forked from Mirror/Ryujinx
0c96e22d40
- Fully implement ISystemClock - Implement ISteadyClock 1.0 cmds - Add cmd 300 to IStaticService - Add EphemeralNetwork to SystemClockType
53 lines
No EOL
1.3 KiB
C#
53 lines
No EOL
1.3 KiB
C#
using Ryujinx.HLE.OsHle.Ipc;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.OsHle.Services.Time
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{
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class ISteadyClock : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private ulong TestOffset;
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public ISteadyClock()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetCurrentTimePoint },
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{ 1, GetTestOffset },
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{ 2, SetTestOffset }
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};
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TestOffset = 0;
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}
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public long GetCurrentTimePoint(ServiceCtx Context)
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{
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Context.ResponseData.Write((long)(System.Diagnostics.Process.GetCurrentProcess().StartTime - DateTime.Now).TotalSeconds);
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for (int i = 0; i < 0x10; i++)
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{
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Context.ResponseData.Write((byte)0);
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}
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return 0;
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}
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public long GetTestOffset(ServiceCtx Context)
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{
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Context.ResponseData.Write(TestOffset);
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return 0;
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}
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public long SetTestOffset(ServiceCtx Context)
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{
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TestOffset = Context.RequestData.ReadUInt64();
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return 0;
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}
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}
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} |