
private const string SharedTocFileName = "shared.toc";
|
private const string SharedTocFileName = "shared.toc";
|
||||||
private const string SharedDataFileName = "shared.data";
|
private const string SharedDataFileName = "shared.data";
|
||||||
|
|
|
@ -71,40 +71,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
context.AppendLine($"const int {DefaultNames.UndefinedName} = 0;");
|
context.AppendLine($"const int {DefaultNames.UndefinedName} = 0;");
|
||||||
context.AppendLine();
|
context.AppendLine();
|
||||||
|
|
||||||
if (context.Config.Stage == ShaderStage.Compute)
|
|
||||||
{
|
|
||||||
int localMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeLocalMemorySize(), 4);
|
|
||||||
|
|
||||||
if (localMemorySize != 0)
|
|
||||||
{
|
|
||||||
string localMemorySizeStr = NumberFormatter.FormatInt(localMemorySize);
|
|
||||||
|
|
||||||
context.AppendLine($"uint {DefaultNames.LocalMemoryName}[{localMemorySizeStr}];");
|
|
||||||
context.AppendLine();
|
|
||||||
}
|
|
||||||
|
|
||||||
int sharedMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeSharedMemorySize(), 4);
|
|
||||||
|
|
||||||
if (sharedMemorySize != 0)
|
|
||||||
{
|
|
||||||
string sharedMemorySizeStr = NumberFormatter.FormatInt(sharedMemorySize);
|
|
||||||
|
|
||||||
context.AppendLine($"shared uint {DefaultNames.SharedMemoryName}[{sharedMemorySizeStr}];");
|
|
||||||
context.AppendLine();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (context.Config.LocalMemorySize != 0)
|
|
||||||
{
|
|
||||||
int localMemorySize = BitUtils.DivRoundUp(context.Config.LocalMemorySize, 4);
|
|
||||||
|
|
||||||
string localMemorySizeStr = NumberFormatter.FormatInt(localMemorySize);
|
|
||||||
|
|
||||||
context.AppendLine($"uint {DefaultNames.LocalMemoryName}[{localMemorySizeStr}];");
|
|
||||||
context.AppendLine();
|
|
||||||
}
|
|
||||||
|
|
||||||
DeclareConstantBuffers(context, context.Config.Properties.ConstantBuffers.Values);
|
DeclareConstantBuffers(context, context.Config.Properties.ConstantBuffers.Values);
|
||||||
DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
|
DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
|
||||||
|
DeclareMemories(context, context.Config.Properties.LocalMemories.Values, isShared: false);
|
||||||
|
DeclareMemories(context, context.Config.Properties.SharedMemories.Values, isShared: true);
|
||||||
|
|
||||||
var textureDescriptors = context.Config.GetTextureDescriptors();
|
var textureDescriptors = context.Config.GetTextureDescriptors();
|
||||||
if (textureDescriptors.Length != 0)
|
if (textureDescriptors.Length != 0)
|
||||||
|
@ -238,11 +208,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
context.AppendLine();
|
context.AppendLine();
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((info.HelperFunctionsMask & HelperFunctionsMask.AtomicMinMaxS32Shared) != 0)
|
|
||||||
{
|
|
||||||
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl");
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((info.HelperFunctionsMask & HelperFunctionsMask.MultiplyHighS32) != 0)
|
if ((info.HelperFunctionsMask & HelperFunctionsMask.MultiplyHighS32) != 0)
|
||||||
{
|
{
|
||||||
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl");
|
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl");
|
||||||
|
@ -273,11 +238,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl");
|
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/ShuffleXor.glsl");
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((info.HelperFunctionsMask & HelperFunctionsMask.StoreSharedSmallInt) != 0)
|
|
||||||
{
|
|
||||||
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl");
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
|
if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
|
||||||
{
|
{
|
||||||
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
|
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
|
||||||
|
@ -358,7 +318,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
_ => "std430"
|
_ => "std430"
|
||||||
};
|
};
|
||||||
|
|
||||||
context.AppendLine($"layout (binding = {buffer.Binding}, {layout}) {declType} _{buffer.Name}");
|
string set = string.Empty;
|
||||||
|
|
||||||
|
if (context.Config.Options.TargetApi == TargetApi.Vulkan)
|
||||||
|
{
|
||||||
|
set = $"set = {buffer.Set}, ";
|
||||||
|
}
|
||||||
|
|
||||||
|
context.AppendLine($"layout ({set}binding = {buffer.Binding}, {layout}) {declType} _{buffer.Name}");
|
||||||
context.EnterScope();
|
context.EnterScope();
|
||||||
|
|
||||||
foreach (StructureField field in buffer.Type.Fields)
|
foreach (StructureField field in buffer.Type.Fields)
|
||||||
|
@ -391,6 +358,27 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void DeclareMemories(CodeGenContext context, IEnumerable<MemoryDefinition> memories, bool isShared)
|
||||||
|
{
|
||||||
|
string prefix = isShared ? "shared " : string.Empty;
|
||||||
|
|
||||||
|
foreach (MemoryDefinition memory in memories)
|
||||||
|
{
|
||||||
|
string typeName = GetVarTypeName(context, memory.Type & ~AggregateType.Array);
|
||||||
|
|
||||||
|
if (memory.ArrayLength > 0)
|
||||||
|
{
|
||||||
|
string arraySize = memory.ArrayLength.ToString(CultureInfo.InvariantCulture);
|
||||||
|
|
||||||
|
context.AppendLine($"{prefix}{typeName} {memory.Name}[{arraySize}];");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
context.AppendLine($"{prefix}{typeName} {memory.Name}[];");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
|
private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
|
||||||
{
|
{
|
||||||
int arraySize = 0;
|
int arraySize = 0;
|
||||||
|
@ -717,7 +705,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
string code = EmbeddedResources.ReadAllText(filename);
|
string code = EmbeddedResources.ReadAllText(filename);
|
||||||
|
|
||||||
code = code.Replace("\t", CodeGenContext.Tab);
|
code = code.Replace("\t", CodeGenContext.Tab);
|
||||||
code = code.Replace("$SHARED_MEM$", DefaultNames.SharedMemoryName);
|
|
||||||
|
|
||||||
if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
|
if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
|
||||||
{
|
{
|
||||||
|
|
|
@ -11,9 +11,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
public const string IAttributePrefix = "in_attr";
|
public const string IAttributePrefix = "in_attr";
|
||||||
public const string OAttributePrefix = "out_attr";
|
public const string OAttributePrefix = "out_attr";
|
||||||
|
|
||||||
public const string LocalMemoryName = "local_mem";
|
|
||||||
public const string SharedMemoryName = "shared_mem";
|
|
||||||
|
|
||||||
public const string ArgumentNamePrefix = "a";
|
public const string ArgumentNamePrefix = "a";
|
||||||
|
|
||||||
public const string UndefinedName = "undef";
|
public const string UndefinedName = "undef";
|
||||||
|
|
|
@ -1,21 +0,0 @@
|
||||||
int Helper_AtomicMaxS32(int offset, int value)
|
|
||||||
{
|
|
||||||
uint oldValue, newValue;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
oldValue = $SHARED_MEM$[offset];
|
|
||||||
newValue = uint(max(int(oldValue), value));
|
|
||||||
} while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
|
|
||||||
return int(oldValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
int Helper_AtomicMinS32(int offset, int value)
|
|
||||||
{
|
|
||||||
uint oldValue, newValue;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
oldValue = $SHARED_MEM$[offset];
|
|
||||||
newValue = uint(min(int(oldValue), value));
|
|
||||||
} while (atomicCompSwap($SHARED_MEM$[offset], oldValue, newValue) != oldValue);
|
|
||||||
return int(oldValue);
|
|
||||||
}
|
|
|
@ -2,9 +2,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
{
|
{
|
||||||
static class HelperFunctionNames
|
static class HelperFunctionNames
|
||||||
{
|
{
|
||||||
public static string AtomicMaxS32 = "Helper_AtomicMaxS32";
|
|
||||||
public static string AtomicMinS32 = "Helper_AtomicMinS32";
|
|
||||||
|
|
||||||
public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
|
public static string MultiplyHighS32 = "Helper_MultiplyHighS32";
|
||||||
public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
|
public static string MultiplyHighU32 = "Helper_MultiplyHighU32";
|
||||||
|
|
||||||
|
@ -13,10 +10,5 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
public static string ShuffleUp = "Helper_ShuffleUp";
|
public static string ShuffleUp = "Helper_ShuffleUp";
|
||||||
public static string ShuffleXor = "Helper_ShuffleXor";
|
public static string ShuffleXor = "Helper_ShuffleXor";
|
||||||
public static string SwizzleAdd = "Helper_SwizzleAdd";
|
public static string SwizzleAdd = "Helper_SwizzleAdd";
|
||||||
|
|
||||||
public static string StoreShared16 = "Helper_StoreShared16";
|
|
||||||
public static string StoreShared8 = "Helper_StoreShared8";
|
|
||||||
public static string StoreStorage16 = "Helper_StoreStorage16";
|
|
||||||
public static string StoreStorage8 = "Helper_StoreStorage8";
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,23 +0,0 @@
|
||||||
void Helper_StoreShared16(int offset, uint value)
|
|
||||||
{
|
|
||||||
int wordOffset = offset >> 2;
|
|
||||||
int bitOffset = (offset & 3) * 8;
|
|
||||||
uint oldValue, newValue;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
oldValue = $SHARED_MEM$[wordOffset];
|
|
||||||
newValue = bitfieldInsert(oldValue, value, bitOffset, 16);
|
|
||||||
} while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Helper_StoreShared8(int offset, uint value)
|
|
||||||
{
|
|
||||||
int wordOffset = offset >> 2;
|
|
||||||
int bitOffset = (offset & 3) * 8;
|
|
||||||
uint oldValue, newValue;
|
|
||||||
do
|
|
||||||
{
|
|
||||||
oldValue = $SHARED_MEM$[wordOffset];
|
|
||||||
newValue = bitfieldInsert(oldValue, value, bitOffset, 8);
|
|
||||||
} while (atomicCompSwap($SHARED_MEM$[wordOffset], oldValue, newValue) != oldValue);
|
|
||||||
}
|
|
|
@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
|
|
||||||
string args = string.Empty;
|
string args = string.Empty;
|
||||||
|
|
||||||
if (atomic && operation.StorageKind == StorageKind.StorageBuffer)
|
if (atomic && (operation.StorageKind == StorageKind.StorageBuffer || operation.StorageKind == StorageKind.SharedMemory))
|
||||||
{
|
{
|
||||||
args = GenerateLoadOrStore(context, operation, isStore: false);
|
args = GenerateLoadOrStore(context, operation, isStore: false);
|
||||||
|
|
||||||
|
@ -81,23 +81,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
args += ", " + GetSoureExpr(context, operation.GetSource(argIndex), dstType);
|
args += ", " + GetSoureExpr(context, operation.GetSource(argIndex), dstType);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (atomic && operation.StorageKind == StorageKind.SharedMemory)
|
|
||||||
{
|
|
||||||
args = LoadShared(context, operation);
|
|
||||||
|
|
||||||
// For shared memory access, the second argument is unused and should be ignored.
|
|
||||||
// It is there to make both storage and shared access have the same number of arguments.
|
|
||||||
// For storage, both inputs are consumed when the argument index is 0, so we should skip it here.
