forked from Mirror/Ryujinx
* Use RGBA16 vertex format if RGB16 is not supported on Vulkan * Catch all shader compilation exceptions |
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.. | ||
Glsl | ||
Spirv |
* Use RGBA16 vertex format if RGB16 is not supported on Vulkan * Catch all shader compilation exceptions |
||
---|---|---|
.. | ||
Glsl | ||
Spirv |