|
|
||||||
|
|
||||||
for (int argIndex = 2; argIndex < arity; argIndex++)
|
|
||||||
{
|
|
||||||
args += ", ";
|
|
||||||
|
|
||||||
AggregateType dstType = GetSrcVarType(inst, argIndex);
|
|
||||||
|
|
||||||
args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
for (int argIndex = 0; argIndex < arity; argIndex++)
|
for (int argIndex = 0; argIndex < arity; argIndex++)
|
||||||
|
@ -179,12 +162,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
case Instruction.Load:
|
case Instruction.Load:
|
||||||
return Load(context, operation);
|
return Load(context, operation);
|
||||||
|
|
||||||
case Instruction.LoadLocal:
|
|
||||||
return LoadLocal(context, operation);
|
|
||||||
|
|
||||||
case Instruction.LoadShared:
|
|
||||||
return LoadShared(context, operation);
|
|
||||||
|
|
||||||
case Instruction.Lod:
|
case Instruction.Lod:
|
||||||
return Lod(context, operation);
|
return Lod(context, operation);
|
||||||
|
|
||||||
|
@ -200,18 +177,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
case Instruction.Store:
|
case Instruction.Store:
|
||||||
return Store(context, operation);
|
return Store(context, operation);
|
||||||
|
|
||||||
case Instruction.StoreLocal:
|
|
||||||
return StoreLocal(context, operation);
|
|
||||||
|
|
||||||
case Instruction.StoreShared:
|
|
||||||
return StoreShared(context, operation);
|
|
||||||
|
|
||||||
case Instruction.StoreShared16:
|
|
||||||
return StoreShared16(context, operation);
|
|
||||||
|
|
||||||
case Instruction.StoreShared8:
|
|
||||||
return StoreShared8(context, operation);
|
|
||||||
|
|
||||||
case Instruction.TextureSample:
|
case Instruction.TextureSample:
|
||||||
return TextureSample(context, operation);
|
return TextureSample(context, operation);
|
||||||
|
|
||||||
|
|
|
@ -17,9 +17,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
|
Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
|
||||||
Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
|
Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
|
||||||
Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
|
Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
|
||||||
Add(Instruction.AtomicMaxS32, InstType.CallTernary, HelperFunctionNames.AtomicMaxS32);
|
|
||||||
Add(Instruction.AtomicMaxU32, InstType.AtomicBinary, "atomicMax");
|
Add(Instruction.AtomicMaxU32, InstType.AtomicBinary, "atomicMax");
|
||||||
Add(Instruction.AtomicMinS32, InstType.CallTernary, HelperFunctionNames.AtomicMinS32);
|
|
||||||
Add(Instruction.AtomicMinU32, InstType.AtomicBinary, "atomicMin");
|
Add(Instruction.AtomicMinU32, InstType.AtomicBinary, "atomicMin");
|
||||||
Add(Instruction.AtomicOr, InstType.AtomicBinary, "atomicOr");
|
Add(Instruction.AtomicOr, InstType.AtomicBinary, "atomicOr");
|
||||||
Add(Instruction.AtomicSwap, InstType.AtomicBinary, "atomicExchange");
|
Add(Instruction.AtomicSwap, InstType.AtomicBinary, "atomicExchange");
|
||||||
|
@ -83,8 +81,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
Add(Instruction.ImageAtomic, InstType.Special);
|
Add(Instruction.ImageAtomic, InstType.Special);
|
||||||
Add(Instruction.IsNan, InstType.CallUnary, "isnan");
|
Add(Instruction.IsNan, InstType.CallUnary, "isnan");
|
||||||
Add(Instruction.Load, InstType.Special);
|
Add(Instruction.Load, InstType.Special);
|
||||||
Add(Instruction.LoadLocal, InstType.Special);
|
|
||||||
Add(Instruction.LoadShared, InstType.Special);
|
|
||||||
Add(Instruction.Lod, InstType.Special);
|
Add(Instruction.Lod, InstType.Special);
|
||||||
Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
|
Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
|
||||||
Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
|
Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
|
||||||
|
@ -118,10 +114,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
Add(Instruction.Sine, InstType.CallUnary, "sin");
|
Add(Instruction.Sine, InstType.CallUnary, "sin");
|
||||||
Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
|
Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
|
||||||
Add(Instruction.Store, InstType.Special);
|
Add(Instruction.Store, InstType.Special);
|
||||||
Add(Instruction.StoreLocal, InstType.Special);
|
|
||||||
Add(Instruction.StoreShared, InstType.Special);
|
|
||||||
Add(Instruction.StoreShared16, InstType.Special);
|
|
||||||
Add(Instruction.StoreShared8, InstType.Special);
|
|
||||||
Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
|
Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
|
||||||
Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
|
Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
|
||||||
Add(Instruction.TextureSample, InstType.Special);
|
Add(Instruction.TextureSample, InstType.Special);
|
||||||
|
|
|
@ -191,25 +191,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
return GenerateLoadOrStore(context, operation, isStore: false);
|
return GenerateLoadOrStore(context, operation, isStore: false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string LoadLocal(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
return LoadLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string LoadShared(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
return LoadLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string LoadLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
|
|
||||||
{
|
|
||||||
IAstNode src1 = operation.GetSource(0);
|
|
||||||
|
|
||||||
string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
|
|
||||||
|
|
||||||
return $"{arrayName}[{offsetExpr}]";
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string Lod(CodeGenContext context, AstOperation operation)
|
public static string Lod(CodeGenContext context, AstOperation operation)
|
||||||
{
|
{
|
||||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||||
|
@ -263,58 +244,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
return GenerateLoadOrStore(context, operation, isStore: true);
|
return GenerateLoadOrStore(context, operation, isStore: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string StoreLocal(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
return StoreLocalOrShared(context, operation, DefaultNames.LocalMemoryName);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string StoreShared(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
return StoreLocalOrShared(context, operation, DefaultNames.SharedMemoryName);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string StoreLocalOrShared(CodeGenContext context, AstOperation operation, string arrayName)
|
|
||||||
{
|
|
||||||
IAstNode src1 = operation.GetSource(0);
|
|
||||||
IAstNode src2 = operation.GetSource(1);
|
|
||||||
|
|
||||||
string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
|
|
||||||
|
|
||||||
AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
|
|
||||||
|
|
||||||
string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
|
|
||||||
|
|
||||||
return $"{arrayName}[{offsetExpr}] = {src}";
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string StoreShared16(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
IAstNode src1 = operation.GetSource(0);
|
|
||||||
IAstNode src2 = operation.GetSource(1);
|
|
||||||
|
|
||||||
string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
|
|
||||||
|
|
||||||
AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
|
|
||||||
|
|
||||||
string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
|
|
||||||
|
|
||||||
return $"{HelperFunctionNames.StoreShared16}({offsetExpr}, {src})";
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string StoreShared8(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
IAstNode src1 = operation.GetSource(0);
|
|
||||||
IAstNode src2 = operation.GetSource(1);
|
|
||||||
|
|
||||||
string offsetExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
|
|
||||||
|
|
||||||
AggregateType srcType = OperandManager.GetNodeDestType(context, src2);
|
|
||||||
|
|
||||||
string src = TypeConversion.ReinterpretCast(context, src2, srcType, AggregateType.U32);
|
|
||||||
|
|
||||||
return $"{HelperFunctionNames.StoreShared8}({offsetExpr}, {src})";
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string TextureSample(CodeGenContext context, AstOperation operation)
|
public static string TextureSample(CodeGenContext context, AstOperation operation)
|
||||||
{
|
{
|
||||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||||
|
@ -675,6 +604,21 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
|
||||||
varType = field.Type;
|
varType = field.Type;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case StorageKind.LocalMemory:
|
||||||
|
case StorageKind.SharedMemory:
|
||||||
|
if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
|
||||||
|
}
|
||||||
|
|
||||||
|
MemoryDefinition memory = storageKind == StorageKind.LocalMemory
|
||||||
|
? context.Config.Properties.LocalMemories[bindingId.Value]
|
||||||
|
: context.Config.Properties.SharedMemories[bindingId.Value];
|
||||||
|
|
||||||
|
varName = memory.Name;
|
||||||
|
varType = memory.Type;
|
||||||
|
break;
|
||||||
|
|
||||||
case StorageKind.Input:
|
case StorageKind.Input:
|
||||||
case StorageKind.InputPerPatch:
|
case StorageKind.InputPerPatch:
|
||||||
case StorageKind.Output:
|
case StorageKind.Output:
|
||||||
|
|
|
@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
|
|
||||||
if (node is AstOperation operation)
|
if (node is AstOperation operation)
|
||||||
{
|
{
|
||||||
if (operation.Inst == Instruction.Load)
|
if (operation.Inst == Instruction.Load || operation.Inst.IsAtomic())
|
||||||
{
|
{
|
||||||
switch (operation.StorageKind)
|
switch (operation.StorageKind)
|
||||||
{
|
{
|
||||||
|
@ -136,6 +136,19 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
|
|
||||||
return field.Type & AggregateType.ElementTypeMask;
|
return field.Type & AggregateType.ElementTypeMask;
|
||||||
|
|
||||||
|
case StorageKind.LocalMemory:
|
||||||
|
case StorageKind.SharedMemory:
|
||||||
|
if (!(operation.GetSource(0) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
|
||||||
|
}
|
||||||
|
|
||||||
|
MemoryDefinition memory = operation.StorageKind == StorageKind.LocalMemory
|
||||||
|
? context.Config.Properties.LocalMemories[bindingId.Value]
|
||||||
|
: context.Config.Properties.SharedMemories[bindingId.Value];
|
||||||
|
|
||||||
|
return memory.Type & AggregateType.ElementTypeMask;
|
||||||
|
|
||||||
case StorageKind.Input:
|
case StorageKind.Input:
|
||||||
case StorageKind.InputPerPatch:
|
case StorageKind.InputPerPatch:
|
||||||
case StorageKind.Output:
|
case StorageKind.Output:
|
||||||
|
|
|
@ -25,8 +25,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
|
|
||||||
public Dictionary<int, Instruction> ConstantBuffers { get; } = new Dictionary<int, Instruction>();
|
public Dictionary<int, Instruction> ConstantBuffers { get; } = new Dictionary<int, Instruction>();
|
||||||
public Dictionary<int, Instruction> StorageBuffers { get; } = new Dictionary<int, Instruction>();
|
public Dictionary<int, Instruction> StorageBuffers { get; } = new Dictionary<int, Instruction>();
|
||||||
public Instruction LocalMemory { get; set; }
|
public Dictionary<int, Instruction> LocalMemories { get; } = new Dictionary<int, Instruction>();
|
||||||
public Instruction SharedMemory { get; set; }
|
public Dictionary<int, Instruction> SharedMemories { get; } = new Dictionary<int, Instruction>();
|
||||||
public Dictionary<TextureMeta, SamplerType> SamplersTypes { get; } = new Dictionary<TextureMeta, SamplerType>();
|
public Dictionary<TextureMeta, SamplerType> SamplersTypes { get; } = new Dictionary<TextureMeta, SamplerType>();
|
||||||
public Dictionary<TextureMeta, (Instruction, Instruction, Instruction)> Samplers { get; } = new Dictionary<TextureMeta, (Instruction, Instruction, Instruction)>();
|
public Dictionary<TextureMeta, (Instruction, Instruction, Instruction)> Samplers { get; } = new Dictionary<TextureMeta, (Instruction, Instruction, Instruction)>();
|
||||||
public Dictionary<TextureMeta, (Instruction, Instruction)> Images { get; } = new Dictionary<TextureMeta, (Instruction, Instruction)>();
|
public Dictionary<TextureMeta, (Instruction, Instruction)> Images { get; } = new Dictionary<TextureMeta, (Instruction, Instruction)>();
|
||||||
|
@ -35,7 +35,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
public Dictionary<IoDefinition, Instruction> InputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
|
public Dictionary<IoDefinition, Instruction> InputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
|
||||||
public Dictionary<IoDefinition, Instruction> OutputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
|
public Dictionary<IoDefinition, Instruction> OutputsPerPatch { get; } = new Dictionary<IoDefinition, Instruction>();
|
||||||
|
|
||||||
public Instruction CoordTemp { get; set; }
|
|
||||||
public StructuredFunction CurrentFunction { get; set; }
|
public StructuredFunction CurrentFunction { get; set; }
|
||||||
private readonly Dictionary<AstOperand, Instruction> _locals = new Dictionary<AstOperand, Instruction>();
|
private readonly Dictionary<AstOperand, Instruction> _locals = new Dictionary<AstOperand, Instruction>();
|
||||||
private readonly Dictionary<int, Instruction[]> _localForArgs = new Dictionary<int, Instruction[]>();
|
private readonly Dictionary<int, Instruction[]> _localForArgs = new Dictionary<int, Instruction[]>();
|
||||||
|
|
|
@ -6,7 +6,6 @@ using Spv.Generator;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using static Spv.Specification;
|
using static Spv.Specification;
|
||||||
using SpvInstruction = Spv.Generator.Instruction;
|
using SpvInstruction = Spv.Generator.Instruction;
|
||||||
|
@ -44,13 +43,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
context.AddLocalVariable(spvLocal);
|
context.AddLocalVariable(spvLocal);
|
||||||
context.DeclareLocal(local, spvLocal);
|
context.DeclareLocal(local, spvLocal);
|
||||||
}
|
}
|
||||||
|
|
||||||
var ivector2Type = context.TypeVector(context.TypeS32(), 2);
|
|
||||||
var coordTempPointerType = context.TypePointer(StorageClass.Function, ivector2Type);
|
|
||||||
var coordTemp = context.Variable(coordTempPointerType, StorageClass.Function);
|
|
||||||
|
|
||||||
context.AddLocalVariable(coordTemp);
|
|
||||||
context.CoordTemp = coordTemp;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void DeclareLocalForArgs(CodeGenContext context, List<StructuredFunction> functions)
|
public static void DeclareLocalForArgs(CodeGenContext context, List<StructuredFunction> functions)
|
||||||
|
@ -77,54 +69,30 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
|
|
||||||
public static void DeclareAll(CodeGenContext context, StructuredProgramInfo info)
|
public static void DeclareAll(CodeGenContext context, StructuredProgramInfo info)
|
||||||
{
|
{
|
||||||
if (context.Config.Stage == ShaderStage.Compute)
|
|
||||||
{
|
|
||||||
int localMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeLocalMemorySize(), 4);
|
|
||||||
|
|
||||||
if (localMemorySize != 0)
|
|
||||||
{
|
|
||||||
DeclareLocalMemory(context, localMemorySize);
|
|
||||||
}
|
|
||||||
|
|
||||||
int sharedMemorySize = BitUtils.DivRoundUp(context.Config.GpuAccessor.QueryComputeSharedMemorySize(), 4);
|
|
||||||
|
|
||||||
if (sharedMemorySize != 0)
|
|
||||||
{
|
|
||||||
DeclareSharedMemory(context, sharedMemorySize);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (context.Config.LocalMemorySize != 0)
|
|
||||||
{
|
|
||||||
int localMemorySize = BitUtils.DivRoundUp(context.Config.LocalMemorySize, 4);
|
|
||||||
DeclareLocalMemory(context, localMemorySize);
|
|
||||||
}
|
|
||||||
|
|
||||||
DeclareConstantBuffers(context, context.Config.Properties.ConstantBuffers.Values);
|
DeclareConstantBuffers(context, context.Config.Properties.ConstantBuffers.Values);
|
||||||
DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
|
DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
|
||||||
|
DeclareMemories(context, context.Config.Properties.LocalMemories, context.LocalMemories, StorageClass.Private);
|
||||||
|
DeclareMemories(context, context.Config.Properties.SharedMemories, context.SharedMemories, StorageClass.Workgroup);
|
||||||
DeclareSamplers(context, context.Config.GetTextureDescriptors());
|
DeclareSamplers(context, context.Config.GetTextureDescriptors());
|
||||||
DeclareImages(context, context.Config.GetImageDescriptors());
|
DeclareImages(context, context.Config.GetImageDescriptors());
|
||||||
DeclareInputsAndOutputs(context, info);
|
DeclareInputsAndOutputs(context, info);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void DeclareLocalMemory(CodeGenContext context, int size)
|
private static void DeclareMemories(
|
||||||
|
CodeGenContext context,
|
||||||
|
IReadOnlyDictionary<int, MemoryDefinition> memories,
|
||||||
|
Dictionary<int, SpvInstruction> dict,
|
||||||
|
StorageClass storage)
|
||||||
{
|
{
|
||||||
context.LocalMemory = DeclareMemory(context, StorageClass.Private, size);
|
foreach ((int id, MemoryDefinition memory) in memories)
|
||||||
}
|
|
||||||
|
|
||||||
private static void DeclareSharedMemory(CodeGenContext context, int size)
|
|
||||||
{
|
{
|
||||||
context.SharedMemory = DeclareMemory(context, StorageClass.Workgroup, size);
|
var pointerType = context.TypePointer(storage, context.GetType(memory.Type, memory.ArrayLength));
|
||||||
}
|
|
||||||
|
|
||||||
private static SpvInstruction DeclareMemory(CodeGenContext context, StorageClass storage, int size)
|
|
||||||
{
|
|
||||||
var arrayType = context.TypeArray(context.TypeU32(), context.Constant(context.TypeU32(), size));
|
|
||||||
var pointerType = context.TypePointer(storage, arrayType);
|
|
||||||
var variable = context.Variable(pointerType, storage);
|
var variable = context.Variable(pointerType, storage);
|
||||||
|
|
||||||
context.AddGlobalVariable(variable);
|
context.AddGlobalVariable(variable);
|
||||||
|
|
||||||
return variable;
|
dict.Add(id, variable);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void DeclareConstantBuffers(CodeGenContext context, IEnumerable<BufferDefinition> buffers)
|
private static void DeclareConstantBuffers(CodeGenContext context, IEnumerable<BufferDefinition> buffers)
|
||||||
|
|
|
@ -97,8 +97,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
Add(Instruction.ImageStore, GenerateImageStore);
|
Add(Instruction.ImageStore, GenerateImageStore);
|
||||||
Add(Instruction.IsNan, GenerateIsNan);
|
Add(Instruction.IsNan, GenerateIsNan);
|
||||||
Add(Instruction.Load, GenerateLoad);
|
Add(Instruction.Load, GenerateLoad);
|
||||||
Add(Instruction.LoadLocal, GenerateLoadLocal);
|
|
||||||
Add(Instruction.LoadShared, GenerateLoadShared);
|
|
||||||
Add(Instruction.Lod, GenerateLod);
|
Add(Instruction.Lod, GenerateLod);
|
||||||
Add(Instruction.LogarithmB2, GenerateLogarithmB2);
|
Add(Instruction.LogarithmB2, GenerateLogarithmB2);
|
||||||
Add(Instruction.LogicalAnd, GenerateLogicalAnd);
|
Add(Instruction.LogicalAnd, GenerateLogicalAnd);
|
||||||
|
@ -132,10 +130,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
Add(Instruction.Sine, GenerateSine);
|
Add(Instruction.Sine, GenerateSine);
|
||||||
Add(Instruction.SquareRoot, GenerateSquareRoot);
|
Add(Instruction.SquareRoot, GenerateSquareRoot);
|
||||||
Add(Instruction.Store, GenerateStore);
|
Add(Instruction.Store, GenerateStore);
|
||||||
Add(Instruction.StoreLocal, GenerateStoreLocal);
|
|
||||||
Add(Instruction.StoreShared, GenerateStoreShared);
|
|
||||||
Add(Instruction.StoreShared16, GenerateStoreShared16);
|
|
||||||
Add(Instruction.StoreShared8, GenerateStoreShared8);
|
|
||||||
Add(Instruction.Subtract, GenerateSubtract);
|
Add(Instruction.Subtract, GenerateSubtract);
|
||||||
Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
|
Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
|
||||||
Add(Instruction.TextureSample, GenerateTextureSample);
|
Add(Instruction.TextureSample, GenerateTextureSample);
|
||||||
|
@ -871,30 +865,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
return GenerateLoadOrStore(context, operation, isStore: false);
|
return GenerateLoadOrStore(context, operation, isStore: false);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static OperationResult GenerateLoadLocal(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
return GenerateLoadLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static OperationResult GenerateLoadShared(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
return GenerateLoadLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static OperationResult GenerateLoadLocalOrShared(
|
|
||||||
CodeGenContext context,
|
|
||||||
AstOperation operation,
|
|
||||||
StorageClass storageClass,
|
|
||||||
SpvInstruction memory)
|
|
||||||
{
|
|
||||||
var offset = context.Get(AggregateType.S32, operation.GetSource(0));
|
|
||||||
|
|
||||||
var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
|
|
||||||
var value = context.Load(context.TypeU32(), elemPointer);
|
|
||||||
|
|
||||||
return new OperationResult(AggregateType.U32, value);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static OperationResult GenerateLod(CodeGenContext context, AstOperation operation)
|
private static OperationResult GenerateLod(CodeGenContext context, AstOperation operation)
|
||||||
{
|
{
|
||||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||||
|
@ -1268,45 +1238,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
return GenerateLoadOrStore(context, operation, isStore: true);
|
return GenerateLoadOrStore(context, operation, isStore: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static OperationResult GenerateStoreLocal(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
return GenerateStoreLocalOrShared(context, operation, StorageClass.Private, context.LocalMemory);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static OperationResult GenerateStoreShared(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
return GenerateStoreLocalOrShared(context, operation, StorageClass.Workgroup, context.SharedMemory);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static OperationResult GenerateStoreLocalOrShared(
|
|
||||||
CodeGenContext context,
|
|
||||||
AstOperation operation,
|
|
||||||
StorageClass storageClass,
|
|
||||||
SpvInstruction memory)
|
|
||||||
{
|
|
||||||
var offset = context.Get(AggregateType.S32, operation.GetSource(0));
|
|
||||||
var value = context.Get(AggregateType.U32, operation.GetSource(1));
|
|
||||||
|
|
||||||
var elemPointer = context.AccessChain(context.TypePointer(storageClass, context.TypeU32()), memory, offset);
|
|
||||||
context.Store(elemPointer, value);
|
|
||||||
|
|
||||||
return OperationResult.Invalid;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static OperationResult GenerateStoreShared16(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
GenerateStoreSharedSmallInt(context, operation, 16);
|
|
||||||
|
|
||||||
return OperationResult.Invalid;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static OperationResult GenerateStoreShared8(CodeGenContext context, AstOperation operation)
|
|
||||||
{
|
|
||||||
GenerateStoreSharedSmallInt(context, operation, 8);
|
|
||||||
|
|
||||||
return OperationResult.Invalid;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static OperationResult GenerateSubtract(CodeGenContext context, AstOperation operation)
|
private static OperationResult GenerateSubtract(CodeGenContext context, AstOperation operation)
|
||||||
{
|
{
|
||||||
return GenerateBinary(context, operation, context.Delegates.FSub, context.Delegates.ISub);
|
return GenerateBinary(context, operation, context.Delegates.FSub, context.Delegates.ISub);
|
||||||
|
@ -1827,55 +1758,27 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
AstOperation operation,
|
AstOperation operation,
|
||||||
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
|
Func<SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction, SpvInstruction> emitU)
|
||||||
{
|
{
|
||||||
var value = context.GetU32(operation.GetSource(operation.SourcesCount - 1));
|
SpvInstruction elemPointer = GetStoragePointer(context, operation, out AggregateType varType);
|
||||||
|
|
||||||
SpvInstruction elemPointer;
|
var value = context.Get(varType, operation.GetSource(operation.SourcesCount - 1));
|
||||||
|
|
||||||
if (operation.StorageKind == StorageKind.StorageBuffer)
|
|
||||||
{
|
|
||||||
elemPointer = GetStoragePointer(context, operation, out _);
|
|
||||||
}
|
|
||||||
else if (operation.StorageKind == StorageKind.SharedMemory)
|
|
||||||
{
|
|
||||||
var offset = context.GetU32(operation.GetSource(0));
|
|
||||||
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
|
|
||||||
}
|
|
||||||
|
|
||||||
var one = context.Constant(context.TypeU32(), 1);
|
var one = context.Constant(context.TypeU32(), 1);
|
||||||
var zero = context.Constant(context.TypeU32(), 0);
|
var zero = context.Constant(context.TypeU32(), 0);
|
||||||
|
|
||||||
return new OperationResult(AggregateType.U32, emitU(context.TypeU32(), elemPointer, one, zero, value));
|
return new OperationResult(varType, emitU(context.GetType(varType), elemPointer, one, zero, value));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static OperationResult GenerateAtomicMemoryCas(CodeGenContext context, AstOperation operation)
|
private static OperationResult GenerateAtomicMemoryCas(CodeGenContext context, AstOperation operation)
|
||||||
{
|
{
|
||||||
var value0 = context.GetU32(operation.GetSource(operation.SourcesCount - 2));
|
SpvInstruction elemPointer = GetStoragePointer(context, operation, out AggregateType varType);
|
||||||
var value1 = context.GetU32(operation.GetSource(operation.SourcesCount - 1));
|
|
||||||
|
|
||||||
SpvInstruction elemPointer;
|
var value0 = context.Get(varType, operation.GetSource(operation.SourcesCount - 2));
|
||||||
|
var value1 = context.Get(varType, operation.GetSource(operation.SourcesCount - 1));
|
||||||
if (operation.StorageKind == StorageKind.StorageBuffer)
|
|
||||||
{
|
|
||||||
elemPointer = GetStoragePointer(context, operation, out _);
|
|
||||||
}
|
|
||||||
else if (operation.StorageKind == StorageKind.SharedMemory)
|
|
||||||
{
|
|
||||||
var offset = context.GetU32(operation.GetSource(0));
|
|
||||||
elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), context.SharedMemory, offset);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
|
|
||||||
}
|
|
||||||
|
|
||||||
var one = context.Constant(context.TypeU32(), 1);
|
var one = context.Constant(context.TypeU32(), 1);
|
||||||
var zero = context.Constant(context.TypeU32(), 0);
|
var zero = context.Constant(context.TypeU32(), 0);
|
||||||
|
|
||||||
return new OperationResult(AggregateType.U32, context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, value1, value0));
|
return new OperationResult(varType, context.AtomicCompareExchange(context.GetType(varType), elemPointer, one, zero, zero, value1, value0));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static OperationResult GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
|
private static OperationResult GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
|
||||||
|
@ -1928,6 +1831,27 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
: context.StorageBuffers[bindingIndex.Value];
|
: context.StorageBuffers[bindingIndex.Value];
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case StorageKind.LocalMemory:
|
||||||
|
case StorageKind.SharedMemory:
|
||||||
|
if (!(operation.GetSource(srcIndex++) is AstOperand bindingId) || bindingId.Type != OperandType.Constant)
|
||||||
|
{
|
||||||
|
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (storageKind == StorageKind.LocalMemory)
|
||||||
|
{
|
||||||
|
storageClass = StorageClass.Private;
|
||||||
|
varType = context.Config.Properties.LocalMemories[bindingId.Value].Type & AggregateType.ElementTypeMask;
|
||||||
|
baseObj = context.LocalMemories[bindingId.Value];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
storageClass = StorageClass.Workgroup;
|
||||||
|
varType = context.Config.Properties.SharedMemories[bindingId.Value].Type & AggregateType.ElementTypeMask;
|
||||||
|
baseObj = context.SharedMemories[bindingId.Value];
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
case StorageKind.Input:
|
case StorageKind.Input:
|
||||||
case StorageKind.InputPerPatch:
|
case StorageKind.InputPerPatch:
|
||||||
case StorageKind.Output:
|
case StorageKind.Output:
|
||||||
|
@ -2048,50 +1972,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
||||||
return context.Load(context.GetType(varType), context.Inputs[ioDefinition]);
|
return context.Load(context.GetType(varType), context.Inputs[ioDefinition]);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void GenerateStoreSharedSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
|
|
||||||
{
|
|
||||||
var offset = context.Get(AggregateType.U32, operation.GetSource(0));
|
|
||||||
var value = context.Get(AggregateType.U32, operation.GetSource(1));
|
|
||||||
|
|
||||||
var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
|
|
||||||
var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
|
|
||||||
bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
|
|
||||||
|
|
||||||
var memory = context.SharedMemory;
|
|
||||||
|
|
||||||
var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Workgroup, context.TypeU32()), memory, wordOffset);
|
|
||||||
|
|
||||||
GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static void GenerateStoreSmallInt(
|
|
||||||
CodeGenContext context,
|
|
||||||
SpvInstruction elemPointer,
|
|
||||||
SpvInstruction bitOffset,
|
|
||||||
SpvInstruction value,
|
|
||||||
int bitSize)
|
|
||||||
{
|
|
||||||
var loopStart = context.Label();
|
|
||||||
var loopEnd = context.Label();
|
|
||||||
|
|
||||||
context.Branch(loopStart);
|
|
||||||
context.AddLabel(loopStart);
|
|
||||||
|
|
||||||
var oldValue = context.Load(context.TypeU32(), elemPointer);
|
|
||||||
var newValue = context.BitFieldInsert(context.TypeU32(), oldValue, value, bitOffset, context.Constant(context.TypeU32(), bitSize));
|
|
||||||
|
|
||||||
var one = context.Constant(context.TypeU32(), 1);
|
|
||||||
var zero = context.Constant(context.TypeU32(), 0);
|
|
||||||
|
|
||||||
var result = context.AtomicCompareExchange(context.TypeU32(), elemPointer, one, zero, zero, newValue, oldValue);
|
|
||||||
var failed = context.INotEqual(context.TypeBool(), result, oldValue);
|
|
||||||
|
|
||||||
context.LoopMerge(loopEnd, loopStart, LoopControlMask.MaskNone);
|
|
||||||
context.BranchConditional(failed, loopStart, loopEnd);
|
|
||||||
|
|
||||||
context.AddLabel(loopEnd);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static OperationResult GetZeroOperationResult(
|
private static OperationResult GetZeroOperationResult(
|
||||||
CodeGenContext context,
|
CodeGenContext context,
|
||||||
AstTextureOperation texOp,
|
AstTextureOperation texOp,
|
||||||
|
|
|
@ -10,12 +10,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
{
|
{
|
||||||
static partial class InstEmit
|
static partial class InstEmit
|
||||||
{
|
{
|
||||||
private enum MemoryRegion
|
|
||||||
{
|
|
||||||
Local,
|
|
||||||
Shared
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void Atom(EmitterContext context)
|
public static void Atom(EmitterContext context)
|
||||||
{
|
{
|
||||||
InstAtom op = context.GetOp<InstAtom>();
|
InstAtom op = context.GetOp<InstAtom>();
|
||||||
|
@ -51,7 +45,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
_ => AtomSize.U32
|
_ => AtomSize.U32
|
||||||
};
|
};
|
||||||
|
|
||||||
Operand res = EmitAtomicOp(context, StorageKind.SharedMemory, op.AtomOp, size, offset, Const(0), value);
|
Operand id = Const(context.Config.ResourceManager.SharedMemoryId);
|
||||||
|
Operand res = EmitAtomicOp(context, StorageKind.SharedMemory, op.AtomOp, size, id, offset, value);
|
||||||
|
|
||||||
context.Copy(GetDest(op.Dest), res);
|
context.Copy(GetDest(op.Dest), res);
|
||||||
}
|
}
|
||||||
|
@ -114,14 +109,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
{
|
{
|
||||||
InstLdl op = context.GetOp<InstLdl>();
|
InstLdl op = context.GetOp<InstLdl>();
|
||||||
|
|
||||||
EmitLoad(context, MemoryRegion.Local, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
EmitLoad(context, StorageKind.LocalMemory, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Lds(EmitterContext context)
|
public static void Lds(EmitterContext context)
|
||||||
{
|
{
|
||||||
InstLds op = context.GetOp<InstLds>();
|
InstLds op = context.GetOp<InstLds>();
|
||||||
|
|
||||||
EmitLoad(context, MemoryRegion.Shared, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
EmitLoad(context, StorageKind.SharedMemory, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Red(EmitterContext context)
|
public static void Red(EmitterContext context)
|
||||||
|
@ -144,14 +139,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
{
|
{
|
||||||
InstStl op = context.GetOp<InstStl>();
|
InstStl op = context.GetOp<InstStl>();
|
||||||
|
|
||||||
EmitStore(context, MemoryRegion.Local, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
EmitStore(context, StorageKind.LocalMemory, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Sts(EmitterContext context)
|
public static void Sts(EmitterContext context)
|
||||||
{
|
{
|
||||||
InstSts op = context.GetOp<InstSts>();
|
InstSts op = context.GetOp<InstSts>();
|
||||||
|
|
||||||
EmitStore(context, MemoryRegion.Shared, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
EmitStore(context, StorageKind.SharedMemory, op.LsSize, GetSrcReg(context, op.SrcA), op.Dest, Imm24ToSInt(op.Imm24));
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Operand EmitLoadConstant(EmitterContext context, Operand slot, Operand offset)
|
private static Operand EmitLoadConstant(EmitterContext context, Operand slot, Operand offset)
|
||||||
|
@ -192,8 +187,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
StorageKind storageKind,
|
StorageKind storageKind,
|
||||||
AtomOp op,
|
AtomOp op,
|
||||||
AtomSize type,
|
AtomSize type,
|
||||||
Operand addrLow,
|
Operand e0,
|
||||||
Operand addrHigh,
|
Operand e1,
|
||||||
Operand value)
|
Operand value)
|
||||||
{
|
{
|
||||||
Operand res = Const(0);
|
Operand res = Const(0);
|
||||||
|
@ -203,7 +198,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
case AtomOp.Add:
|
case AtomOp.Add:
|
||||||
if (type == AtomSize.S32 || type == AtomSize.U32)
|
if (type == AtomSize.S32 || type == AtomSize.U32)
|
||||||
{
|
{
|
||||||
res = context.AtomicAdd(storageKind, addrLow, addrHigh, value);
|
res = context.AtomicAdd(storageKind, e0, e1, value);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -213,7 +208,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
case AtomOp.And:
|
case AtomOp.And:
|
||||||
if (type == AtomSize.S32 || type == AtomSize.U32)
|
if (type == AtomSize.S32 || type == AtomSize.U32)
|
||||||
{
|
{
|
||||||
res = context.AtomicAnd(storageKind, addrLow, addrHigh, value);
|
res = context.AtomicAnd(storageKind, e0, e1, value);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -223,7 +218,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
case AtomOp.Xor:
|
case AtomOp.Xor:
|
||||||
if (type == AtomSize.S32 || type == AtomSize.U32)
|
if (type == AtomSize.S32 || type == AtomSize.U32)
|
||||||
{
|
{
|
||||||
res = context.AtomicXor(storageKind, addrLow, addrHigh, value);
|
res = context.AtomicXor(storageKind, e0, e1, value);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -233,7 +228,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
case AtomOp.Or:
|
case AtomOp.Or:
|
||||||
if (type == AtomSize.S32 || type == AtomSize.U32)
|
if (type == AtomSize.S32 || type == AtomSize.U32)
|
||||||
{
|
{
|
||||||
res = context.AtomicOr(storageKind, addrLow, addrHigh, value);
|
res = context.AtomicOr(storageKind, e0, e1, value);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -243,11 +238,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
case AtomOp.Max:
|
case AtomOp.Max:
|
||||||
if (type == AtomSize.S32)
|
if (type == AtomSize.S32)
|
||||||
{
|
{
|
||||||
res = context.AtomicMaxS32(storageKind, addrLow, addrHigh, value);
|
res = context.AtomicMaxS32(storageKind, e0, e1, value);
|
||||||
}
|
}
|
||||||
else if (type == AtomSize.U32)
|
else if (type == AtomSize.U32)
|
||||||
{
|
{
|
||||||
res = context.AtomicMaxU32(storageKind, addrLow, addrHigh, value);
|
res = context.AtomicMaxU32(storageKind, e0, e1, value);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -257,11 +252,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
case AtomOp.Min:
|
case AtomOp.Min:
|
||||||
if (type == AtomSize.S32)
|
if (type == AtomSize.S32)
|
||||||
{
|
{
|
||||||
res = context.AtomicMinS32(storageKind, addrLow, addrHigh, value);
|
res = context.AtomicMinS32(storageKind, e0, e1, value);
|
||||||
}
|
}
|
||||||
else if (type == AtomSize.U32)
|
else if (type == AtomSize.U32)
|
||||||
{
|
{
|
||||||
res = context.AtomicMinU32(storageKind, addrLow, addrHigh, value);
|
res = context.AtomicMinU32(storageKind, e0, e1, value);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -275,7 +270,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
|
|
||||||
private static void EmitLoad(
|
private static void EmitLoad(
|
||||||
EmitterContext context,
|
EmitterContext context,
|
||||||
MemoryRegion region,
|
StorageKind storageKind,
|
||||||
LsSize2 size,
|
LsSize2 size,
|
||||||
Operand srcA,
|
Operand srcA,
|
||||||
int rd,
|
int rd,
|
||||||
|
@ -287,19 +282,19 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int id = storageKind == StorageKind.LocalMemory
|
||||||
|
? context.Config.ResourceManager.LocalMemoryId
|
||||||
|
: context.Config.ResourceManager.SharedMemoryId;
|
||||||
bool isSmallInt = size < LsSize2.B32;
|
bool isSmallInt = size < LsSize2.B32;
|
||||||
|
|
||||||
int count = 1;
|
int count = size switch
|
||||||
|
|
||||||
switch (size)
|
|
||||||
{
|
{
|
||||||
case LsSize2.B64: count = 2; break;
|
LsSize2.B64 => 2,
|
||||||
case LsSize2.B128: count = 4; break;
|
LsSize2.B128 => 4,
|
||||||
}
|
_ => 1
|
||||||
|
};
|
||||||
|
|
||||||
Operand baseOffset = context.IAdd(srcA, Const(offset));
|
Operand baseOffset = context.Copy(srcA);
|
||||||
Operand wordOffset = context.ShiftRightU32(baseOffset, Const(2)); // Word offset = byte offset / 4 (one word = 4 bytes).
|
|
||||||
Operand bitOffset = GetBitOffset(context, baseOffset);
|
|
||||||
|
|
||||||
for (int index = 0; index < count; index++)
|
for (int index = 0; index < count; index++)
|
||||||
{
|
{
|
||||||
|
@ -310,14 +305,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
Operand elemOffset = context.IAdd(wordOffset, Const(index));
|
Operand byteOffset = context.IAdd(baseOffset, Const(offset + index * 4));
|
||||||
Operand value = null;
|
Operand wordOffset = context.ShiftRightU32(byteOffset, Const(2)); // Word offset = byte offset / 4 (one word = 4 bytes).
|
||||||
|
Operand bitOffset = GetBitOffset(context, byteOffset);
|
||||||
switch (region)
|
Operand value = context.Load(storageKind, id, wordOffset);
|
||||||
{
|
|
||||||
case MemoryRegion.Local: value = context.LoadLocal(elemOffset); break;
|
|
||||||
case MemoryRegion.Shared: value = context.LoadShared(elemOffset); break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (isSmallInt)
|
if (isSmallInt)
|
||||||
{
|
{
|
||||||
|
@ -360,7 +351,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
|
|
||||||
private static void EmitStore(
|
private static void EmitStore(
|
||||||
EmitterContext context,
|
EmitterContext context,
|
||||||
MemoryRegion region,
|
StorageKind storageKind,
|
||||||
LsSize2 size,
|
LsSize2 size,
|
||||||
Operand srcA,
|
Operand srcA,
|
||||||
int rd,
|
int rd,
|
||||||
|
@ -372,52 +363,54 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int id = storageKind == StorageKind.LocalMemory
|
||||||
|
? context.Config.ResourceManager.LocalMemoryId
|
||||||
|
: context.Config.ResourceManager.SharedMemoryId;
|
||||||
bool isSmallInt = size < LsSize2.B32;
|
bool isSmallInt = size < LsSize2.B32;
|
||||||
|
|
||||||
int count = 1;
|
int count = size switch
|
||||||
|
|
||||||
switch (size)
|
|
||||||
{
|
{
|
||||||
case LsSize2.B64: count = 2; break;
|
LsSize2.B64 => 2,
|
||||||
case LsSize2.B128: count = 4; break;
|
LsSize2.B128 => 4,
|
||||||
}
|
_ => 1
|
||||||
|
};
|
||||||
|
|
||||||
Operand baseOffset = context.IAdd(srcA, Const(offset));
|
Operand baseOffset = context.Copy(srcA);
|
||||||
Operand wordOffset = context.ShiftRightU32(baseOffset, Const(2));
|
|
||||||
Operand bitOffset = GetBitOffset(context, baseOffset);
|
|
||||||
|
|
||||||
for (int index = 0; index < count; index++)
|
for (int index = 0; index < count; index++)
|
||||||
{
|
{
|
||||||
bool isRz = rd + index >= RegisterConsts.RegisterZeroIndex;
|
bool isRz = rd + index >= RegisterConsts.RegisterZeroIndex;
|
||||||
|
|
||||||
Operand value = Register(isRz ? rd : rd + index, RegisterType.Gpr);
|
Operand value = Register(isRz ? rd : rd + index, RegisterType.Gpr);
|
||||||
Operand elemOffset = context.IAdd(wordOffset, Const(index));
|
Operand byteOffset = context.IAdd(baseOffset, Const(offset + index * 4));
|
||||||
|
Operand wordOffset = context.ShiftRightU32(byteOffset, Const(2));
|
||||||
|
Operand bitOffset = GetBitOffset(context, byteOffset);
|
||||||
|
|
||||||
if (isSmallInt && region == MemoryRegion.Local)
|
if (isSmallInt && storageKind == StorageKind.LocalMemory)
|
||||||
{
|
{
|
||||||
Operand word = context.LoadLocal(elemOffset);
|
Operand word = context.Load(storageKind, id, wordOffset);
|
||||||
|
|
||||||
value = InsertSmallInt(context, (LsSize)size, bitOffset, word, value);
|
value = InsertSmallInt(context, (LsSize)size, bitOffset, word, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (region == MemoryRegion.Local)
|
if (storageKind == StorageKind.LocalMemory)
|
||||||
{
|
{
|
||||||
context.StoreLocal(elemOffset, value);
|
context.Store(storageKind, id, wordOffset, value);
|
||||||
}
|
}
|
||||||
else if (region == MemoryRegion.Shared)
|
else if (storageKind == StorageKind.SharedMemory)
|
||||||
{
|
{
|
||||||
switch (size)
|
switch (size)
|
||||||
{
|
{
|
||||||
case LsSize2.U8:
|
case LsSize2.U8:
|
||||||
case LsSize2.S8:
|
case LsSize2.S8:
|
||||||
context.StoreShared8(baseOffset, value);
|
context.Store(StorageKind.SharedMemory8, id, byteOffset, value);
|
||||||
break;
|
break;
|
||||||
case LsSize2.U16:
|
case LsSize2.U16:
|
||||||
case LsSize2.S16:
|
case LsSize2.S16:
|
||||||
context.StoreShared16(baseOffset, value);
|
context.Store(StorageKind.SharedMemory16, id, byteOffset, value);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
context.StoreShared(elemOffset, value);
|
context.Store(storageKind, id, wordOffset, value);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -79,8 +79,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
||||||
ImageAtomic,
|
ImageAtomic,
|
||||||
IsNan,
|
IsNan,
|
||||||
Load,
|
Load,
|
||||||
LoadLocal,
|
|
||||||
LoadShared,
|
|
||||||
Lod,
|
Lod,
|
||||||
LogarithmB2,
|
LogarithmB2,
|
||||||
LogicalAnd,
|
LogicalAnd,
|
||||||
|
@ -115,10 +113,6 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
||||||
Sine,
|
Sine,
|
||||||
SquareRoot,
|
SquareRoot,
|
||||||
Store,
|
Store,
|
||||||
StoreLocal,
|
|
||||||
StoreShared,
|
|
||||||
StoreShared16,
|
|
||||||
StoreShared8,
|
|
||||||
Subtract,
|
Subtract,
|
||||||
SwizzleAdd,
|
SwizzleAdd,
|
||||||
TextureSample,
|
TextureSample,
|
||||||
|
|
|
@ -11,12 +11,13 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
|
||||||
StorageBuffer,
|
StorageBuffer,
|
||||||
LocalMemory,
|
LocalMemory,
|
||||||
SharedMemory,
|
SharedMemory,
|
||||||
|
SharedMemory8, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||||
|
SharedMemory16, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||||
GlobalMemory,
|
GlobalMemory,
|
||||||
// TODO: Remove those and store type as a field on the Operation class itself.
|
GlobalMemoryS8, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||||
GlobalMemoryS8,
|
GlobalMemoryS16, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||||
GlobalMemoryS16,
|
GlobalMemoryU8, // TODO: Remove this and store type as a field on the Operation class itself.
|
||||||
GlobalMemoryU8,
|
GlobalMemoryU16 // TODO: Remove this and store type as a field on the Operation class itself.
|
||||||
GlobalMemoryU16
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static class StorageKindExtensions
|
static class StorageKindExtensions
|
||||||
|
|
|
@ -10,14 +10,12 @@
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\AtomicMinMaxS32Shared.glsl" />
|
|
||||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighS32.glsl" />
|
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighS32.glsl" />
|
||||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighU32.glsl" />
|
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\MultiplyHighU32.glsl" />
|
||||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\Shuffle.glsl" />
|
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\Shuffle.glsl" />
|
||||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleDown.glsl" />
|
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleDown.glsl" />
|
||||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleUp.glsl" />
|
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleUp.glsl" />
|
||||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleXor.glsl" />
|
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\ShuffleXor.glsl" />
|
||||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\StoreSharedSmallInt.glsl" />
|
|
||||||
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\SwizzleAdd.glsl" />
|
<EmbeddedResource Include="CodeGen\Glsl\HelperFunctions\SwizzleAdd.glsl" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
|
|
|
@ -5,14 +5,12 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||||
[Flags]
|
[Flags]
|
||||||
enum HelperFunctionsMask
|
enum HelperFunctionsMask
|
||||||
{
|
{
|
||||||
AtomicMinMaxS32Shared = 1 << 0,
|
|
||||||
MultiplyHighS32 = 1 << 2,
|
MultiplyHighS32 = 1 << 2,
|
||||||
MultiplyHighU32 = 1 << 3,
|
MultiplyHighU32 = 1 << 3,
|
||||||
Shuffle = 1 << 4,
|
Shuffle = 1 << 4,
|
||||||
ShuffleDown = 1 << 5,
|
ShuffleDown = 1 << 5,
|
||||||
ShuffleUp = 1 << 6,
|
ShuffleUp = 1 << 6,
|
||||||
ShuffleXor = 1 << 7,
|
ShuffleXor = 1 << 7,
|
||||||
StoreSharedSmallInt = 1 << 8,
|
|
||||||
SwizzleAdd = 1 << 10,
|
SwizzleAdd = 1 << 10,
|
||||||
FSI = 1 << 11
|
FSI = 1 << 11
|
||||||
}
|
}
|
||||||
|
|
|
@ -90,8 +90,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||||
Add(Instruction.ImageAtomic, AggregateType.S32);
|
Add(Instruction.ImageAtomic, AggregateType.S32);
|
||||||
Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar);
|
Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar);
|
||||||
Add(Instruction.Load, AggregateType.FP32);
|
Add(Instruction.Load, AggregateType.FP32);
|
||||||
Add(Instruction.LoadLocal, AggregateType.U32, AggregateType.S32);
|
|
||||||
Add(Instruction.LoadShared, AggregateType.U32, AggregateType.S32);
|
|
||||||
Add(Instruction.Lod, AggregateType.FP32);
|
Add(Instruction.Lod, AggregateType.FP32);
|
||||||
Add(Instruction.LogarithmB2, AggregateType.Scalar, AggregateType.Scalar);
|
Add(Instruction.LogarithmB2, AggregateType.Scalar, AggregateType.Scalar);
|
||||||
Add(Instruction.LogicalAnd, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
|
Add(Instruction.LogicalAnd, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
|
||||||
|
@ -121,10 +119,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||||
Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
|
Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
|
||||||
Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
|
Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
|
||||||
Add(Instruction.Store, AggregateType.Void);
|
Add(Instruction.Store, AggregateType.Void);
|
||||||
Add(Instruction.StoreLocal, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
|
||||||
Add(Instruction.StoreShared, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
|
||||||
Add(Instruction.StoreShared16, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
|
||||||
Add(Instruction.StoreShared8, AggregateType.Void, AggregateType.S32, AggregateType.U32);
|
|
||||||
Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
|
Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
|
||||||
Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32);
|
Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32);
|
||||||
Add(Instruction.TextureSample, AggregateType.FP32);
|
Add(Instruction.TextureSample, AggregateType.FP32);
|
||||||
|
|
18
src/Ryujinx.Graphics.Shader/StructuredIr/MemoryDefinition.cs
Normal file
18
src/Ryujinx.Graphics.Shader/StructuredIr/MemoryDefinition.cs
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
using Ryujinx.Graphics.Shader.Translation;
|
||||||
|
|
||||||
|
namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||||
|
{
|
||||||
|
readonly struct MemoryDefinition
|
||||||
|
{
|
||||||
|
public string Name { get; }
|
||||||
|
public AggregateType Type { get; }
|
||||||
|
public int ArrayLength { get; }
|
||||||
|
|
||||||
|
public MemoryDefinition(string name, AggregateType type, int arrayLength = 1)
|
||||||
|
{
|
||||||
|
Name = name;
|
||||||
|
Type = type;
|
||||||
|
ArrayLength = arrayLength;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -6,14 +6,20 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||||
{
|
{
|
||||||
private readonly Dictionary<int, BufferDefinition> _constantBuffers;
|
private readonly Dictionary<int, BufferDefinition> _constantBuffers;
|
||||||
private readonly Dictionary<int, BufferDefinition> _storageBuffers;
|
private readonly Dictionary<int, BufferDefinition> _storageBuffers;
|
||||||
|
private readonly Dictionary<int, MemoryDefinition> _localMemories;
|
||||||
|
private readonly Dictionary<int, MemoryDefinition> _sharedMemories;
|
||||||
|
|
||||||
public IReadOnlyDictionary<int, BufferDefinition> ConstantBuffers => _constantBuffers;
|
public IReadOnlyDictionary<int, BufferDefinition> ConstantBuffers => _constantBuffers;
|
||||||
public IReadOnlyDictionary<int, BufferDefinition> StorageBuffers => _storageBuffers;
|
public IReadOnlyDictionary<int, BufferDefinition> StorageBuffers => _storageBuffers;
|
||||||
|
public IReadOnlyDictionary<int, MemoryDefinition> LocalMemories => _localMemories;
|
||||||
|
public IReadOnlyDictionary<int, MemoryDefinition> SharedMemories => _sharedMemories;
|
||||||
|
|
||||||
public ShaderProperties()
|
public ShaderProperties()
|
||||||
{
|
{
|
||||||
_constantBuffers = new Dictionary<int, BufferDefinition>();
|
_constantBuffers = new Dictionary<int, BufferDefinition>();
|
||||||
_storageBuffers = new Dictionary<int, BufferDefinition>();
|
_storageBuffers = new Dictionary<int, BufferDefinition>();
|
||||||
|
_localMemories = new Dictionary<int, MemoryDefinition>();
|
||||||
|
_sharedMemories = new Dictionary<int, MemoryDefinition>();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddConstantBuffer(int binding, BufferDefinition definition)
|
public void AddConstantBuffer(int binding, BufferDefinition definition)
|
||||||
|
@ -25,5 +31,21 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||||
{
|
{
|
||||||
_storageBuffers[binding] = definition;
|
_storageBuffers[binding] = definition;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public int AddLocalMemory(MemoryDefinition definition)
|
||||||
|
{
|
||||||
|
int id = _localMemories.Count;
|
||||||
|
_localMemories.Add(id, definition);
|
||||||
|
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int AddSharedMemory(MemoryDefinition definition)
|
||||||
|
{
|
||||||
|
int id = _sharedMemories.Count;
|
||||||
|
_sharedMemories.Add(id, definition);
|
||||||
|
|
||||||
|
return id;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -274,13 +274,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||||
// decide which helper functions are needed on the final generated code.
|
// decide which helper functions are needed on the final generated code.
|
||||||
switch (operation.Inst)
|
switch (operation.Inst)
|
||||||
{
|
{
|
||||||
case Instruction.AtomicMaxS32:
|
|
||||||
case Instruction.AtomicMinS32:
|
|
||||||
if (operation.StorageKind == StorageKind.SharedMemory)
|
|
||||||
{
|
|
||||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.AtomicMinMaxS32Shared;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case Instruction.MultiplyHighS32:
|
case Instruction.MultiplyHighS32:
|
||||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.MultiplyHighS32;
|
context.Info.HelperFunctionsMask |= HelperFunctionsMask.MultiplyHighS32;
|
||||||
break;
|
break;
|
||||||
|
@ -299,10 +292,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
|
||||||
case Instruction.ShuffleXor:
|
case Instruction.ShuffleXor:
|
||||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleXor;
|
context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleXor;
|
||||||
break;
|
break;
|
||||||
case Instruction.StoreShared16:
|
|
||||||
case Instruction.StoreShared8:
|
|
||||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.StoreSharedSmallInt;
|
|
||||||
break;
|
|
||||||
case Instruction.SwizzleAdd:
|
case Instruction.SwizzleAdd:
|
||||||
context.Info.HelperFunctionsMask |= HelperFunctionsMask.SwizzleAdd;
|
context.Info.HelperFunctionsMask |= HelperFunctionsMask.SwizzleAdd;
|
||||||
break;
|
break;
|
||||||
|
|
|
@ -67,6 +67,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
return context.Add(Instruction.AtomicAnd, storageKind, Local(), Const(binding), e0, e1, value);
|
return context.Add(Instruction.AtomicAnd, storageKind, Local(), Const(binding), e0, e1, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand compare, Operand value)
|
||||||
|
{
|
||||||
|
return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, compare, value);
|
||||||
|
}
|
||||||
|
|
||||||
public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand compare, Operand value)
|
public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand compare, Operand value)
|
||||||
{
|
{
|
||||||
return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, e1, compare, value);
|
return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, e1, compare, value);
|
||||||
|
@ -661,16 +666,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
: context.Load(storageKind, (int)ioVariable, arrayIndex, elemIndex);
|
: context.Load(storageKind, (int)ioVariable, arrayIndex, elemIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Operand LoadLocal(this EmitterContext context, Operand a)
|
|
||||||
{
|
|
||||||
return context.Add(Instruction.LoadLocal, Local(), a);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Operand LoadShared(this EmitterContext context, Operand a)
|
|
||||||
{
|
|
||||||
return context.Add(Instruction.LoadShared, Local(), a);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Operand MemoryBarrier(this EmitterContext context)
|
public static Operand MemoryBarrier(this EmitterContext context)
|
||||||
{
|
{
|
||||||
return context.Add(Instruction.MemoryBarrier);
|
return context.Add(Instruction.MemoryBarrier);
|
||||||
|
@ -753,6 +748,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
return context.Add(Instruction.Store, storageKind, null, e0, e1, value);
|
return context.Add(Instruction.Store, storageKind, null, e0, e1, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand value)
|
||||||
|
{
|
||||||
|
return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, value);
|
||||||
|
}
|
||||||
|
|
||||||
public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
|
public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
|
||||||
{
|
{
|
||||||
return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, e1, value);
|
return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, e1, value);
|
||||||
|
@ -797,26 +797,6 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
: context.Add(Instruction.Store, storageKind, null, Const((int)ioVariable), arrayIndex, elemIndex, value);
|
: context.Add(Instruction.Store, storageKind, null, Const((int)ioVariable), arrayIndex, elemIndex, value);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Operand StoreLocal(this EmitterContext context, Operand a, Operand b)
|
|
||||||
{
|
|
||||||
return context.Add(Instruction.StoreLocal, null, a, b);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Operand StoreShared(this EmitterContext context, Operand a, Operand b)
|
|
||||||
{
|
|
||||||
return context.Add(Instruction.StoreShared, null, a, b);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Operand StoreShared16(this EmitterContext context, Operand a, Operand b)
|
|
||||||
{
|
|
||||||
return context.Add(Instruction.StoreShared16, null, a, b);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Operand StoreShared8(this EmitterContext context, Operand a, Operand b)
|
|
||||||
{
|
|
||||||
return context.Add(Instruction.StoreShared8, null, a, b);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Operand UnpackDouble2x32High(this EmitterContext context, Operand a)
|
public static Operand UnpackDouble2x32High(this EmitterContext context, Operand a)
|
||||||
{
|
{
|
||||||
return UnpackDouble2x32(context, a, 1);
|
return UnpackDouble2x32(context, a, 1);
|
||||||
|
|
|
@ -9,13 +9,13 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
class HelperFunctionManager
|
class HelperFunctionManager
|
||||||
{
|
{
|
||||||
private readonly List<Function> _functionList;
|
private readonly List<Function> _functionList;
|
||||||
private readonly Dictionary<HelperFunctionName, int> _functionIds;
|
private readonly Dictionary<int, int> _functionIds;
|
||||||
private readonly ShaderStage _stage;
|
private readonly ShaderStage _stage;
|
||||||
|
|
||||||
public HelperFunctionManager(List<Function> functionList, ShaderStage stage)
|
public HelperFunctionManager(List<Function> functionList, ShaderStage stage)
|
||||||
{
|
{
|
||||||
_functionList = functionList;
|
_functionList = functionList;
|
||||||
_functionIds = new Dictionary<HelperFunctionName, int>();
|
_functionIds = new Dictionary<int, int>();
|
||||||
_stage = stage;
|
_stage = stage;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -29,14 +29,30 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
|
|
||||||
public int GetOrCreateFunctionId(HelperFunctionName functionName)
|
public int GetOrCreateFunctionId(HelperFunctionName functionName)
|
||||||
{
|
{
|
||||||
if (_functionIds.TryGetValue(functionName, out int functionId))
|
if (_functionIds.TryGetValue((int)functionName, out int functionId))
|
||||||
{
|
{
|
||||||
return functionId;
|
return functionId;
|
||||||
}
|
}
|
||||||
|
|
||||||
Function function = GenerateFunction(functionName);
|
Function function = GenerateFunction(functionName);
|
||||||
functionId = AddFunction(function);
|
functionId = AddFunction(function);
|
||||||
_functionIds.Add(functionName, functionId);
|
_functionIds.Add((int)functionName, functionId);
|
||||||
|
|
||||||
|
return functionId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetOrCreateFunctionId(HelperFunctionName functionName, int id)
|
||||||
|
{
|
||||||
|
int key = (int)functionName | (id << 16);
|
||||||
|
|
||||||
|
if (_functionIds.TryGetValue(key, out int functionId))
|
||||||
|
{
|
||||||
|
return functionId;
|
||||||
|
}
|
||||||
|
|
||||||
|
Function function = GenerateFunction(functionName, id);
|
||||||
|
functionId = AddFunction(function);
|
||||||
|
_functionIds.Add(key, functionId);
|
||||||
|
|
||||||
return functionId;
|
return functionId;
|
||||||
}
|
}
|
||||||
|
@ -140,6 +156,67 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ConvertFloatToDouble", false, 1, 2);
|
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, "ConvertFloatToDouble", false, 1, 2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static Function GenerateFunction(HelperFunctionName functionName, int id)
|
||||||
|
{
|
||||||
|
return functionName switch
|
||||||
|
{
|
||||||
|
HelperFunctionName.SharedAtomicMaxS32 => GenerateSharedAtomicSigned(id, isMin: false),
|
||||||
|
HelperFunctionName.SharedAtomicMinS32 => GenerateSharedAtomicSigned(id, isMin: true),
|
||||||
|
HelperFunctionName.SharedStore8 => GenerateSharedStore8(id),
|
||||||
|
HelperFunctionName.SharedStore16 => GenerateSharedStore16(id),
|
||||||
|
_ => throw new ArgumentException($"Invalid function name {functionName}")
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Function GenerateSharedAtomicSigned(int id, bool isMin)
|
||||||
|
{
|
||||||
|
EmitterContext context = new EmitterContext();
|
||||||
|
|
||||||
|
Operand wordOffset = Argument(0);
|
||||||
|
Operand value = Argument(1);
|
||||||
|
|
||||||
|
Operand result = GenerateSharedAtomicCasLoop(context, wordOffset, id, (memValue) =>
|
||||||
|
{
|
||||||
|
return isMin
|
||||||
|
? context.IMinimumS32(memValue, value)
|
||||||
|
: context.IMaximumS32(memValue, value);
|
||||||
|
});
|
||||||
|
|
||||||
|
context.Return(result);
|
||||||
|
|
||||||
|
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, $"SharedAtomic{(isMin ? "Min" : "Max")}_{id}", true, 2, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Function GenerateSharedStore8(int id)
|
||||||
|
{
|
||||||
|
return GenerateSharedStore(id, 8);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Function GenerateSharedStore16(int id)
|
||||||
|
{
|
||||||
|
return GenerateSharedStore(id, 16);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Function GenerateSharedStore(int id, int bitSize)
|
||||||
|
{
|
||||||
|
EmitterContext context = new EmitterContext();
|
||||||
|
|
||||||
|
Operand offset = Argument(0);
|
||||||
|
Operand value = Argument(1);
|
||||||
|
|
||||||
|
Operand wordOffset = context.ShiftRightU32(offset, Const(2));
|
||||||
|
Operand bitOffset = GetBitOffset(context, offset);
|
||||||
|
|
||||||
|
GenerateSharedAtomicCasLoop(context, wordOffset, id, (memValue) =>
|
||||||
|
{
|
||||||
|
return context.BitfieldInsert(memValue, value, bitOffset, Const(bitSize));
|
||||||
|
});
|
||||||
|
|
||||||
|
context.Return();
|
||||||
|
|
||||||
|
return new Function(ControlFlowGraph.Create(context.GetOperations()).Blocks, $"SharedStore{bitSize}_{id}", false, 2, 0);
|
||||||
|
}
|
||||||
|
|
||||||
private Function GenerateTexelFetchScaleFunction()
|
private Function GenerateTexelFetchScaleFunction()
|
||||||
{
|
{
|
||||||
EmitterContext context = new EmitterContext();
|
EmitterContext context = new EmitterContext();
|
||||||
|
@ -226,5 +303,29 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
return context.IAdd(Const(1), index);
|
return context.IAdd(Const(1), index);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static Operand GetBitOffset(EmitterContext context, Operand offset)
|
||||||
|
{
|
||||||
|
return context.ShiftLeft(context.BitwiseAnd(offset, Const(3)), Const(3));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Operand GenerateSharedAtomicCasLoop(EmitterContext context, Operand wordOffset, int id, Func<Operand, Operand> opCallback)
|
||||||
|
{
|
||||||
|
Operand lblLoopHead = Label();
|
||||||
|
|
||||||
|
context.MarkLabel(lblLoopHead);
|
||||||
|
|
||||||
|
Operand oldValue = context.Load(StorageKind.SharedMemory, id, wordOffset);
|
||||||
|
Operand newValue = opCallback(oldValue);
|
||||||
|
|
||||||
|
Operand casResult = context.AtomicCompareAndSwap(StorageKind.SharedMemory, id, wordOffset, oldValue, newValue);
|
||||||
|
|
||||||
|
Operand casFail = context.ICompareNotEqual(casResult, oldValue);
|
||||||
|
|
||||||
|
context.BranchIfTrue(lblLoopHead, casFail);
|
||||||
|
|
||||||
|
return oldValue;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -4,6 +4,10 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
{
|
{
|
||||||
ConvertDoubleToFloat,
|
ConvertDoubleToFloat,
|
||||||
ConvertFloatToDouble,
|
ConvertFloatToDouble,
|
||||||
|
SharedAtomicMaxS32,
|
||||||
|
SharedAtomicMinS32,
|
||||||
|
SharedStore8,
|
||||||
|
SharedStore16,
|
||||||
TexelFetchScale,
|
TexelFetchScale,
|
||||||
TextureSizeUnscale
|
TextureSizeUnscale
|
||||||
}
|
}
|
||||||
|
|
|
@ -244,7 +244,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||||
node = nextNode;
|
node = nextNode;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (operation.Inst == Instruction.StoreShared || operation.Inst == Instruction.StoreLocal)
|
else if (operation.Inst == Instruction.Store &&
|
||||||
|
(operation.StorageKind == StorageKind.SharedMemory ||
|
||||||
|
operation.StorageKind == StorageKind.LocalMemory))
|
||||||
{
|
{
|
||||||
// The NVIDIA compiler can sometimes use shared or local memory as temporary
|
// The NVIDIA compiler can sometimes use shared or local memory as temporary
|
||||||
// storage to place the base address and size on, so we need
|
// storage to place the base address and size on, so we need
|
||||||
|
@ -874,7 +876,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||||
|
|
||||||
if (bitSize < 32)
|
if (bitSize < 32)
|
||||||
{
|
{
|
||||||
Operand bitOffset = GetBitOffset(context, offset);
|
Operand bitOffset = HelperFunctionManager.GetBitOffset(context, offset);
|
||||||
|
|
||||||
GenerateAtomicCasLoop(context, wordOffset, binding, (memValue) =>
|
GenerateAtomicCasLoop(context, wordOffset, binding, (memValue) =>
|
||||||
{
|
{
|
||||||
|
@ -892,7 +894,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||||
|
|
||||||
if (IsSmallInt(storageKind))
|
if (IsSmallInt(storageKind))
|
||||||
{
|
{
|
||||||
Operand bitOffset = GetBitOffset(context, offset);
|
Operand bitOffset = HelperFunctionManager.GetBitOffset(context, offset);
|
||||||
|
|
||||||
switch (storageKind)
|
switch (storageKind)
|
||||||
{
|
{
|
||||||
|
@ -921,11 +923,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Operand GetBitOffset(EmitterContext context, Operand offset)
|
|
||||||
{
|
|
||||||
return context.ShiftLeft(context.BitwiseAnd(offset, Const(3)), Const(3));
|
|
||||||
}
|
|
||||||
|
|
||||||
private static Operand GenerateAtomicCasLoop(EmitterContext context, Operand wordOffset, int binding, Func<Operand, Operand> opCallback)
|
private static Operand GenerateAtomicCasLoop(EmitterContext context, Operand wordOffset, int binding, Func<Operand, Operand> opCallback)
|
||||||
{
|
{
|
||||||
Operand lblLoopHead = Label();
|
Operand lblLoopHead = Label();
|
||||||
|
@ -1070,16 +1067,19 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
|
||||||
{
|
{
|
||||||
baseOffset = null;
|
baseOffset = null;
|
||||||
|
|
||||||
if (operation.Inst == Instruction.LoadShared || operation.Inst == Instruction.StoreShared)
|
if (operation.Inst == Instruction.Load || operation.Inst == Instruction.Store)
|
||||||
|
{
|
||||||
|
if (operation.StorageKind == StorageKind.SharedMemory)
|
||||||
{
|
{
|
||||||
type = LsMemoryType.Shared;
|
type = LsMemoryType.Shared;
|
||||||
return TryGetSharedMemoryOffsets(operation, out baseOffset, out constOffset);
|
return TryGetSharedMemoryOffsets(operation, out baseOffset, out constOffset);
|
||||||
}
|
}
|
||||||
else if (operation.Inst == Instruction.LoadLocal || operation.Inst == Instruction.StoreLocal)
|
else if (operation.StorageKind == StorageKind.LocalMemory)
|
||||||
{
|
{
|
||||||
type = LsMemoryType.Local;
|
type = LsMemoryType.Local;
|
||||||
return TryGetLocalMemoryOffset(operation, out constOffset);
|
return TryGetLocalMemoryOffset(operation, out constOffset);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
type = default;
|
type = default;
|
||||||
constOffset = 0;
|
constOffset = 0;
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
@ -22,9 +23,12 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
|
|
||||||
private readonly HashSet<int> _usedConstantBufferBindings;
|
private readonly HashSet<int> _usedConstantBufferBindings;
|
||||||
|
|
||||||
|
public int LocalMemoryId { get; }
|
||||||
|
public int SharedMemoryId { get; }
|
||||||
|
|
||||||
public ShaderProperties Properties => _properties;
|
public ShaderProperties Properties => _properties;
|
||||||
|
|
||||||
public ResourceManager(ShaderStage stage, IGpuAccessor gpuAccessor, ShaderProperties properties)
|
public ResourceManager(ShaderStage stage, IGpuAccessor gpuAccessor, ShaderProperties properties, int localMemorySize)
|
||||||
{
|
{
|
||||||
_gpuAccessor = gpuAccessor;
|
_gpuAccessor = gpuAccessor;
|
||||||
_properties = properties;
|
_properties = properties;
|
||||||
|
@ -41,6 +45,25 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
_usedConstantBufferBindings = new HashSet<int>();
|
_usedConstantBufferBindings = new HashSet<int>();
|
||||||
|
|
||||||
properties.AddConstantBuffer(0, new BufferDefinition(BufferLayout.Std140, 0, 0, "support_buffer", SupportBuffer.GetStructureType()));
|
properties.AddConstantBuffer(0, new BufferDefinition(BufferLayout.Std140, 0, 0, "support_buffer", SupportBuffer.GetStructureType()));
|
||||||
|
|
||||||
|
LocalMemoryId = -1;
|
||||||
|
SharedMemoryId = -1;
|
||||||
|
|
||||||
|
if (localMemorySize != 0)
|
||||||
|
{
|
||||||
|
var lmem = new MemoryDefinition("local_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(localMemorySize, sizeof(uint)));
|
||||||
|
|
||||||
|
LocalMemoryId = properties.AddLocalMemory(lmem);
|
||||||
|
}
|
||||||
|
|
||||||
|
int sharedMemorySize = stage == ShaderStage.Compute ? gpuAccessor.QueryComputeSharedMemorySize() : 0;
|
||||||
|
|
||||||
|
if (sharedMemorySize != 0)
|
||||||
|
{
|
||||||
|
var smem = new MemoryDefinition("shared_memory", AggregateType.Array | AggregateType.U32, BitUtils.DivRoundUp(sharedMemorySize, sizeof(uint)));
|
||||||
|
|
||||||
|
SharedMemoryId = properties.AddSharedMemory(smem);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public int GetConstantBufferBinding(int slot)
|
public int GetConstantBufferBinding(int slot)
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||||
|
using Ryujinx.Graphics.Shader.Translation.Optimizations;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
||||||
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
||||||
|
@ -70,6 +72,15 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
node = InsertSharedStoreSmallInt(hfm, node);
|
||||||
|
|
||||||
|
if (config.Options.TargetLanguage != TargetLanguage.Spirv)
|
||||||
|
{
|
||||||
|
node = InsertSharedAtomicSigned(hfm, node);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -171,6 +182,87 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
operation.TurnIntoCopy(result);
|
operation.TurnIntoCopy(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static LinkedListNode<INode> InsertSharedStoreSmallInt(HelperFunctionManager hfm, LinkedListNode<INode> node)
|
||||||
|
{
|
||||||
|
Operation operation = (Operation)node.Value;
|
||||||
|
HelperFunctionName name;
|
||||||
|
|
||||||
|
if (operation.StorageKind == StorageKind.SharedMemory8)
|
||||||
|
{
|
||||||
|
name = HelperFunctionName.SharedStore8;
|
||||||
|
}
|
||||||
|
else if (operation.StorageKind == StorageKind.SharedMemory16)
|
||||||
|
{
|
||||||
|
name = HelperFunctionName.SharedStore16;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (operation.Inst != Instruction.Store)
|
||||||
|
{
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
Operand memoryId = operation.GetSource(0);
|
||||||
|
Operand byteOffset = operation.GetSource(1);
|
||||||
|
Operand value = operation.GetSource(2);
|
||||||
|
|
||||||
|
Debug.Assert(memoryId.Type == OperandType.Constant);
|
||||||
|
|
||||||
|
int functionId = hfm.GetOrCreateFunctionId(name, memoryId.Value);
|
||||||
|
|
||||||
|
Operand[] callArgs = new Operand[] { Const(functionId), byteOffset, value };
|
||||||
|
|
||||||
|
LinkedListNode<INode> newNode = node.List.AddBefore(node, new Operation(Instruction.Call, 0, (Operand)null, callArgs));
|
||||||
|
|
||||||
|
Utils.DeleteNode(node, operation);
|
||||||
|
|
||||||
|
return newNode;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static LinkedListNode<INode> InsertSharedAtomicSigned(HelperFunctionManager hfm, LinkedListNode<INode> node)
|
||||||
|
{
|
||||||
|
Operation operation = (Operation)node.Value;
|
||||||
|
HelperFunctionName name;
|
||||||
|
|
||||||
|
if (operation.Inst == Instruction.AtomicMaxS32)
|
||||||
|
{
|
||||||
|
name = HelperFunctionName.SharedAtomicMaxS32;
|
||||||
|
}
|
||||||
|
else if (operation.Inst == Instruction.AtomicMinS32)
|
||||||
|
{
|
||||||
|
name = HelperFunctionName.SharedAtomicMinS32;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (operation.StorageKind != StorageKind.SharedMemory)
|
||||||
|
{
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
|
||||||
|
Operand result = operation.Dest;
|
||||||
|
Operand memoryId = operation.GetSource(0);
|
||||||
|
Operand byteOffset = operation.GetSource(1);
|
||||||
|
Operand value = operation.GetSource(2);
|
||||||
|
|
||||||
|
Debug.Assert(memoryId.Type == OperandType.Constant);
|
||||||
|
|
||||||
|
int functionId = hfm.GetOrCreateFunctionId(name, memoryId.Value);
|
||||||
|
|
||||||
|
Operand[] callArgs = new Operand[] { Const(functionId), byteOffset, value };
|
||||||
|
|
||||||
|
LinkedListNode<INode> newNode = node.List.AddBefore(node, new Operation(Instruction.Call, 0, result, callArgs));
|
||||||
|
|
||||||
|
Utils.DeleteNode(node, operation);
|
||||||
|
|
||||||
|
return newNode;
|
||||||
|
}
|
||||||
|
|
||||||
private static LinkedListNode<INode> InsertTexelFetchScale(HelperFunctionManager hfm, LinkedListNode<INode> node, ShaderConfig config)
|
private static LinkedListNode<INode> InsertTexelFetchScale(HelperFunctionManager hfm, LinkedListNode<INode> node, ShaderConfig config)
|
||||||
{
|
{
|
||||||
TextureOperation texOp = (TextureOperation)node.Value;
|
TextureOperation texOp = (TextureOperation)node.Value;
|
||||||
|
|
|
@ -124,7 +124,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
private TextureDescriptor[] _cachedTextureDescriptors;
|
private TextureDescriptor[] _cachedTextureDescriptors;
|
||||||
private TextureDescriptor[] _cachedImageDescriptors;
|
private TextureDescriptor[] _cachedImageDescriptors;
|
||||||
|
|
||||||
public ShaderConfig(ShaderStage stage, IGpuAccessor gpuAccessor, TranslationOptions options)
|
public ShaderConfig(ShaderStage stage, IGpuAccessor gpuAccessor, TranslationOptions options, int localMemorySize)
|
||||||
{
|
{
|
||||||
Stage = stage;
|
Stage = stage;
|
||||||
GpuAccessor = gpuAccessor;
|
GpuAccessor = gpuAccessor;
|
||||||
|
@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
_usedTextures = new Dictionary<TextureInfo, TextureMeta>();
|
_usedTextures = new Dictionary<TextureInfo, TextureMeta>();
|
||||||
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
_usedImages = new Dictionary<TextureInfo, TextureMeta>();
|
||||||
|
|
||||||
ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties());
|
ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties(), localMemorySize);
|
||||||
|
|
||||||
if (!gpuAccessor.QueryHostSupportsTransformFeedback() && gpuAccessor.QueryTransformFeedbackEnabled())
|
if (!gpuAccessor.QueryHostSupportsTransformFeedback() && gpuAccessor.QueryTransformFeedbackEnabled())
|
||||||
{
|
{
|
||||||
|
@ -176,14 +176,17 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
OutputTopology outputTopology,
|
OutputTopology outputTopology,
|
||||||
int maxOutputVertices,
|
int maxOutputVertices,
|
||||||
IGpuAccessor gpuAccessor,
|
IGpuAccessor gpuAccessor,
|
||||||
TranslationOptions options) : this(stage, gpuAccessor, options)
|
TranslationOptions options) : this(stage, gpuAccessor, options, 0)
|
||||||
{
|
{
|
||||||
ThreadsPerInputPrimitive = 1;
|
ThreadsPerInputPrimitive = 1;
|
||||||
OutputTopology = outputTopology;
|
OutputTopology = outputTopology;
|
||||||
MaxOutputVertices = maxOutputVertices;
|
MaxOutputVertices = maxOutputVertices;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ShaderConfig(ShaderHeader header, IGpuAccessor gpuAccessor, TranslationOptions options) : this(header.Stage, gpuAccessor, options)
|
public ShaderConfig(
|
||||||
|
ShaderHeader header,
|
||||||
|
IGpuAccessor gpuAccessor,
|
||||||
|
TranslationOptions options) : this(header.Stage, gpuAccessor, options, GetLocalMemorySize(header))
|
||||||
{
|
{
|
||||||
GpPassthrough = header.Stage == ShaderStage.Geometry && header.GpPassthrough;
|
GpPassthrough = header.Stage == ShaderStage.Geometry && header.GpPassthrough;
|
||||||
ThreadsPerInputPrimitive = header.ThreadsPerInputPrimitive;
|
ThreadsPerInputPrimitive = header.ThreadsPerInputPrimitive;
|
||||||
|
@ -197,6 +200,11 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
LastInVertexPipeline = header.Stage < ShaderStage.Fragment;
|
LastInVertexPipeline = header.Stage < ShaderStage.Fragment;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static int GetLocalMemorySize(ShaderHeader header)
|
||||||
|
{
|
||||||
|
return header.ShaderLocalMemoryLowSize + header.ShaderLocalMemoryHighSize + (header.ShaderLocalMemoryCrsSize / ThreadsPerWarp);
|
||||||
|
}
|
||||||
|
|
||||||
private void EnsureTransformFeedbackInitialized()
|
private void EnsureTransformFeedbackInitialized()
|
||||||
{
|
{
|
||||||
if (HasTransformFeedbackOutputs() && _transformFeedbackOutputs == null)
|
if (HasTransformFeedbackOutputs() && _transformFeedbackOutputs == null)
|
||||||
|
|
|
@ -107,7 +107,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
|
|
||||||
if (options.Flags.HasFlag(TranslationFlags.Compute))
|
if (options.Flags.HasFlag(TranslationFlags.Compute))
|
||||||
{
|
{
|
||||||
config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options);
|
config = new ShaderConfig(ShaderStage.Compute, gpuAccessor, options, gpuAccessor.QueryComputeLocalMemorySize());
|
||||||
|
|
||||||
program = Decoder.Decode(config, address);
|
program = Decoder.Decode(config, address);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue